Player Matchup

Jormungandr
Jormungandr
So1oGhostRider
Jormungandr
Level 158
God Stats
2W - 1L
1,412 SR
Queue Stats
311W - 286L
1,485 Elo+
Solo
Arachne
Arachne
Torn Rubber9642
Arachne
Level 28
God Stats
5W - 4L
1,613 SR
Queue Stats
59W - 60L
1,500 Elo+
Party 1
Anubis
Anubis
YungPharohStar
Anubis
Level 156
God Stats
3W - 0L
1,758 SR
Queue Stats
84W - 92L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
kodaB
Aphrodite
Level 148
God Stats
3W - 4L
1,517 SR
Queue Stats
370W - 329L
1,495 Elo+
Solo
Rama
Rama
z2 Eribel
Rama
Level 141
God Stats
14W - 7L
1,674 SR
Queue Stats
119W - 131L
1,480 Elo+
Solo
Team Averages
Level 126
1,595 SR
1,489 Elo+

VS

Team Averages
Level 139
1,454 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CrimsonGuardian3
Cerberus
Level 119
God Stats
17W - 15L
1,614 SR
Queue Stats
704W - 643L
1,501 Elo+
Solo
Hercules
Hercules
PEMBORT
Hercules
Level 144
God Stats
4W - 3L
1,451 SR
Queue Stats
183W - 164L
1,451 Elo+
Solo
Danzaburou
Danzaburou
SebaNacho
Danzaburou
Level 149
God Stats
1W - 1L
1,206 SR
Queue Stats
48W - 42L
1,520 Elo+
Solo
Da Ji
Da Ji
homeroborguer
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
So1oGhostRider
Jormungandr
10
1 / 1 / 2
5,793
579
4,835
8,068
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
3 / 0 / 1
5,884
588
2,386
5,453
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 2
6,155
616
3,687
4,758
1,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
kodaB
Aphrodite
10
0 / 3 / 3
5,621
562
3,298
6,409
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
10
6 / 3 / 0
6,738
674
9,941
6,887
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 2
5,209
521
2,507
5,576
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 2 / 2
4,908
491
2,702
7,909
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
PEMBORT
Hercules
10
1 / 2 / 0
5,734
573
5,764
9,774
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SebaNacho
Danzaburou
10
3 / 5 / 2
6,139
614
4,010
7,566
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 2
5,496
550
3,662
8,177
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
9
9
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
2
2
L
2
2
2
1.5
L
Hercules
PEMBORT
Hercules
1
2
0
0.5
L
Danzaburou
SebaNacho
Danzaburou
3
5
2
0.8
W
Jormungandr
So1oGhostRider
Jormungandr
1
1
2
2
W
3
0
1
3.5
W
2
2
2
1.5
L
2
2
2
1.5
W
Aphrodite
kodaB
Aphrodite
0
3
3
0.5
W
Rama
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
18,645
31,575
Taken
39,002
13,087
Mitigated
12,047
13,650
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,507
488
0
1,262
5,576
1,420
0
2,261
3,315
0
24,230
L
2,702
360
0
2,364
7,909
3,114
0
530
7,379
13,874
0
L
Hercules
PEMBORT
Hercules
5,764
1,944
0
2,853
9,774
3,662
0
3,439
5,877
0
38,477
L
Danzaburou
SebaNacho
Danzaburou
4,010
1,742
0
1,238
7,566
1,801
0
1,841
5,725
0
33,212
W
Jormungandr
So1oGhostRider
Jormungandr
4,835
1,303
0
2,564
8,068
5,721
0
0
8,068
35,189
378
W
2,386
1,696
0
2,616
5,453
1,652
0
0
5,453
0
31,307
W
3,687
101
0
2,085
4,758
1,838
490
0
4,758
42,874
214
L
3,662
529
0
3,331
8,177
2,050
0
2,878
5,212
0
33,069
W
Aphrodite
kodaB
Aphrodite
3,298
232
762
3,546
6,409
1,767
350
1,170
5,239
27,915
804
W
Rama
9,941
7,846
0
2,077
6,887
2,109
0
1,532
5,355
0
37,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
27,486
314
Minions Killed
277
0
Camps Cleared
0
1,003,157
Distance Traveled
1,011,011
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,209
521
54
5
0
245,420
0
L
Cerberus
4,908
491
29
3
0
158,115
2
L
Hercules
5,734
573
72
7
0
204,949
1
L
Danzaburou
6,139
614
55
6
0
182,944
0
W
Jormungandr
5,793
579
63
6
0
183,595
2
W
Arachne
5,884
588
55
6
0
251,996
0
W
Anubis
6,155
616
74
7
0
193,578
0
L
Da Ji
5,496
550
67
7
0
219,583
0
W
Aphrodite
5,621
562
56
6
0
193,338
3
W
Rama
6,738
674
66
7
0
180,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role