Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DangMigOG
Bacchus
Level 128
God Stats
9W - 4L
1,673 SR
Queue Stats
59W - 50L
1,538 Elo+
Party 3
Janus
Janus
IXMaslerr
Janus
Level 171
God Stats
0W - 1L
1,710 SR
Queue Stats
117W - 125L
1,527 Elo+
Party 2
Mulan
Mulan
Lunchbox2222
Mulan
Level 95
God Stats
55W - 34L
1,678 SR
Queue Stats
118W - 94L
1,591 Elo+
Party 3
Kali
Kali
MeganDellacourt
Kali
Level 99
God Stats
51W - 47L
1,595 SR
Queue Stats
115W - 116L
1,523 Elo+
Solo
Team Averages
Level 130
1,631 SR
1,536 Elo+

VS

Team Averages
Level 145
1,506 SR
1,513 Elo+
Susano
Susano
BlueBigDaddy635
Susano
Level 156
God Stats
7W - 5L
1,718 SR
Queue Stats
408W - 395L
1,503 Elo+
Party 1
Izanami
Izanami
Kriegerzz
Izanami
Level 148
God Stats
3W - 1L
1,179 SR
Queue Stats
110W - 97L
1,563 Elo+
Solo
Cabrakan
Cabrakan
Mickeyyaboi
Cabrakan
Level 156
God Stats
8W - 15L
1,377 SR
Queue Stats
486W - 481L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
Teereexxx
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 206L
1,480 Elo+
Solo
Bacchus
Bacchus
deBoNasty
Bacchus
Level 105
God Stats
4W - 1L
1,756 SR
Queue Stats
292W - 281L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 4 / 0
6,150
513
2,363
8,867
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
DangMigOG
Bacchus
10
0 / 3 / 2
6,258
522
2,685
11,450
7,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
IXMaslerr
Janus
12
1 / 4 / 1
6,877
573
1,955
5,939
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 0
6,981
582
4,324
13,468
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 4
7,013
584
6,209
11,176
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
8,376
698
8,336
8,525
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
Kriegerzz
Izanami
13
5 / 2 / 3
7,849
654
7,338
5,936
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Mickeyyaboi
Cabrakan
13
3 / 3 / 4
7,811
651
7,353
8,869
10,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Teereexxx
Ah Puch
11
1 / 3 / 1
6,900
575
5,050
4,907
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
deBoNasty
Bacchus
11
1 / 0 / 6
6,191
516
6,662
5,736
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
18
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
0
0.5
W
8
0
3
9.5
L
Bacchus
DangMigOG
Bacchus
0
3
2
0.33
L
Janus
IXMaslerr
Janus
1
4
1
0.38
W
Izanami
Kriegerzz
Izanami
5
2
3
3.25
L
3
5
0
0.6
L
2
2
4
2
W
Cabrakan
Mickeyyaboi
Cabrakan
3
3
4
1.67
W
Ah Puch
Teereexxx
Ah Puch
1
3
1
0.5
W
Bacchus
deBoNasty
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
34,739
50,900
Taken
33,973
22,226
Mitigated
20,344
15,428
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,363
1,187
0
1,888
8,867
2,035
0
2,993
5,454
0
37,156
W
8,336
2,310
0
4,134
8,525
3,000
0
819
7,672
0
59,093
L
Bacchus
DangMigOG
Bacchus
2,685
377
0
3,575
11,450
7,678
0
2,772
8,346
15,224
325
L
Janus
IXMaslerr
Janus
1,955
67
0
558
5,939
1,471
0
2,149
3,790
47,656
0
W
Izanami
Kriegerzz
Izanami
7,338
4,830
0
438
5,936
1,510
207
1,195
4,701
0
57,033
L
4,324
695
0
3,753
13,468
7,278
0
6,786
5,894
0
44,732
L
6,209
2,720
0
5,654
11,176
3,764
522
1,910
9,204
0
60,969
W
Cabrakan
Mickeyyaboi
Cabrakan
7,353
842
0
1,989
8,869
10,888
0
0
8,869
31,968
3,603
W
Ah Puch
Teereexxx
Ah Puch
5,050
130
0
626
4,907
1,406
0
1,227
3,600
43,604
1,728
W
Bacchus
deBoNasty
Bacchus
6,662
834
0
2,131
5,736
3,540
0
1,241
4,495
20,851
2,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
37,127
399
Minions Killed
414
0
Camps Cleared
0
1,212,719
Distance Traveled
1,271,828
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,150
513
70
6
0
241,282
2
W
Susano
8,376
698
101
8
0
308,016
0
L
Bacchus
6,258
522
24
2
0
222,302
0
L
Janus
6,877
573
124
10
0
262,734
2
W
Izanami
7,849
654
112
9
0
228,984
4
L
Mulan
6,981
582
78
7
0
200,901
6
L
Kali
7,013
584
103
9
0
285,500
0
W
Cabrakan
7,811
651
76
6
0
221,323
2
W
Ah Puch
6,900
575
91
8
0
249,934
0
W
Bacchus
6,191
516
34
3
0
263,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role