Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GamertagLoadin9
Lancelot
Level 89
God Stats
16W - 6L
1,731 SR
Queue Stats
239W - 214L
1,504 Elo+
Party 1
Artemis
Artemis
Kari_Hdz
Artemis
Level 72
God Stats
131W - 134L
1,515 SR
Queue Stats
555W - 520L
1,543 Elo+
Solo
Zeus
Zeus
tybaltc
Zeus
Level 217
God Stats
39W - 35L
1,571 SR
Queue Stats
298W - 299L
1,504 Elo+
Solo
Team Averages
Level 124
1,563 SR
1,510 Elo+

VS

Team Averages
Level 143
1,526 SR
1,443 Elo+
Danzaburou
Danzaburou
A-SideRich
Danzaburou
Level 116
God Stats
12W - 6L
1,569 SR
Queue Stats
59W - 50L
1,555 Elo+
Solo
Bake Kujira
Bake Kujira
FBIAgentLitler
Bake Kujira
Level 155
God Stats
9W - 10L
1,370 SR
Queue Stats
65W - 98L
1,353 Elo+
Party 2
Vulcan
Vulcan
StepDaddyCreamu
Vulcan
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 26L
1,457 Elo+
Party 2
Surtr
Surtr
Thrøngler
Surtr
Level 132
God Stats
33W - 16L
1,705 SR
Queue Stats
501W - 475L
1,467 Elo+
Party 2
Da Ji
Da Ji
carfoozle
Da Ji
Level 153
God Stats
4W - 5L
1,487 SR
Queue Stats
37W - 67L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 3 / 1
7,095
507
5,037
15,395
12,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
 
Achilles
11
2 / 9 / 0
6,517
466
4,800
15,497
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
11
0 / 5 / 5
6,456
461
3,683
11,542
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Kari_Hdz
Artemis
10
2 / 4 / 0
6,193
442
6,155
8,121
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
tybaltc
Zeus
11
1 / 5 / 2
6,761
483
8,037
6,895
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-SideRich
Danzaburou
13
3 / 1 / 1
8,213
587
4,512
5,298
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
FBIAgentLitler
Bake Kujira
11
3 / 3 / 5
7,936
567
6,605
12,540
9,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 1 / 6
8,663
619
10,281
5,672
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
15
11 / 2 / 7
10,413
744
15,934
14,891
9,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
carfoozle
Da Ji
15
5 / 1 / 4
8,290
592
5,944
8,170
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
26
26
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
3
1
1.17
L
Achilles
 
Achilles
2
9
0
0.22
W
Danzaburou
A-SideRich
Danzaburou
3
1
1
3.5
W
Bake Kujira
FBIAgentLitler
Bake Kujira
3
3
5
1.83
L
Lancelot
0
5
5
0.5
L
Artemis
Kari_Hdz
Artemis
2
4
0
0.5
W
4
1
6
7
W
Surtr
11
2
7
7.25
W
Da Ji
carfoozle
Da Ji
5
1
4
7
L
Zeus
tybaltc
Zeus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
43,276
57,450
Taken
46,571
28,743
Mitigated
24,972
10,305
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,037
616
0
1,682
15,395
12,345
0
7,355
7,729
29,025
0
L
Achilles
 
Achilles
4,800
931
0
3,910
15,497
7,377
0
2,046
13,364
0
38,175
W
Danzaburou
A-SideRich
Danzaburou
4,512
1,878
0
1,819
5,298
1,607
3,121
542
4,756
0
47,565
W
Bake Kujira
FBIAgentLitler
Bake Kujira
6,605
2,793
221
2,234
12,540
9,012
0
6,310
6,230
26,171
1,766
L
Lancelot
3,683
873
0
2,204
11,542
4,097
0
2,468
8,990
0
44,412
L
Artemis
Kari_Hdz
Artemis
6,155
2,270
0
1,532
8,121
2,658
0
2,016
6,050
0
33,027
W
10,281
373
0
1,290
5,672
1,665
216
3,276
2,396
58,441
0
W
Surtr
15,934
4,621
0
5,403
14,891
9,307
638
2,365
11,998
3,776
69,498
W
Da Ji
carfoozle
Da Ji
5,944
1,570
0
636
8,170
3,381
599
908
7,181
0
65,930
L
Zeus
tybaltc
Zeus
8,037
1,470
0
977
6,895
2,266
0
3,830
2,836
48,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
43,515
337
Minions Killed
417
0
Camps Cleared
0
1,298,035
Distance Traveled
1,408,599
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,095
507
45
3
0
287,212
0
L
Achilles
6,517
466
62
4
0
263,359
0
W
Danzaburou
8,213
587
72
5
0
238,887
0
W
Bake Kujira
7,936
567
42
3
0
267,483
2
L
Lancelot
6,456
461
77
6
0
312,473
2
L
Artemis
6,193
442
57
4
0
208,169
7
W
Vulcan
8,663
619
113
8
0
293,780
0
W
Surtr
10,413
744
92
7
0
263,796
0
W
Da Ji
8,290
592
98
7
0
344,653
0
L
Zeus
6,761
483
96
7
0
226,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role