Player Matchup

Artemis
Artemis
DibiSaucy
Artemis
Level 83
God Stats
47W - 43L
1,486 SR
Queue Stats
287W - 314L
1,509 Elo+
Party 2
Discordia
Discordia
HostilChimera
Discordia
Level 109
God Stats
15W - 13L
1,586 SR
Queue Stats
182W - 170L
1,519 Elo+
Party 2
Cerberus
Cerberus
SavvySeaDragon
Cerberus
Level 157
God Stats
4W - 4L
1,559 SR
Queue Stats
53W - 57L
1,546 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,525 Elo+

VS

Team Averages
Level 133
1,514 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JG1205
Hel
Level 108
God Stats
2W - 1L
1,542 SR
Queue Stats
87W - 83L
1,488 Elo+
Party 1
Cerberus
Cerberus
convictopr
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DibiSaucy
Artemis
13
0 / 6 / 3
8,419
702
8,098
10,130
3,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
HostilChimera
Discordia
14
0 / 6 / 1
8,421
702
10,999
7,723
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
4 / 4 / 0
9,972
831
9,654
11,748
8,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
12 / 1 / 4
11,588
966
15,677
13,137
11,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
JG1205
Hel
17
4 / 2 / 6
10,113
843
6,765
10,705
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
convictopr
Cerberus
16
0 / 1 / 14
9,370
781
4,282
15,207
13,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
1
4
14
L
Artemis
DibiSaucy
Artemis
0
6
3
0.25
L
Discordia
HostilChimera
Discordia
0
6
1
0.08
W
Hel
JG1205
Hel
4
2
6
3.5
L
Cerberus
4
4
0
1
W
Cerberus
convictopr
Cerberus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
26,724
29,601
Taken
39,049
14,831
Mitigated
28,782
4,139
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,677
9,446
0
4,761
13,137
11,624
0
5,297
7,840
0
31,495
L
Artemis
DibiSaucy
Artemis
8,098
2,431
0
516
10,130
3,451
363
2,762
5,706
0
25,332
L
Discordia
HostilChimera
Discordia
10,999
387
0
172
7,723
2,516
195
3,427
3,503
33,876
0
W
Hel
JG1205
Hel
6,765
249
7,042
7,415
10,705
3,378
419
7,395
3,310
37,074
0
L
Cerberus
9,654
615
0
3,451
11,748
8,864
0
4,296
5,864
27,834
618
W
Cerberus
convictopr
Cerberus
4,282
77
0
829
15,207
13,780
421
7,726
7,481
15,486
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
31,071
144
Minions Killed
176
0
Camps Cleared
0
607,458
Distance Traveled
625,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,588
966
60
5
0
200,081
0
L
Artemis
8,419
702
37
3
0
190,953
0
L
Discordia
8,421
702
53
4
0
212,731
0
W
Hel
10,113
843
69
6
0
214,384
0
L
Cerberus
9,972
831
54
5
0
203,774
0
W
Cerberus
9,370
781
47
4
0
210,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role