Player Matchup

Izanami
Izanami
Hitmanofkhaoz
Izanami
Level 105
God Stats
29W - 24L
1,649 SR
Queue Stats
160W - 154L
1,540 Elo+
Solo
Persephone
Persephone
NicklearFallout
Persephone
Level 113
God Stats
46W - 27L
1,685 SR
Queue Stats
259W - 238L
1,513 Elo+
Party 1
Vamana
Vamana
SIRFATLOUIE
Vamana
Level 89
God Stats
5W - 5L
1,655 SR
Queue Stats
151W - 153L
1,571 Elo+
Solo
Awilix
Awilix
VoidRUwU
Awilix
Level 58
God Stats
14W - 11L
1,602 SR
Queue Stats
79W - 91L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
austrev25
Ne Zha
Level 159
God Stats
33W - 21L
1,628 SR
Queue Stats
231W - 217L
1,510 Elo+
Party 1
Team Averages
Level 105
1,644 SR
1,529 Elo+

VS

Team Averages
Level 114
1,596 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
MeganDellacourt
Zhong Kui
Level 99
God Stats
33W - 15L
1,672 SR
Queue Stats
115W - 116L
1,512 Elo+
Solo
Medusa
Medusa
elShafto69
Medusa
Level 115
God Stats
4W - 4L
1,462 SR
Queue Stats
42W - 49L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
jivvie
Gilgamesh
Level 119
God Stats
4W - 0L
1,896 SR
Queue Stats
27W - 19L
1,568 Elo+
Party 3
Arachne
Arachne
wet_waters69
Arachne
Level 74
God Stats
16W - 25L
1,450 SR
Queue Stats
42W - 48L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 0 / 1
5,565
557
5,646
5,035
1,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
NicklearFallout
Persephone
10
0 / 1 / 0
5,680
568
4,378
4,686
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
8
2 / 4 / 1
5,713
571
7,097
7,858
4,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
VoidRUwU
Awilix
9
1 / 3 / 0
4,970
497
2,379
7,550
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
austrev25
Ne Zha
8
1 / 1 / 0
5,177
518
2,794
6,795
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 0 / 2
4,991
499
3,417
5,751
2,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
MeganDellacourt
Zhong Kui
12
3 / 0 / 0
6,420
642
3,885
4,630
2,939
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
elShafto69
Medusa
9
0 / 2 / 1
4,958
496
3,614
6,703
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
jivvie
Gilgamesh
10
3 / 2 / 0
5,677
568
3,861
11,107
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
wet_waters69
Arachne
10
2 / 1 / 2
5,347
535
2,425
8,774
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
9
9
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
2
2
L
Izanami
1
0
1
1.5
W
Zhong Kui
MeganDellacourt
Zhong Kui
3
0
0
3
L
Persephone
NicklearFallout
Persephone
0
1
0
0
L
Vamana
2
4
1
0.63
L
Awilix
VoidRUwU
Awilix
1
3
0
0.33
L
Ne Zha
austrev25
Ne Zha
1
1
0
1
W
Medusa
elShafto69
Medusa
0
2
1
0.25
W
Gilgamesh
jivvie
Gilgamesh
3
2
0
1.5
W
Arachne
wet_waters69
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
17,202
31,924
Taken
36,965
13,889
Mitigated
18,272
11,099
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,417
2,058
400
2,900
5,751
2,490
0
1,068
4,671
0
13,363
L
Izanami
5,646
3,783
0
2,709
5,035
1,291
0
0
5,035
0
41,380
W
Zhong Kui
MeganDellacourt
Zhong Kui
3,885
203
0
2,664
4,630
2,939
0
2,075
2,327
45,132
2,241
L
Persephone
NicklearFallout
Persephone
4,378
802
0
2,246
4,686
1,291
0
2,000
2,684
37,339
438
L
Vamana
7,097
3,331
0
1,727
7,858
4,791
0
756
6,639
0
28,444
L
Awilix
VoidRUwU
Awilix
2,379
1,228
0
2,006
7,550
2,446
0
765
6,749
0
25,370
L
Ne Zha
austrev25
Ne Zha
2,794
155
0
2,411
6,795
4,070
0
313
6,482
0
17,109
W
Medusa
elShafto69
Medusa
3,614
1,186
0
3,160
6,703
1,561
0
0
6,703
0
35,068
W
Gilgamesh
jivvie
Gilgamesh
3,861
996
0
3,406
11,107
8,184
0
0
11,107
0
26,522
W
Arachne
wet_waters69
Arachne
2,425
1,569
0
3,457
8,774
3,098
0
766
7,954
0
33,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
27,393
275
Minions Killed
265
0
Camps Cleared
0
1,058,392
Distance Traveled
1,078,245
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,991
499
21
2
0
225,845
0
L
Izanami
5,565
557
78
8
0
195,711
0
W
Zhong Kui
6,420
642
86
9
0
212,583
0
L
Persephone
5,680
568
87
9
0
193,014
0
L
Vamana
5,713
571
48
5
0
200,576
0
L
Awilix
4,970
497
39
4
0
244,094
0
L
Ne Zha
5,177
518
23
2
0
224,997
3
W
Medusa
4,958
496
49
5
0
198,164
3
W
Gilgamesh
5,677
568
52
5
0
210,455
0
W
Arachne
5,347
535
57
6
0
231,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role