Player Matchup

Hun Batz
Hun Batz
Gunchlord
Hun Batz
Level 125
God Stats
1W - 6L
1,190 SR
Queue Stats
155W - 153L
1,528 Elo+
Party 2
Shiva
Shiva
JunThePanda
Shiva
Level 129
God Stats
1W - 2L
1,574 SR
Queue Stats
150W - 154L
1,536 Elo+
Party 2
Medusa
Medusa
MimsyMau
Medusa
Level 49
God Stats
3W - 2L
1,605 SR
Queue Stats
113W - 122L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Orilias
Hou Yi
Level 147
God Stats
3W - 1L
1,928 SR
Queue Stats
76W - 69L
1,528 Elo+
Party 2
Agni
Agni
TenochMedina
Agni
Level 126
God Stats
1W - 1L
1,497 SR
Queue Stats
31W - 28L
1,592 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,539 Elo+

VS

Team Averages
Level 168
1,501 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AxMAESTROxA
Morgan Le Fay
Level 158
God Stats
4W - 2L
1,595 SR
Queue Stats
437W - 482L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
FCCubic
Nu Wa
Level 239
God Stats
12W - 3L
1,436 SR
Queue Stats
296W - 292L
1,470 Elo+
Solo
King Arthur
King Arthur
Shad0wWarri0r17
King Arthur
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 99L
1,502 Elo+
Solo
Jormungandr
Jormungandr
axwhiteligerxa
Jormungandr
Level 137
God Stats
6W - 7L
1,474 SR
Queue Stats
490W - 500L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gunchlord
Hun Batz
14
3 / 5 / 3
8,127
903
7,097
8,341
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 6 / 3
7,717
857
6,606
11,409
7,488
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
MimsyMau
Medusa
13
1 / 3 / 2
7,504
834
5,046
5,639
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
Orilias
Hou Yi
15
4 / 4 / 3
8,529
948
8,982
8,285
2,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 0 / 0
5,518
613
0
428
96
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 2 / 8
9,417
1,046
11,190
6,799
3,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
AxMAESTROxA
Morgan Le Fay
13
4 / 3 / 6
8,164
907
2,870
8,611
4,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
FCCubic
Nu Wa
13
0 / 1 / 9
7,885
876
3,490
2,834
1,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shad0wWarri0r17
King Arthur
14
4 / 2 / 9
8,658
962
6,646
12,666
16,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
axwhiteligerxa
Jormungandr
16
5 / 1 / 12
9,248
1,028
5,746
8,336
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
18
18
Deaths
9
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
8
4.5
W
Morgan Le Fay
AxMAESTROxA
Morgan Le Fay
4
3
6
2.33
W
Nu Wa
FCCubic
Nu Wa
0
1
9
4.5
L
Hun Batz
Gunchlord
Hun Batz
3
5
3
0.9
L
1
6
3
0.42
L
Medusa
MimsyMau
Medusa
1
3
2
0.67
L
Hou Yi
Orilias
Hou Yi
4
4
3
1.38
W
King Arthur
Shad0wWarri0r17
King Arthur
4
2
9
4.25
L
0
0
0
0
W
Jormungandr
axwhiteligerxa
Jormungandr
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,731
Damage
29,942
34,102
Taken
39,246
15,349
Mitigated
36,468
3,809
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,190
220
437
199
6,799
3,510
1,102
95
6,619
28,703
423
W
Morgan Le Fay
AxMAESTROxA
Morgan Le Fay
2,870
225
289
785
8,611
4,061
1,515
0
8,578
7,835
0
W
Nu Wa
FCCubic
Nu Wa
3,490
463
305
490
2,834
1,276
2,482
24
2,810
9,508
230
L
Hun Batz
Gunchlord
Hun Batz
7,097
923
109
820
8,341
3,395
0
5,735
2,519
0
12,895
L
6,606
989
908
1,022
11,409
7,488
0
6,088
4,997
238
18,972
L
Medusa
MimsyMau
Medusa
5,046
496
0
262
5,639
1,919
0
4,127
1,447
0
24,854
L
Hou Yi
Orilias
Hou Yi
8,982
2,886
374
314
8,285
2,451
0
5,965
2,155
0
20,157
W
King Arthur
Shad0wWarri0r17
King Arthur
6,646
446
657
2,310
12,666
16,636
441
85
12,360
0
14,556
L
0
0
0
0
428
96
0
428
0
0
0
W
Jormungandr
axwhiteligerxa
Jormungandr
5,746
1,403
0
483
8,336
10,985
1,601
34
8,113
16,897
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
43,372
100
Minions Killed
115
0
Camps Cleared
0
660,964
Distance Traveled
791,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,417
1,046
55
6
0
171,445
0
W
Morgan Le Fay
8,164
907
6
1
0
157,910
0
W
Nu Wa
7,885
876
21
2
0
96,640
0
L
Hun Batz
8,127
903
17
2
0
156,861
0
L
Shiva
7,717
857
31
3
0
167,772
0
L
Medusa
7,504
834
24
3
0
168,039
0
L
Hou Yi
8,529
948
28
3
0
167,121
0
W
King Arthur
8,658
962
13
1
0
198,537
0
L
Agni
5,518
613
0
0
0
1,171
0
W
Jormungandr
9,248
1,028
20
2
0
166,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role