Player Matchup

Odin
Odin
ChromeChris1
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 176L
1,460 Elo+
Party 1
Cerberus
Cerberus
DadxSkillz
Cerberus
Level 127
God Stats
14W - 16L
1,471 SR
Queue Stats
340W - 312L
1,509 Elo+
Solo
Chiron
Chiron
OGDookey
Chiron
Level 118
God Stats
42W - 36L
1,543 SR
Queue Stats
167W - 162L
1,451 Elo+
Party 1
Osiris
Osiris
pfeiff17
Osiris
Level 370
God Stats
11W - 22L
1,436 SR
Queue Stats
1,350W - 1,299L
1,545 Elo+
Solo
Ra
Ra
tretoraytor
Ra
Level 74
God Stats
38W - 34L
1,533 SR
Queue Stats
64W - 61L
1,488 Elo+
Party 1
Team Averages
Level 163
1,496 SR
1,491 Elo+

VS

Team Averages
Level 112
1,523 SR
1,469 Elo+
Artemis
Artemis
Hipthiftybull
Artemis
Level 128
God Stats
16W - 12L
1,499 SR
Queue Stats
301W - 306L
1,468 Elo+
Party 2
Serqet
Serqet
MOVI_te_kcha
Serqet
Level 77
God Stats
2W - 1L
1,527 SR
Queue Stats
211W - 201L
1,512 Elo+
Party 3
Xing Tian
Xing Tian
Mafiatiger13
Xing Tian
Level 88
God Stats
5W - 5L
1,476 SR
Queue Stats
284W - 280L
1,461 Elo+
Party 2
King Arthur
King Arthur
raulmatinn
King Arthur
Level 69
God Stats
14W - 9L
1,544 SR
Queue Stats
187W - 190L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
smokesignals6
Morgan Le Fay
Level 199
God Stats
18W - 15L
1,567 SR
Queue Stats
407W - 395L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,066
533
9,604
10,295
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
DadxSkillz
Cerberus
15
1 / 2 / 1
8,665
510
7,623
15,524
13,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
OGDookey
Chiron
14
0 / 2 / 1
8,040
473
4,494
5,745
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
pfeiff17
Osiris
13
1 / 1 / 3
7,868
463
5,729
11,605
12,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 3 / 3
8,019
472
5,368
9,790
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 1 / 0
7,774
457
5,102
9,226
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
15
2 / 4 / 0
8,044
473
2,404
15,290
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Mafiatiger13
Xing Tian
13
0 / 0 / 3
7,912
465
3,490
9,976
7,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
raulmatinn
King Arthur
16
1 / 1 / 2
9,332
549
11,215
15,019
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
smokesignals6
Morgan Le Fay
15
3 / 3 / 1
8,831
519
12,753
9,169
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
8
8
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
0
2
6
L
Cerberus
DadxSkillz
Cerberus
1
2
1
0.75
W
Artemis
2
1
0
2
W
Serqet
2
4
0
0.5
W
Xing Tian
Mafiatiger13
Xing Tian
0
0
3
1.5
L
Chiron
OGDookey
Chiron
0
2
1
0.25
L
Osiris
pfeiff17
Osiris
1
1
3
2.5
W
King Arthur
raulmatinn
King Arthur
1
1
2
2
W
Morgan Le Fay
smokesignals6
Morgan Le Fay
3
3
1
1.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
34,964
52,959
Taken
58,680
35,603
Mitigated
32,594
20,559
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,604
1,174
0
4,006
10,295
4,177
0
3,881
6,414
0
87,589
L
Cerberus
DadxSkillz
Cerberus
7,623
416
0
6,871
15,524
13,883
0
1,377
14,147
58,836
2,224
W
Artemis
5,102
1,546
0
3,344
9,226
2,990
0
494
8,732
0
58,909
W
Serqet
2,404
1,071
0
6,208
15,290
5,675
0
2,131
13,020
0
68,910
W
Xing Tian
Mafiatiger13
Xing Tian
3,490
256
3,201
2,491
9,976
7,959
0
1,151
8,825
24,070
960
L
Chiron
OGDookey
Chiron
4,494
703
514
795
5,745
2,006
0
803
4,797
0
64,499
L
Osiris
pfeiff17
Osiris
5,729
854
2,240
2,853
11,605
12,213
0
3,644
7,961
3,726
22,566
W
King Arthur
raulmatinn
King Arthur
11,215
538
0
3,581
15,019
12,507
0
7,167
7,112
0
75,270
W
Morgan Le Fay
smokesignals6
Morgan Le Fay
12,753
1,547
0
2,016
9,169
3,463
0
2,786
6,383
74,766
0
L
5,368
341
336
2,944
9,790
3,324
0
6,375
3,265
55,953
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
41,893
558
Minions Killed
498
0
Camps Cleared
0
1,689,239
Distance Traveled
1,611,840
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,066
533
131
8
0
398,936
2
L
Cerberus
8,665
510
187
11
0
304,887
1
W
Artemis
7,774
457
103
6
0
281,135
2
W
Serqet
8,044
473
109
6
0
389,652
0
W
Xing Tian
7,912
465
42
2
0
265,873
0
L
Chiron
8,040
473
124
7
0
297,754
5
L
Osiris
7,868
463
26
2
0
360,302
4
W
King Arthur
9,332
549
120
7
0
343,125
3
W
Morgan Le Fay
8,831
519
124
7
0
332,055
2
L
Ra
8,019
472
90
5
0
327,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role