Player Matchup

Kukulkan
Kukulkan
Albertto
Kukulkan
Level 148
God Stats
1W - 0L
1,867 SR
Queue Stats
48W - 64L
1,460 Elo+
Solo
Nemesis
Nemesis
DankMangos
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,256 Elo+
Party 2
Hera
Hera
LiquidLights974
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,486 Elo+
Party 2
Mulan
Mulan
ScrewyCashew472
Mulan
Level 65
God Stats
9W - 12L
1,483 SR
Queue Stats
87W - 97L
1,515 Elo+
Party 1
Ares
Ares
Tony the tigr7
Ares
Level 105
God Stats
19W - 9L
1,732 SR
Queue Stats
100W - 105L
1,522 Elo+
Party 1
Team Averages
Level 123
1,616 SR
1,448 Elo+

VS

Team Averages
Level 95
1,639 SR
1,513 Elo+
Aphrodite
Aphrodite
AscendingVenus
Aphrodite
Level 125
God Stats
49W - 27L
1,616 SR
Queue Stats
79W - 72L
1,471 Elo+
Party 4
King Arthur
King Arthur
Regueros
King Arthur
Level 108
God Stats
6W - 5L
1,662 SR
Queue Stats
81W - 79L
1,514 Elo+
Party 3
Kuzenbo
Kuzenbo
TheGoatHimself
Kuzenbo
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 7L
1,485 Elo+
Party 4
Skadi
Skadi
oDeZiiiRe
Skadi
Level 97
God Stats
22W - 13L
1,606 SR
Queue Stats
129W - 117L
1,566 Elo+
Party 3
Baron Samedi
Baron Samedi
xPRxRioske
Baron Samedi
Level 142
God Stats
2W - 2L
1,619 SR
Queue Stats
155W - 161L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albertto
Kukulkan
11
2 / 0 / 11
6,489
1,298
5,827
787
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DankMangos
Nemesis
11
4 / 0 / 8
6,748
1,350
2,985
2,262
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
4 / 1 / 5
6,781
1,356
4,064
3,899
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 8
6,266
1,253
3,245
3,047
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 10
6,798
1,360
3,381
3,156
2,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

420

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AscendingVenus
Aphrodite
10
0 / 2 / 1
5,387
1,077
2,902
3,676
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Regueros
King Arthur
10
0 / 3 / 1
5,329
1,066
1,695
4,703
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 6 / 0
5,302
1,060
1,632
8,942
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
oDeZiiiRe
Skadi
10
1 / 3 / 0
5,786
1,157
4,556
4,848
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xPRxRioske
Baron Samedi
9
0 / 0 / 0
4,888
978
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
14
Kills
1
1
Deaths
14
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Albertto
Kukulkan
2
0
11
7.5
L
Aphrodite
AscendingVenus
Aphrodite
0
2
1
0.25
W
Nemesis
DankMangos
Nemesis
4
0
8
8
W
4
1
5
6.5
L
King Arthur
Regueros
King Arthur
0
3
1
0.17
W
2
0
8
6
L
0
6
0
0
W
2
0
10
7
L
Skadi
oDeZiiiRe
Skadi
1
3
0
0.33
L
Baron Samedi
xPRxRioske
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
10,785
13,151
Taken
22,169
7,077
Mitigated
15,044
1,646
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Albertto
Kukulkan
5,827
927
0
0
787
294
0
282
429
21,298
291
L
Aphrodite
AscendingVenus
Aphrodite
2,902
0
816
931
3,676
1,630
0
3,223
349
8,168
0
W
Nemesis
DankMangos
Nemesis
2,985
1,223
0
165
2,262
924
0
918
1,270
0
9,815
W
4,064
1,240
0
730
3,899
1,161
0
976
2,787
12,965
654
L
King Arthur
Regueros
King Arthur
1,695
120
0
125
4,703
2,841
0
1,302
3,202
0
5,734
W
3,245
711
0
446
3,047
2,421
0
753
2,127
91
11,910
L
1,632
692
0
276
8,942
8,902
0
4,787
3,798
5,118
0
W
3,381
385
0
305
3,156
2,277
0
1,284
1,802
6,261
0
L
Skadi
oDeZiiiRe
Skadi
4,556
1,043
0
206
4,848
1,671
0
3,470
1,179
0
27,307
L
Baron Samedi
xPRxRioske
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
26,692
108
Minions Killed
74
8
Camps Cleared
3
475,976
Distance Traveled
350,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,489
1,298
49
10
0
91,638
0
L
Aphrodite
5,387
1,077
18
4
2
94,824
0
W
Nemesis
6,748
1,350
16
3
3
105,810
0
W
Hera
6,781
1,356
20
4
0
87,341
0
L
King Arthur
5,329
1,066
6
1
0
72,026
0
W
Mulan
6,266
1,253
15
3
4
94,505
0
L
Kuzenbo
5,302
1,060
7
1
1
89,366
0
W
Ares
6,798
1,360
8
2
1
96,682
0
L
Skadi
5,786
1,157
43
9
0
94,598
0
L
Baron Samedi
4,888
978
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role