Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Arava
Apollo
Level 159
God Stats
14W - 10L
1,537 SR
Queue Stats
214W - 203L
1,546 Elo+
Solo
Anubis
Anubis
IAzorhai
Anubis
Level 88
God Stats
3W - 4L
1,253 SR
Queue Stats
472W - 476L
1,487 Elo+
Party 1
Poseidon
Poseidon
isoichi
Poseidon
Level 187
God Stats
59W - 47L
1,563 SR
Queue Stats
260W - 250L
1,526 Elo+
Solo
Chaac
Chaac
qsniperp
Chaac
Level 108
God Stats
44W - 33L
1,636 SR
Queue Stats
843W - 876L
1,443 Elo+
Party 1
Team Averages
Level 129
1,498 SR
1,500 Elo+

VS

Team Averages
Level 121
1,560 SR
1,496 Elo+
Anubis
Anubis
GoVEGANorG0NoHom
Anubis
Level 108
God Stats
3W - 1L
1,625 SR
Queue Stats
74W - 61L
1,495 Elo+
Solo
Hades
Hades
P0_vm
Hades
Level 147
God Stats
8W - 9L
1,569 SR
Queue Stats
335W - 349L
1,485 Elo+
Solo
Thor
Thor
TrueLoki31
Thor
Level 182
God Stats
11W - 14L
1,433 SR
Queue Stats
366W - 380L
1,520 Elo+
Party 2
Skadi
Skadi
Warlordwld
Skadi
Level 60
God Stats
73W - 55L
1,677 SR
Queue Stats
190W - 183L
1,560 Elo+
Party 2
Bastet
Bastet
iNAiJA_uNiXx
Bastet
Level 107
God Stats
21W - 20L
1,498 SR
Queue Stats
76W - 101L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 5 / 4
5,372
488
7,093
11,950
10,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Arava
Apollo
12
2 / 4 / 2
6,433
585
2,938
7,816
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
IAzorhai
Anubis
11
4 / 7 / 0
6,872
625
8,229
10,130
3,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
isoichi
Poseidon
13
1 / 2 / 3
6,553
596
2,655
6,207
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
qsniperp
Chaac
10
1 / 7 / 0
6,169
561
8,124
11,041
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
7,939
722
11,954
9,832
4,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
P0_vm
Hades
12
6 / 1 / 4
7,392
672
7,484
11,088
5,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 5 / 6
6,894
627
7,429
11,609
5,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
12
3 / 1 / 1
7,134
649
5,647
5,565
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
10
3 / 1 / 8
6,040
549
4,827
6,114
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
25
25
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
4
0.8
L
Apollo
Arava
Apollo
2
4
2
0.75
W
7
3
5
3.17
L
Anubis
IAzorhai
Anubis
4
7
0
0.57
W
Hades
P0_vm
Hades
6
1
4
8
W
6
5
6
1.8
W
Skadi
3
1
1
3.5
W
Bastet
3
1
8
7
L
Poseidon
isoichi
Poseidon
1
2
3
1.25
L
Chaac
qsniperp
Chaac
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
37,341
47,144
Taken
44,208
24,041
Mitigated
18,681
11,371
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,093
1,001
0
2,240
11,950
10,436
0
4,469
7,481
961
14,661
L
Apollo
Arava
Apollo
2,938
1,385
0
1,960
7,816
2,246
296
0
7,816
0
52,087
W
11,954
1,172
0
4,604
9,832
4,321
156
6,256
3,576
58,682
180
L
Anubis
IAzorhai
Anubis
8,229
243
0
2,595
10,130
3,796
0
6,410
3,720
37,676
414
W
Hades
P0_vm
Hades
7,484
895
403
6,817
11,088
5,968
0
1,920
9,168
40,081
1,577
W
7,429
2,523
0
1,891
11,609
5,204
0
2,468
9,141
0
18,646
W
Skadi
5,647
1,925
0
767
5,565
1,724
503
615
4,950
0
52,893
W
Bastet
4,827
1,279
0
2,405
6,114
1,464
0
755
5,359
0
21,263
L
Poseidon
isoichi
Poseidon
2,655
548
0
3,287
6,207
1,326
0
2,569
3,638
50,849
0
L
Chaac
qsniperp
Chaac
8,124
1,910
0
1,289
11,041
6,237
0
5,836
5,205
729
40,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
35,399
339
Minions Killed
323
0
Camps Cleared
0
1,082,309
Distance Traveled
1,164,107
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,372
488
20
2
0
225,309
3
L
Apollo
6,433
585
94
9
0
207,528
2
W
Anubis
7,939
722
90
8
0
203,726
0
L
Anubis
6,872
625
67
6
0
190,120
3
W
Hades
7,392
672
86
8
0
216,314
5
W
Thor
6,894
627
26
2
0
234,192
2
W
Skadi
7,134
649
89
8
0
233,888
0
W
Bastet
6,040
549
32
3
0
275,987
0
L
Poseidon
6,553
596
96
9
0
259,449
2
L
Chaac
6,169
561
62
6
0
199,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role