Player Matchup

Poseidon
Poseidon
Exsinity
Poseidon
Level 105
God Stats
25W - 27L
1,568 SR
Queue Stats
245W - 235L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
SnTPeR-
Cthulhu
Level 125
God Stats
14W - 11L
1,404 SR
Queue Stats
343W - 336L
1,513 Elo+
Party 1
Sol
Sol
Synapzed
Sol
Level 118
God Stats
2W - 1L
1,466 SR
Queue Stats
173W - 146L
1,501 Elo+
Party 2
Vulcan
Vulcan
muffja
Vulcan
Level 24
God Stats
5W - 0L
1,736 SR
Queue Stats
8W - 3L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
xXAbo-_-JaberXx
Guan Yu
Level 29
God Stats
2W - 2L
1,455 SR
Queue Stats
134W - 117L
1,500 Elo+
Party 1
Team Averages
Level 80
1,526 SR
1,511 Elo+

VS

Team Averages
Level 124
1,495 SR
1,453 Elo+
Set
Set
CoconuTree
Set
Level 218
God Stats
29W - 17L
1,711 SR
Queue Stats
1,060W - 1,057L
1,505 Elo+
Solo
Thanatos
Thanatos
Makla_Rain
Thanatos
Level 46
God Stats
0W - 1L
1,459 SR
Queue Stats
35W - 50L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NSH110
Ah Muzen Cab
Level 153
God Stats
5W - 8L
1,519 SR
Queue Stats
687W - 647L
1,502 Elo+
Solo
Chang'e
Chang'e
ZzYUGOzZ
Chang'e
Level 159
God Stats
14W - 23L
1,444 SR
Queue Stats
262W - 248L
1,497 Elo+
Solo
Ares
Ares
andres5555
Ares
Level 45
God Stats
0W - 2L
1,340 SR
Queue Stats
21W - 46L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Exsinity
Poseidon
17
12 / 3 / 4
10,025
627
11,862
11,129
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SnTPeR-
Cthulhu
14
1 / 3 / 4
8,635
540
12,060
13,731
13,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 3 / 11
9,017
564
17,071
12,580
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
muffja
Vulcan
13
1 / 3 / 3
8,165
510
3,880
4,478
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
5 / 2 / 12
9,572
598
8,627
13,997
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,735
608
9,154
19,884
18,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Makla_Rain
Thanatos
9
3 / 4 / 1
6,410
401
3,259
7,565
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
NSH110
Ah Muzen Cab
16
2 / 5 / 4
8,963
560
9,849
12,772
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
ZzYUGOzZ
Chang'e
15
4 / 4 / 2
8,812
551
8,444
13,246
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 9 / 4
7,663
479
3,659
20,963
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
24
Kills
14
14
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Poseidon
Exsinity
Poseidon
12
3
4
4.67
L
Thanatos
Makla_Rain
Thanatos
3
4
1
0.88
L
Ah Muzen Cab
NSH110
Ah Muzen Cab
2
5
4
0.8
W
Cthulhu
SnTPeR-
Cthulhu
1
3
4
1
W
5
3
11
3.5
L
Chang'e
ZzYUGOzZ
Chang'e
4
4
2
1.25
L
2
9
4
0.44
W
Vulcan
muffja
Vulcan
1
3
3
0.83
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,500
Damage
34,365
55,915
Taken
74,430
36,241
Mitigated
47,295
25,245
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
3,674
0
6,174
19,884
18,674
0
11,078
7,749
2,061
67,426
W
Poseidon
Exsinity
Poseidon
11,862
2,850
0
5,619
11,129
4,039
0
1,346
9,703
86,946
0
L
Thanatos
Makla_Rain
Thanatos
3,259
741
0
3,974
7,565
2,053
0
3,220
4,231
0
24,172
L
Ah Muzen Cab
NSH110
Ah Muzen Cab
9,849
4,016
0
1,826
12,772
3,978
1,512
6,047
6,715
0
81,839
W
Cthulhu
SnTPeR-
Cthulhu
12,060
1,171
46
3,277
13,731
13,481
0
1,415
12,244
57,005
2,960
W
17,071
10,634
0
7,635
12,580
3,729
1,636
4,716
7,684
58,073
4,927
L
Chang'e
ZzYUGOzZ
Chang'e
8,444
351
656
5,347
13,246
4,384
0
8,716
4,488
54,688
969
L
3,659
817
0
2,658
20,963
18,206
0
13,746
7,207
14,145
1,010
W
Vulcan
muffja
Vulcan
3,880
170
0
1,240
4,478
1,483
677
1,989
2,227
50,153
0
W
8,627
1,066
1,173
6,255
13,997
13,509
121
2,358
11,501
0
30,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
41,583
446
Minions Killed
421
0
Camps Cleared
0
1,644,469
Distance Traveled
1,402,159
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,735
608
127
8
0
310,376
0
W
Poseidon
10,025
627
130
8
0
376,172
0
L
Thanatos
6,410
401
36
2
0
181,478
0
L
Ah Muzen Cab
8,963
560
126
8
0
294,712
2
W
Cthulhu
8,635
540
102
6
0
329,981
2
W
Sol
9,017
564
99
6
0
286,583
0
L
Chang'e
8,812
551
114
7
0
313,799
8
L
Ares
7,663
479
18
1
0
301,794
0
W
Vulcan
8,165
510
87
5
0
320,287
0
W
Guan Yu
9,572
598
28
2
0
331,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role