Player Matchup

Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PuRe Hell Hound
Xing Tian
Level 129
God Stats
7W - 4L
1,559 SR
Queue Stats
136W - 148L
1,469 Elo+
Party 3
Artemis
Artemis
RhymesWithWyme5
Artemis
Level 100
God Stats
10W - 5L
1,697 SR
Queue Stats
222W - 218L
1,549 Elo+
Party 3
Zeus
Zeus
joshnoecker
Zeus
Level 112
God Stats
73W - 44L
1,598 SR
Queue Stats
337W - 310L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
mack78truckin
Kuzenbo
Level 154
God Stats
4W - 4L
1,894 SR
Queue Stats
256W - 250L
1,519 Elo+
Party 1
Team Averages
Level 112
1,650 SR
1,509 Elo+

VS

Team Averages
Level 94
1,542 SR
1,434 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlackJesusMain
Discordia
Level 97
God Stats
5W - 8L
1,427 SR
Queue Stats
279W - 293L
1,486 Elo+
Party 2
Ares
Ares
BobaFettyWapppp
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,268 Elo+
Party 2
Cupid
Cupid
CarryBondz
Cupid
Level 103
God Stats
15W - 6L
1,782 SR
Queue Stats
235W - 271L
1,475 Elo+
Party 2
Susano
Susano
JUANS0L0
Susano
Level 67
God Stats
4W - 3L
1,503 SR
Queue Stats
114W - 138L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 1 / 0
6,157
560
1,362
4,350
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
PuRe Hell Hound
Xing Tian
11
1 / 0 / 3
6,751
614
4,147
6,338
4,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 3
6,121
556
3,380
3,984
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 0
5,917
538
2,837
4,548
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
10
0 / 1 / 1
5,706
519
2,479
7,631
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,446
586
6,030
5,240
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
BlackJesusMain
Discordia
12
0 / 0 / 1
6,263
569
1,335
4,328
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,421
493
1,043
7,575
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
9
0 / 2 / 1
5,069
461
2,100
4,921
1,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
JUANS0L0
Susano
12
5 / 1 / 0
6,503
591
4,604
5,783
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Discordia
BlackJesusMain
Discordia
0
0
1
0.5
W
0
1
1
0.5
W
Cupid
0
2
1
0.25
W
Susano
JUANS0L0
Susano
5
1
0
5
L
Xing Tian
PuRe Hell Hound
Xing Tian
1
0
3
2.5
L
1
2
3
1.25
L
3
1
0
3
L
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
15,112
26,851
Taken
27,847
12,014
Mitigated
10,475
9,791
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,362
41
0
1,882
4,350
1,224
0
1,050
3,098
39,879
1,419
W
Nu Wa
 
Nu Wa
6,030
1,808
0
1,407
5,240
1,532
0
3,157
1,759
48,133
1,322
W
Discordia
BlackJesusMain
Discordia
1,335
0
0
680
4,328
1,182
308
2,158
2,010
42,063
676
W
1,043
74
0
1,336
7,575
4,436
0
2,409
5,166
14,190
0
W
Cupid
2,100
1,187
0
2,060
4,921
1,401
0
1,585
3,336
0
32,851
W
Susano
JUANS0L0
Susano
4,604
1,281
0
2,979
5,783
1,924
0
993
4,790
0
43,480
L
Xing Tian
PuRe Hell Hound
Xing Tian
4,147
325
0
1,514
6,338
4,406
0
976
5,350
25,679
0
L
3,380
1,862
0
1,171
3,984
1,217
0
337
3,641
0
50,125
L
2,837
329
0
2,373
4,548
1,010
0
1,464
2,931
30,446
3,004
L
Kuzenbo
2,479
501
0
2,851
7,631
4,157
0
3,856
3,461
37,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
29,702
361
Minions Killed
359
0
Camps Cleared
0
1,022,307
Distance Traveled
1,039,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,157
560
94
9
0
175,468
0
W
Nu Wa
6,446
586
88
8
0
212,347
0
W
Discordia
6,263
569
99
9
0
217,650
0
W
Ares
5,421
493
22
2
0
179,710
0
W
Cupid
5,069
461
78
7
0
163,627
0
W
Susano
6,503
591
72
7
0
266,632
3
L
Xing Tian
6,751
614
37
3
0
220,439
1
L
Artemis
6,121
556
95
9
0
197,565
0
L
Zeus
5,917
538
55
5
0
232,768
0
L
Kuzenbo
5,706
519
80
7
0
196,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role