Player Matchup

Hel
Hel
GODLY JUSTICE
Hel
Level 131
God Stats
5W - 4L
1,483 SR
Queue Stats
132W - 147L
1,410 Elo+
Party 1
Sobek
Sobek
MAVF
Sobek
Level 158
God Stats
3W - 0L
1,856 SR
Queue Stats
88W - 70L
1,552 Elo+
Solo
Bellona
Bellona
SUSHIBOIREDD
Bellona
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
49W - 42L
1,365 Elo+
Party 1
Scylla
Scylla
V1p3r O9
Scylla
Level 158
God Stats
4W - 0L
1,774 SR
Queue Stats
118W - 125L
1,506 Elo+
Solo
Fafnir
Fafnir
sumnobody
Fafnir
Level 159
God Stats
2W - 2L
1,285 SR
Queue Stats
161W - 178L
1,432 Elo+
Party 1
Team Averages
Level 147
1,583 SR
1,453 Elo+

VS

Team Averages
Level 110
1,397 SR
1,500 Elo+
Athena
Athena
FGE Speedy6639
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Ligerstyle
Aphrodite
Level 108
God Stats
0W - 3L
1,160 SR
Queue Stats
164W - 143L
1,440 Elo+
Solo
Tiamat
Tiamat
ldeue4
Tiamat
Level 181
God Stats
4W - 5L
1,325 SR
Queue Stats
1,801W - 1,895L
1,510 Elo+
Solo
Cliodhna
Cliodhna
pxistixx
Cliodhna
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 128L
1,555 Elo+
Solo
Fafnir
Fafnir
tyty4820
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 123L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,024
735
21,529
11,554
6,101
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sobek
MAVF
Sobek
17
1 / 3 / 17
11,332
755
10,990
21,713
24,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
SUSHIBOIREDD
Bellona
17
3 / 5 / 13
10,673
712
13,717
24,285
34,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
V1p3r O9
Scylla
18
7 / 2 / 9
11,616
774
27,636
12,305
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
sumnobody
Fafnir
17
3 / 4 / 13
12,023
802
10,033
26,679
42,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
8,870
591
4,638
23,902
13,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Ligerstyle
Aphrodite
17
2 / 2 / 7
9,158
611
10,676
16,654
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
ldeue4
Tiamat
16
4 / 3 / 9
9,817
654
13,120
11,298
9,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
pxistixx
Cliodhna
17
6 / 4 / 7
10,038
669
19,675
17,772
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Fafnir
tyty4820
Fafnir
16
2 / 5 / 5
10,061
671
9,922
22,814
30,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
19
Kills
15
16
Deaths
19
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
5
2
10
5
L
Aphrodite
Ligerstyle
Aphrodite
2
2
7
2.75
W
Sobek
MAVF
Sobek
1
3
17
3.17
W
Bellona
SUSHIBOIREDD
Bellona
3
5
13
1.9
W
Scylla
V1p3r O9
Scylla
7
2
9
5.75
L
Tiamat
ldeue4
Tiamat
4
3
9
2.83
L
Cliodhna
pxistixx
Cliodhna
6
4
7
2.38
W
Fafnir
sumnobody
Fafnir
3
4
13
2.38
L
Fafnir
tyty4820
Fafnir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,905
Damage
58,031
96,536
Taken
92,440
113,798
Mitigated
67,339
45,407
Healing
41,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,638
969
622
5,038
23,902
13,670
24
18,904
4,721
11,892
451
W
21,529
1,219
14,780
5,760
11,554
6,101
1,748
3,803
7,751
41,976
0
L
Aphrodite
Ligerstyle
Aphrodite
10,676
1,294
12,496
10,008
16,654
8,742
0
12,650
3,691
22,481
1,147
W
Sobek
MAVF
Sobek
10,990
175
980
4,187
21,713
24,806
279
7,988
13,725
23,480
1,745
W
Bellona
SUSHIBOIREDD
Bellona
13,717
2,539
572
3,592
24,285
34,193
1,123
7,811
16,474
0
24,542
W
Scylla
V1p3r O9
Scylla
27,636
2,734
1,467
1,925
12,305
5,959
2,857
5,783
6,522
52,208
0
L
Tiamat
ldeue4
Tiamat
13,120
614
802
1,159
11,298
9,150
0
8,073
3,088
28,475
1,038
L
Cliodhna
pxistixx
Cliodhna
19,675
442
1,328
3,923
17,772
4,961
0
13,833
3,705
0
31,789
W
Fafnir
sumnobody
Fafnir
10,033
2,893
5,247
6,897
26,679
42,739
1,398
10,476
16,203
18,770
0
L
Fafnir
tyty4820
Fafnir
9,922
2,939
867
5,001
22,814
30,816
0
16,363
6,107
14,451
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
47,944
167
Minions Killed
110
0
Camps Cleared
0
1,351,316
Distance Traveled
1,317,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,870
591
12
1
0
246,768
0
W
Hel
11,024
735
43
3
0
272,498
0
L
Aphrodite
9,158
611
32
2
0
268,988
0
W
Sobek
11,332
755
32
2
0
290,888
0
W
Bellona
10,673
712
24
2
0
255,141
0
W
Scylla
11,616
774
63
4
0
270,420
0
L
Tiamat
9,817
654
35
2
0
237,051
0
L
Cliodhna
10,038
669
23
2
0
296,858
0
W
Fafnir
12,023
802
5
0
0
262,369
0
L
Fafnir
10,061
671
8
1
0
268,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role