Player Matchup

Kumbhakarna
Kumbhakarna
Iconuson
Kumbhakarna
Level 103
God Stats
44W - 29L
1,553 SR
Queue Stats
403W - 356L
1,530 Elo+
Solo
Pele
Pele
ImWeav
Pele
Level 69
God Stats
10W - 9L
1,591 SR
Queue Stats
23W - 23L
1,387 Elo+
Party 2
Bacchus
Bacchus
Invalidouh
Bacchus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
tennessee_twitch
Neith
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 64L
1,372 Elo+
Party 2
Agni
Agni
xGarylicious
Agni
Level 29
God Stats
3W - 3L
1,451 SR
Queue Stats
16W - 28L
1,362 Elo+
Party 2
Team Averages
Level 58
1,519 SR
1,430 Elo+

VS

Team Averages
Level 55
1,506 SR
1,515 Elo+
Serqet
Serqet
MOVI_te_kcha
Serqet
Level 77
God Stats
2W - 1L
1,274 SR
Queue Stats
211W - 201L
1,504 Elo+
Party 1
Atlas
Atlas
Mark836
Atlas
Level 44
God Stats
3W - 2L
1,729 SR
Queue Stats
72W - 93L
1,426 Elo+
Solo
Ah Puch
Ah Puch
bOING77
Ah Puch
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,583 Elo+
Party 3
Cupid
Cupid
goozii2
Cupid
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,598 Elo+
Party 3
King Arthur
King Arthur
raulmatinn
King Arthur
Level 69
God Stats
14W - 9L
1,527 SR
Queue Stats
187W - 190L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Iconuson
Kumbhakarna
2
0 / 0 / 0
2,689
538
0
60
13
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
ImWeav
Pele
7
0 / 1 / 0
3,468
694
741
4,370
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Invalidouh
Bacchus
4
1 / 2 / 0
3,230
646
839
3,612
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,464
693
408
1,755
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,271
654
1,281
3,161
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
0 / 0 / 0
3,667
733
362
3,831
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Mark836
Atlas
6
0 / 0 / 2
3,828
766
1,520
2,499
893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
bOING77
Ah Puch
7
1 / 0 / 0
4,008
802
2,240
1,770
681
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cupid
goozii2
Cupid
7
2 / 1 / 0
4,256
851
3,595
2,951
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
raulmatinn
King Arthur
8
1 / 0 / 0
4,272
854
545
1,982
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Iconuson
Kumbhakarna
0
0
0
0
L
Pele
ImWeav
Pele
0
1
0
0
L
Bacchus
Invalidouh
Bacchus
1
2
0
0.5
W
Serqet
0
0
0
0
W
Atlas
Mark836
Atlas
0
0
2
1
W
Ah Puch
bOING77
Ah Puch
1
0
0
1
W
Cupid
goozii2
Cupid
2
1
0
2
W
King Arthur
raulmatinn
King Arthur
1
0
0
1
L
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,269
Damage
8,262
12,958
Taken
13,033
4,368
Mitigated
3,943
2,447
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Iconuson
Kumbhakarna
0
0
0
39
60
13
0
0
60
1,357
0
L
Pele
ImWeav
Pele
741
217
0
815
4,370
1,303
0
972
3,398
0
22,746
L
Bacchus
Invalidouh
Bacchus
839
130
53
613
3,612
1,937
0
1,370
2,242
3,623
0
W
Serqet
362
117
0
1,768
3,831
957
0
102
3,729
0
17,406
W
Atlas
Mark836
Atlas
1,520
812
501
1,141
2,499
893
0
954
1,335
9,093
0
W
Ah Puch
bOING77
Ah Puch
2,240
183
0
902
1,770
681
0
0
1,770
20,085
0
W
Cupid
goozii2
Cupid
3,595
1,987
46
1,193
2,951
816
0
713
2,152
0
23,075
W
King Arthur
raulmatinn
King Arthur
545
0
0
410
1,982
596
0
121
1,861
0
21,005
L
408
63
0
677
1,755
435
0
1,137
618
0
15,821
L
1,281
44
0
250
3,161
680
0
281
2,880
10,978
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,122
Gold Earned
20,031
132
Minions Killed
166
0
Camps Cleared
0
517,484
Distance Traveled
593,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
2,689
538
2
0
0
33,614
0
L
Pele
3,468
694
44
9
0
133,828
0
L
Bacchus
3,230
646
8
2
0
124,953
1
W
Serqet
3,667
733
40
8
0
149,591
0
W
Atlas
3,828
766
11
2
0
110,832
0
W
Ah Puch
4,008
802
36
7
0
124,851
0
W
Cupid
4,256
851
39
8
0
100,517
0
W
King Arthur
4,272
854
40
8
0
107,832
0
L
Neith
3,464
693
49
10
0
106,728
1
L
Agni
3,271
654
29
6
0
118,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role