Player Matchup

Medusa
Medusa
Crism028
Medusa
Level 26
God Stats
4W - 6L
1,470 SR
Queue Stats
39W - 82L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Mativs13
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 65L
1,305 Elo+
Party 1
Scylla
Scylla
gnxalo
Scylla
Level 119
God Stats
3W - 6L
1,492 SR
Queue Stats
177W - 225L
1,460 Elo+
Party 1
Serqet
Serqet
gvzoo23
Serqet
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 88L
1,308 Elo+
Party 1
Khepri
Khepri
samuraimirabile
Khepri
Level 16
God Stats
17W - 24L
1,253 SR
Queue Stats
23W - 55L
1,119 Elo+
Party 1
Team Averages
Level 51
1,443 SR
1,300 Elo+

VS

Team Averages
Level 63
1,501 SR
1,414 Elo+
Skadi
Skadi
Cesar_8199
Skadi
Level 59
God Stats
26W - 27L
1,470 SR
Queue Stats
39W - 42L
1,454 Elo+
Solo
Hachiman
Hachiman
KeyoyaS
Hachiman
Level 109
God Stats
3W - 0L
1,465 SR
Queue Stats
86W - 93L
1,429 Elo+
Party 2
Pele
Pele
Nataraikaishi
Pele
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,318 Elo+
Party 2
Amaterasu
Amaterasu
littleyesl
Amaterasu
Level 67
God Stats
40W - 29L
1,564 SR
Queue Stats
93W - 87L
1,506 Elo+
Solo
Anubis
Anubis
squintero203
Anubis
Level 67
God Stats
13W - 8L
1,507 SR
Queue Stats
100W - 101L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crism028
Medusa
7
0 / 3 / 1
4,517
452
3,494
4,817
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Mativs13
Cthulhu
8
0 / 2 / 1
4,525
453
1,547
5,698
3,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
gnxalo
Scylla
10
0 / 3 / 0
5,448
545
2,442
4,532
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
gvzoo23
Serqet
9
2 / 1 / 1
5,220
522
2,847
6,136
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,768
477
1,488
5,789
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 1 / 0
5,988
599
3,483
3,734
968
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
KeyoyaS
Hachiman
9
2 / 1 / 3
5,212
521
3,214
5,383
1,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 1 / 3
5,916
592
4,652
5,197
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
littleyesl
Amaterasu
8
1 / 0 / 3
4,981
498
2,763
5,188
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
2 / 0 / 0
6,020
602
2,086
4,260
1,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
1
0
2
L
Medusa
Crism028
Medusa
0
3
1
0.17
W
Hachiman
KeyoyaS
Hachiman
2
1
3
3.5
L
Cthulhu
Mativs13
Cthulhu
0
2
1
0.25
W
4
1
3
5.5
L
Scylla
gnxalo
Scylla
0
3
0
0
L
Serqet
gvzoo23
Serqet
2
1
1
2.5
W
Amaterasu
littleyesl
Amaterasu
1
0
3
2.5
L
1
3
0
0.33
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
16,198
26,972
Taken
23,762
10,931
Mitigated
8,855
5,759
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
3,483
769
0
624
3,734
968
876
1,356
2,322
573
35,051
L
Medusa
Crism028
Medusa
3,494
732
0
472
4,817
1,384
0
0
4,817
0
29,014
W
Hachiman
KeyoyaS
Hachiman
3,214
1,847
104
1,605
5,383
1,357
0
828
4,375
0
24,183
L
Cthulhu
Mativs13
Cthulhu
1,547
142
0
764
5,698
3,126
0
80
5,618
20,246
0
W
4,652
1,784
0
286
5,197
1,703
0
554
4,643
0
28,724
L
Scylla
gnxalo
Scylla
2,442
48
0
626
4,532
915
0
2,086
2,446
31,796
1,460
L
Serqet
gvzoo23
Serqet
2,847
293
0
2,758
6,136
1,896
0
98
6,038
0
23,469
W
Amaterasu
littleyesl
Amaterasu
2,763
1,443
0
2,418
5,188
3,106
0
649
4,539
0
20,656
L
1,488
100
0
1,139
5,789
3,610
11
0
5,789
7,342
0
W
Anubis
2,086
57
0
2,769
4,260
1,721
0
2,076
2,004
34,065
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
28,117
211
Minions Killed
235
0
Camps Cleared
0
927,183
Distance Traveled
1,001,391
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,988
599
50
5
0
169,602
0
L
Medusa
4,517
452
54
5
0
161,557
0
W
Hachiman
5,212
521
40
4
0
181,974
0
L
Cthulhu
4,525
453
32
3
0
143,791
0
W
Pele
5,916
592
49
5
0
230,304
0
L
Scylla
5,448
545
67
7
0
187,628
0
L
Serqet
5,220
522
50
5
0
239,784
0
W
Amaterasu
4,981
498
31
3
0
226,879
0
L
Khepri
4,768
477
8
1
0
194,423
6
W
Anubis
6,020
602
65
7
0
192,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role