Player Matchup

Chernobog
Chernobog
TherealJSaiyan
Chernobog
Level 116
God Stats
1W - 3L
1,591 SR
Queue Stats
279W - 332L
1,306 Elo+
Party 2
Merlin
Merlin
Youngskinny2034
Merlin
Level 69
God Stats
1W - 2L
1,490 SR
Queue Stats
313W - 332L
1,388 Elo+
Solo
Ymir
Ymir
papipablo16
Ymir
Level 29
God Stats
16W - 21L
1,440 SR
Queue Stats
98W - 158L
1,262 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,319 Elo+

VS

Team Averages
Level 66
1,425 SR
1,326 Elo+
Cernunnos
Cernunnos
FergieFett
Cernunnos
Level 64
God Stats
1W - 0L
1,448 SR
Queue Stats
3W - 3L
1,389 Elo+
Solo
Bacchus
Bacchus
SilverCR0
Bacchus
Level 107
God Stats
12W - 9L
1,500 SR
Queue Stats
37W - 47L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YanwerYagemine
Morgan Le Fay
Level 28
God Stats
6W - 8L
1,329 SR
Queue Stats
31W - 43L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TherealJSaiyan
Chernobog
14
2 / 4 / 3
9,314
847
5,634
9,035
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 2
9,431
857
6,628
7,966
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 2
8,760
796
4,882
13,953
13,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FergieFett
Cernunnos
16
6 / 2 / 6
10,273
934
12,409
8,536
2,992
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SilverCR0
Bacchus
16
5 / 2 / 6
9,852
896
8,570
9,506
7,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
YanwerYagemine
Morgan Le Fay
14
2 / 2 / 4
9,047
822
6,311
6,010
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
13
13
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FergieFett
Cernunnos
6
2
6
4.5
W
Bacchus
SilverCR0
Bacchus
5
2
6
4
L
Chernobog
TherealJSaiyan
Chernobog
2
4
3
0.88
W
Morgan Le Fay
YanwerYagemine
Morgan Le Fay
2
2
4
2
L
2
5
2
0.6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,144
Damage
27,290
30,954
Taken
24,052
19,529
Mitigated
12,566
2,700
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FergieFett
Cernunnos
12,409
7,514
0
2,273
8,536
2,992
950
4,448
3,804
0
37,487
W
Bacchus
SilverCR0
Bacchus
8,570
926
0
1,262
9,506
7,638
105
2,852
6,304
19,297
0
L
Chernobog
TherealJSaiyan
Chernobog
5,634
2,418
0
1,371
9,035
3,310
0
4,333
4,663
0
23,925
W
Morgan Le Fay
YanwerYagemine
Morgan Le Fay
6,311
1,408
0
730
6,010
1,936
288
2,773
3,071
19,707
503
L
6,628
731
0
973
7,966
2,940
0
4,210
3,743
28,906
602
L
4,882
790
0
356
13,953
13,279
23
6,039
7,888
9,614
2,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
29,172
105
Minions Killed
110
0
Camps Cleared
0
543,222
Distance Traveled
584,190
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,273
934
44
4
0
204,385
0
W
Bacchus
9,852
896
36
3
0
202,362
6
L
Chernobog
9,314
847
33
3
0
168,596
0
W
Morgan Le Fay
9,047
822
30
3
0
177,443
1
L
Merlin
9,431
857
57
5
0
173,406
0
L
Ymir
8,760
796
15
1
0
201,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role