Player Matchup

Ao Kuang
Ao Kuang
Alejhina97
Ao Kuang
Level 122
God Stats
3W - 1L
1,602 SR
Queue Stats
228W - 201L
1,512 Elo+
Solo
Bellona
Bellona
Embvu
Bellona
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 105L
1,490 Elo+
Party 3
Xing Tian
Xing Tian
Lilhotboyz
Xing Tian
Level 89
God Stats
4W - 8L
1,290 SR
Queue Stats
376W - 365L
1,483 Elo+
Party 2
Chang'e
Chang'e
Ruyko
Chang'e
Level 66
God Stats
5W - 1L
1,534 SR
Queue Stats
93W - 72L
1,543 Elo+
Party 3
Nut
Nut
stickyrice916
Nut
Level 119
God Stats
2W - 1L
1,532 SR
Queue Stats
34W - 44L
1,482 Elo+
Party 2
Team Averages
Level 110
1,492 SR
1,502 Elo+

VS

Team Averages
Level 167
1,519 SR
1,522 Elo+
Nox
Nox
DarkNaivek
Nox
Level 215
God Stats
4W - 5L
1,590 SR
Queue Stats
442W - 393L
1,552 Elo+
Party 1
Hachiman
Hachiman
FinnLinn
Hachiman
Level 153
God Stats
6W - 8L
1,202 SR
Queue Stats
478W - 469L
1,504 Elo+
Solo
Nike
Nike
Red_Tien
Nike
Level 155
God Stats
17W - 12L
1,634 SR
Queue Stats
339W - 326L
1,518 Elo+
Solo
Maui
Maui
TarikJN
Maui
Level 150
God Stats
7W - 4L
1,682 SR
Queue Stats
195W - 195L
1,530 Elo+
Party 1
Da Ji
Da Ji
secor22
Da Ji
Level 160
God Stats
4W - 5L
1,487 SR
Queue Stats
444W - 421L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alejhina97
Ao Kuang
15
8 / 1 / 3
8,515
655
9,469
10,262
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Embvu
Bellona
15
5 / 0 / 2
9,285
714
12,357
13,779
13,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Lilhotboyz
Xing Tian
12
2 / 1 / 5
7,134
549
4,567
10,820
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Ruyko
Chang'e
12
2 / 2 / 3
7,103
546
4,056
7,151
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 4
7,621
586
4,557
8,612
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,826
525
5,385
3,576
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FinnLinn
Hachiman
11
1 / 4 / 0
6,734
518
6,309
9,955
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
12
0 / 4 / 0
6,495
500
4,806
15,304
10,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maui
TarikJN
Maui
9
1 / 3 / 2
6,178
475
4,010
10,540
7,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
secor22
Da Ji
12
3 / 6 / 1
6,545
503
7,093
12,345
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alejhina97
Ao Kuang
8
1
3
9.5
L
1
1
3
2.5
W
Bellona
Embvu
Bellona
5
0
2
6
L
Hachiman
FinnLinn
Hachiman
1
4
0
0.25
W
Xing Tian
Lilhotboyz
Xing Tian
2
1
5
4.5
L
Nike
0
4
0
0
W
Chang'e
Ruyko
Chang'e
2
2
3
1.75
L
Maui
TarikJN
Maui
1
3
2
0.67
L
Da Ji
secor22
Da Ji
3
6
1
0.58
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
27,603
50,624
Taken
51,720
30,325
Mitigated
25,947
19,076
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alejhina97
Ao Kuang
9,469
2,004
0
4,302
10,262
4,228
267
2,164
8,098
61,408
2,120
L
5,385
890
0
310
3,576
1,019
0
2,500
916
42,935
712
W
Bellona
Embvu
Bellona
12,357
4,140
0
5,909
13,779
13,760
310
0
13,779
0
71,761
L
Hachiman
FinnLinn
Hachiman
6,309
3,517
0
4,357
9,955
2,836
52
2,355
7,600
0
48,250
W
Xing Tian
Lilhotboyz
Xing Tian
4,567
486
0
2,523
10,820
7,451
0
3,247
7,573
24,148
0
L
Nike
4,806
500
0
2,845
15,304
10,458
0
1,415
13,841
0
45,035
W
Chang'e
Ruyko
Chang'e
4,056
245
880
2,498
7,151
1,987
0
3,176
3,975
43,483
0
L
Maui
TarikJN
Maui
4,010
1,111
0
1,517
10,540
7,129
0
6,026
4,352
19,501
535
L
Da Ji
secor22
Da Ji
7,093
1,795
0
631
12,345
4,505
0
5,361
6,950
0
49,025
W
4,557
2,995
0
2,964
8,612
2,899
450
528
8,084
0
49,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
32,778
433
Minions Killed
354
0
Camps Cleared
0
1,413,139
Distance Traveled
1,272,981
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,515
655
104
8
0
317,709
0
L
Nox
6,826
525
105
8
0
282,054
0
W
Bellona
9,285
714
123
9
0
292,186
2
L
Hachiman
6,734
518
77
6
0
219,265
3
W
Xing Tian
7,134
549
45
3
0
278,687
0
L
Nike
6,495
500
85
7
0
204,309
0
W
Chang'e
7,103
546
82
6
0
295,698
6
L
Maui
6,178
475
27
2
0
281,569
4
L
Da Ji
6,545
503
60
5
0
285,784
0
W
Nut
7,621
586
79
6
0
228,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role