Player Matchup

Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ez1Gaming
Sylvanus
Level 106
God Stats
2W - 3L
1,225 SR
Queue Stats
85W - 91L
1,427 Elo+
Party 1
Odin
Odin
NobleNtNt
Odin
Level 105
God Stats
6W - 8L
1,530 SR
Queue Stats
272W - 272L
1,480 Elo+
Solo
Hera
Hera
Pajyx
Hera
Level 178
God Stats
2W - 2L
1,580 SR
Queue Stats
77W - 84L
1,470 Elo+
Solo
Medusa
Medusa
TWill63
Medusa
Level 61
God Stats
18W - 17L
1,528 SR
Queue Stats
86W - 85L
1,440 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,464 Elo+

VS

Team Averages
Level 134
1,544 SR
1,465 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AkiraOblivion
Medusa
Level 123
God Stats
20W - 17L
1,446 SR
Queue Stats
391W - 356L
1,508 Elo+
Solo
Atlas
Atlas
HaywireRegent48
Atlas
Level 173
God Stats
39W - 22L
1,570 SR
Queue Stats
305W - 286L
1,462 Elo+
Solo
Persephone
Persephone
Koko_Yubari
Persephone
Level 146
God Stats
1W - 2L
1,689 SR
Queue Stats
27W - 37L
1,395 Elo+
Solo
Lancelot
Lancelot
OverladenNine82
Lancelot
Level 103
God Stats
5W - 4L
1,515 SR
Queue Stats
137W - 133L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 2 / 2
7,243
557
7,003
12,034
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Ez1Gaming
Sylvanus
10
2 / 3 / 2
5,797
446
2,695
8,379
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
10
0 / 3 / 1
6,336
487
4,330
10,908
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Pajyx
Hera
13
2 / 3 / 3
7,434
572
5,542
5,852
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TWill63
Medusa
10
0 / 5 / 0
5,775
444
2,426
8,867
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 2
8,246
634
5,457
7,401
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
11 / 0 / 0
9,352
719
12,061
7,247
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

10
0 / 2 / 4
6,720
517
5,032
10,460
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Koko_Yubari
Persephone
10
1 / 2 / 1
6,549
504
1,765
4,860
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
3 / 2 / 1
7,479
575
3,629
8,311
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
16
16
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
2
2
W
Cthulhu
 
Cthulhu
1
1
2
2
W
11
0
0
11
L
Sylvanus
Ez1Gaming
Sylvanus
2
3
2
1
W
0
2
4
1
W
Persephone
Koko_Yubari
Persephone
1
2
1
0.75
L
Odin
0
3
1
0.17
W
Lancelot
3
2
1
1.75
L
Hera
Pajyx
Hera
2
3
3
1.17
L
Medusa
TWill63
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
27,944
46,040
Taken
38,279
19,769
Mitigated
18,942
9,466
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,003
1,501
0
4,334
12,034
4,523
397
2,101
9,755
0
54,544
W
Cthulhu
 
Cthulhu
5,457
996
289
2,280
7,401
6,045
0
658
6,743
51,642
972
W
12,061
3,934
0
3,035
7,247
2,773
792
467
6,780
0
70,792
L
Sylvanus
Ez1Gaming
Sylvanus
2,695
1,250
367
2,100
8,379
4,554
46
2,523
5,816
14,199
7,126
W
5,032
2,016
158
4,618
10,460
5,026
70
2,763
7,697
29,873
1,631
W
Persephone
Koko_Yubari
Persephone
1,765
91
0
865
4,860
1,334
0
2,198
2,647
26,243
885
L
Odin
4,330
1,110
0
875
10,908
6,763
0
4,250
6,123
0
38,554
W
Lancelot
3,629
662
0
1,066
8,311
3,764
0
1,821
6,490
0
49,934
L
Hera
Pajyx
Hera
5,542
804
0
500
5,852
1,706
390
1,473
4,305
53,522
879
L
Medusa
TWill63
Medusa
2,426
928
0
1,290
8,867
2,223
0
826
8,041
0
26,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
38,346
344
Minions Killed
416
0
Camps Cleared
0
1,270,558
Distance Traveled
1,303,368
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,243
557
79
6
0
319,794
0
W
Cthulhu
8,246
634
109
8
0
274,683
0
W
Medusa
9,352
719
117
9
0
270,769
2
L
Sylvanus
5,797
446
32
2
0
207,168
3
W
Atlas
6,720
517
42
3
0
233,073
0
W
Persephone
6,549
504
59
5
0
199,193
0
L
Odin
6,336
487
73
6
0
240,162
0
W
Lancelot
7,479
575
89
7
0
325,650
2
L
Hera
7,434
572
106
8
0
249,771
0
L
Medusa
5,775
444
54
4
0
253,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role