Player Matchup

Camazotz
Camazotz
CYTOXD
Camazotz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Caleb2Predator
Nu Wa
Level 108
God Stats
2W - 2L
1,824 SR
Queue Stats
71W - 73L
1,503 Elo+
Solo
Bacchus
Bacchus
Njordi
Bacchus
Level 124
God Stats
3W - 3L
1,524 SR
Queue Stats
137W - 117L
1,507 Elo+
Party 1
Cerberus
Cerberus
Therera
Cerberus
Level 118
God Stats
0W - 4L
1,138 SR
Queue Stats
95W - 79L
1,499 Elo+
Solo
Nut
Nut
URNVRAVCTM
Nut
Level 32
God Stats
3W - 5L
1,733 SR
Queue Stats
110W - 107L
1,482 Elo+
Party 1
Team Averages
Level 107
1,544 SR
1,477 Elo+

VS

Team Averages
Level 167
1,538 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cornbit 360
Poseidon
Level 146
God Stats
4W - 2L
1,582 SR
Queue Stats
51W - 48L
1,387 Elo+
Solo
Raijin
Raijin
zephier55
Raijin
Level 120
God Stats
7W - 7L
1,608 SR
Queue Stats
172W - 178L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CYTOXD
Camazotz
8
0 / 2 / 0
4,838
440
1,430
6,080
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 0
5,935
540
4,435
4,193
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Njordi
Bacchus
8
0 / 0 / 0
4,889
444
1,806
6,991
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Therera
Cerberus
9
0 / 4 / 0
5,042
458
5,041
11,255
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
5,709
519
1,968
4,147
1,058
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 3
7,527
684
3,534
6,297
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
 
Apollo
12
2 / 0 / 1
6,800
618
5,057
6,001
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
9
1 / 0 / 3
6,377
580
3,672
7,026
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Cornbit 360
Poseidon
13
2 / 0 / 1
6,843
622
2,805
7,467
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Raijin
zephier55
Raijin
11
4 / 0 / 1
7,232
657
4,908
4,746
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
W
Apollo
 
Apollo
2
0
1
2.5
W
Fafnir
 
Fafnir
1
0
3
2.5
L
Camazotz
CYTOXD
Camazotz
0
2
0
0
L
0
2
0
0
W
Poseidon
Cornbit 360
Poseidon
2
0
1
2.5
L
Bacchus
Njordi
Bacchus
0
0
0
0
L
Cerberus
Therera
Cerberus
0
4
0
0
L
0
2
0
0
W
Raijin
zephier55
Raijin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,680
Damage
19,976
32,666
Taken
31,537
11,445
Mitigated
11,901
10,714
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,534
2,054
0
3,310
6,297
1,652
1,098
2,051
3,946
0
46,728
W
Apollo
 
Apollo
5,057
2,697
0
2,413
6,001
1,559
3,169
2,371
3,506
0
44,249
W
Fafnir
 
Fafnir
3,672
622
0
2,854
7,026
5,717
64
1,469
5,331
11,363
763
L
Camazotz
CYTOXD
Camazotz
1,430
0
0
2,249
6,080
2,140
13
2,231
3,769
0
16,250
L
4,435
627
0
678
4,193
1,110
0
2,061
1,926
42,253
0
W
Poseidon
Cornbit 360
Poseidon
2,805
696
0
3,614
7,467
1,912
468
1,913
5,403
49,780
1,577
L
Bacchus
Njordi
Bacchus
1,806
199
0
2,203
6,991
3,910
0
1,823
5,123
12,281
0
L
Cerberus
Therera
Cerberus
5,041
879
0
4,502
11,255
3,227
0
3,665
7,320
35,267
0
L
1,968
1,525
0
1,082
4,147
1,058
0
811
3,336
0
41,449
W
Raijin
zephier55
Raijin
4,908
270
0
875
4,746
1,061
658
2,749
1,813
32,234
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
34,779
306
Minions Killed
341
0
Camps Cleared
0
1,050,185
Distance Traveled
1,108,144
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,527
684
100
9
0
211,062
3
W
Apollo
6,800
618
75
7
0
209,564
0
W
Fafnir
6,377
580
11
1
0
233,063
4
L
Camazotz
4,838
440
27
2
0
183,736
0
L
Nu Wa
5,935
540
90
8
0
198,723
0
W
Poseidon
6,843
622
82
7
0
242,075
0
L
Bacchus
4,889
444
21
2
0
220,324
4
L
Cerberus
5,042
458
90
8
0
243,995
0
L
Nut
5,709
519
78
7
0
203,407
1
W
Raijin
7,232
657
73
7
0
212,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role