Player Matchup

Ymir
Ymir
Elpapo10
Ymir
Level 61
God Stats
3W - 4L
1,511 SR
Queue Stats
131W - 146L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Killercapibara
Nu Wa
Level 128
God Stats
130W - 126L
1,513 SR
Queue Stats
1,020W - 995L
1,436 Elo+
Solo
Freya
Freya
LastCerberus607
Freya
Level 46
God Stats
3W - 1L
1,389 SR
Queue Stats
15W - 20L
1,332 Elo+
Party 1
Kali
Kali
ShadowItachi1
Kali
Level 129
God Stats
2W - 1L
1,390 SR
Queue Stats
175W - 178L
1,461 Elo+
Party 1
Nike
Nike
SirFireMane
Nike
Level 53
God Stats
4W - 3L
1,517 SR
Queue Stats
70W - 73L
1,399 Elo+
Party 1
Team Averages
Level 83
1,464 SR
1,410 Elo+

VS

Team Averages
Level 106
1,555 SR
1,430 Elo+
Erlang Shen
Erlang Shen
LawAbidingGamer
Erlang Shen
Level 69
God Stats
7W - 3L
1,707 SR
Queue Stats
39W - 54L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
Parzival0924
Ne Zha
Level 87
God Stats
7W - 6L
1,566 SR
Queue Stats
42W - 68L
1,365 Elo+
Party 2
Ix Chel
Ix Chel
The Real Shoey
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 148
God Stats
124W - 129L
1,502 SR
Queue Stats
715W - 676L
1,486 Elo+
Solo
Skadi
Skadi
xAnubis1Trickx
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 2 / 0
10,188
728
9,831
10,447
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 7
8,878
634
10,177
6,476
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
6,784
485
3,816
9,222
2,624
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 1 / 5
8,179
584
5,209
13,158
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 0
7,257
518
8,004
11,653
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LawAbidingGamer
Erlang Shen
10
0 / 7 / 1
5,932
424
4,453
14,130
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
11
4 / 4 / 0
6,896
493
5,721
11,310
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

13
0 / 5 / 2
7,013
501
7,365
8,388
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
boombhole
Sylvanus
11
3 / 3 / 2
6,924
495
4,767
13,374
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 3 / 2
6,994
500
9,114
8,110
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
21
Kills
9
9
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
2
0
3.5
W
4
1
7
7.5
W
2
3
2
1
L
Erlang Shen
LawAbidingGamer
Erlang Shen
0
7
1
0.07
L
Ne Zha
4
4
0
1
W
5
1
5
7.5
W
3
2
0
1.5
L
0
5
2
0.2
L
Sylvanus
boombhole
Sylvanus
3
3
2
1.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
31,420
50,956
Taken
55,312
21,763
Mitigated
26,213
12,583
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,831
3,161
0
3,661
10,447
5,915
1,351
0
10,447
68,695
3,733
W
10,177
3,090
294
1,726
6,476
2,044
92
2,208
4,050
59,125
1,616
W
3,816
1,199
0
2,278
9,222
2,624
0
2,026
7,158
28,465
1,949
L
Erlang Shen
LawAbidingGamer
Erlang Shen
4,453
2,573
0
2,713
14,130
7,887
0
8,751
5,379
0
28,793
L
Ne Zha
5,721
2,397
0
2,245
11,310
3,303
0
5,146
6,164
0
29,353
W
5,209
2,287
0
4,624
13,158
4,715
864
3,432
9,483
0
49,804
W
8,004
357
0
0
11,653
6,465
60
3,271
8,322
7,365
36,341
L
7,365
591
340
1,519
8,388
2,152
0
3,743
4,645
58,582
1,258
L
Sylvanus
boombhole
Sylvanus
4,767
1,457
1,243
4,034
13,374
10,291
0
4,345
9,029
21,857
7,899
L
9,114
2,511
0
440
8,110
2,580
0
2,363
5,747
0
56,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
33,759
444
Minions Killed
330
0
Camps Cleared
0
1,393,569
Distance Traveled
1,284,837
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,188
728
133
10
0
212,440
0
W
Nu Wa
8,878
634
106
8
0
263,912
2
W
Freya
6,784
485
68
5
0
266,185
1
L
Erlang Shen
5,932
424
41
3
0
241,256
0
L
Ne Zha
6,896
493
48
3
0
267,220
0
W
Kali
8,179
584
81
6
0
322,259
1
W
Nike
7,257
518
56
4
0
328,773
2
L
Ix Chel
7,013
501
116
8
0
259,662
0
L
Sylvanus
6,924
495
50
4
0
259,632
0
L
Skadi
6,994
500
75
5
0
257,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role