Player Matchup

Ra
Ra
Platinum V
NcTeezy
Ra
Platinum V
Level 137
God Stats
2W - 6L
1,522 SR
Queue Stats
116W - 114L
1,659 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
OG-Marksu
Xing Tian
Gold IV
Level 128
God Stats
23W - 16L
1,495 SR
Queue Stats
69W - 61L
1,356 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
ogbluedragon
Ne Zha
Platinum II
Level 152
God Stats
1W - 3L
1,451 SR
Queue Stats
119W - 114L
1,826 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,489 SR
1,614 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,491 SR
1,529 MMR
Baron Samedi
Baron Samedi
Bronze III
Grizlar
Baron Samedi
Bronze III
Level 65
God Stats
0W - 3L
1,307 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Neith
Neith
Bronze III
SKADIALAN
Neith
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,523 MMR
Party 1
Khepri
Khepri
Bronze III
bosnianxcii
Khepri
Bronze III
Level 68
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 4L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 3
12,652
973
8,189
4,481
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
OG-Marksu
Xing Tian
15
3 / 3 / 6
10,577
814
8,792
15,378
13,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
16
1 / 1 / 7
10,434
803
5,176
10,824
11,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaAwilixBacchusPoseidonKuzenbo

VS

Bans
DanzaburouOdinHadesVulcanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grizlar
Baron Samedi
14
1 / 8 / 1
9,024
694
3,526
10,193
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
SKADIALAN
Neith
18
2 / 1 / 2
10,494
807
7,663
5,876
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
16
1 / 0 / 2
9,328
718
3,519
9,881
10,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Grizlar
Baron Samedi
1
8
1
0.19
W
5
0
3
6.5
W
Xing Tian
OG-Marksu
Xing Tian
3
3
6
2
L
Neith
SKADIALAN
Neith
2
1
2
3
L
Khepri
1
0
2
2
W
Ne Zha
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
14,708
30,683
Taken
25,950
27,175
Mitigated
18,238
13,460
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Grizlar
Baron Samedi
3,526
32
259
608
10,193
4,915
0
5,591
4,075
15,150
0
W
8,189
344
4,094
2,681
4,481
2,120
1,823
2,208
2,273
78,627
0
W
Xing Tian
OG-Marksu
Xing Tian
8,792
371
0
3,679
15,378
13,865
99
2,917
12,453
21,306
2,111
L
Neith
SKADIALAN
Neith
7,663
1,964
0
1,984
5,876
2,366
0
2,878
2,759
0
63,745
L
Khepri
3,519
93
0
430
9,881
10,957
0
6,455
2,465
15,949
0
W
Ne Zha
5,176
479
0
3,006
10,824
11,190
1,396
2,800
8,020
0
29,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
28,846
200
Minions Killed
140
0
Camps Cleared
0
758,539
Distance Traveled
632,827
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,024
694
26
2
0
179,140
1
W
Ra
12,652
973
154
12
0
267,424
5
W
Xing Tian
10,577
814
19
1
0
229,062
0
L
Neith
10,494
807
88
7
0
234,711
3
L
Khepri
9,328
718
26
2
0
218,976
4
W
Ne Zha
10,434
803
27
2
0
262,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role