Player Matchup

Serqet
Serqet
Ashträy
Serqet
Level 141
God Stats
53W - 87L
1,457 SR
Queue Stats
712W - 708L
1,531 Elo+
Solo
Medusa
Medusa
Beefypawz
Medusa
Level 125
God Stats
30W - 22L
1,659 SR
Queue Stats
113W - 116L
1,535 Elo+
Solo
Nu Wa
Nu Wa
EL_Uno_509
Nu Wa
Level 116
God Stats
278W - 236L
1,602 SR
Queue Stats
300W - 295L
1,527 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,531 Elo+

VS

Team Averages
Level 108
1,498 SR
1,548 Elo+
Artemis
Artemis
Astaroth657
Artemis
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,563 Elo+
Party 1
Tiamat
Tiamat
Etoto
Tiamat
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
58W - 61L
1,541 Elo+
Party 1
Tyr
Tyr
nan2104
Tyr
Level 157
God Stats
2W - 1L
1,709 SR
Queue Stats
58W - 60L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ashträy
Serqet
15
0 / 1 / 1
9,218
709
3,663
4,700
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Beefypawz
Medusa
16
0 / 5 / 1
9,182
706
8,631
9,865
3,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
1 / 6 / 0
9,384
722
9,262
10,556
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astaroth657
Artemis
19
1 / 1 / 8
11,082
852
6,726
9,155
3,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Etoto
Tiamat
18
5 / 0 / 4
11,172
859
5,505
7,734
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tyr
17
6 / 0 / 6
11,482
883
10,576
11,639
9,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ashträy
Serqet
0
1
1
0.5
W
Artemis
Astaroth657
Artemis
1
1
8
5
L
Medusa
Beefypawz
Medusa
0
5
1
0.1
L
Nu Wa
1
6
0
0.17
W
Tiamat
Etoto
Tiamat
5
0
4
7
W
Tyr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
22,807
25,121
Taken
28,528
8,820
Mitigated
18,380
2,671
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ashträy
Serqet
3,663
168
0
643
4,700
2,079
0
883
3,695
0
21,319
W
Artemis
Astaroth657
Artemis
6,726
3,380
0
4,004
9,155
3,183
1,182
4,044
5,079
0
54,948
L
Medusa
Beefypawz
Medusa
8,631
3,023
0
0
9,865
3,709
0
2,378
7,154
0
40,194
L
Nu Wa
9,262
3,617
213
1,815
10,556
3,032
58
1,319
8,827
27,619
0
W
Tiamat
Etoto
Tiamat
5,505
173
0
2,385
7,734
5,207
102
2,857
4,569
44,502
1,390
W
Tyr
10,576
207
0
6,146
11,639
9,990
0
2,498
8,805
0
40,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
33,736
151
Minions Killed
258
0
Camps Cleared
0
691,309
Distance Traveled
822,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,218
709
35
3
0
284,578
0
W
Artemis
11,082
852
103
8
0
246,802
0
L
Medusa
9,182
706
49
4
0
233,101
0
L
Nu Wa
9,384
722
67
5
0
173,630
2
W
Tiamat
11,172
859
94
7
0
268,885
0
W
Tyr
11,482
883
61
5
0
307,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role