Player Matchup

Anhur
Anhur
BananaKian
Anhur
Level 88
God Stats
1W - 3L
1,221 SR
Queue Stats
150W - 85L
1,607 Elo+
Solo
Tyr
Tyr
MooseKing23
Tyr
Level 143
God Stats
1W - 3L
1,420 SR
Queue Stats
254W - 244L
1,572 Elo+
Solo
Olorun
Olorun
darksull243
Olorun
Level 85
God Stats
7W - 10L
1,442 SR
Queue Stats
639W - 666L
1,525 Elo+
Solo
Zeus
Zeus
lErebussl
Zeus
Level 211
God Stats
13W - 10L
1,619 SR
Queue Stats
486W - 477L
1,578 Elo+
Solo
Chiron
Chiron
manfromspace
Chiron
Level 140
God Stats
6W - 7L
1,710 SR
Queue Stats
376W - 334L
1,560 Elo+
Solo
Team Averages
Level 133
1,482 SR
1,568 Elo+

VS

Team Averages
Level 149
1,536 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BNYP
Hachiman
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 116L
1,593 Elo+
Solo
Vulcan
Vulcan
ErickSoulStealr
Vulcan
Level 177
God Stats
11W - 5L
1,679 SR
Queue Stats
825W - 842L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 4 / 5
5,074
1,015
3,826
5,169
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
5,309
1,062
1,975
7,306
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
9
1 / 5 / 1
5,363
1,073
1,293
5,885
1,980
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
10
4 / 4 / 2
5,700
1,140
8,885
5,366
1,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
7
1 / 1 / 2
4,685
937
1,632
1,918
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 12
7,132
1,426
3,008
7,020
3,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Medusa
 
Medusa
12
3 / 1 / 6
6,612
1,322
4,148
5,983
1,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serqet
 
Serqet
10
3 / 3 / 9
6,170
1,234
5,777
5,468
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
BNYP
Hachiman
11
5 / 1 / 7
6,817
1,363
4,811
5,260
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 6
5,841
1,168
6,076
3,231
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
18
18
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
12
11
W
Medusa
 
Medusa
3
1
6
6
W
Serqet
 
Serqet
3
3
9
2.5
W
Hachiman
BNYP
Hachiman
5
1
7
8.5
L
Anhur
0
4
5
0.63
W
2
2
6
2.5
L
1
4
2
0.5
L
Olorun
1
5
1
0.3
L
Zeus
4
4
2
1.25
L
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
23,820
25,644
Taken
26,962
11,110
Mitigated
10,493
5,030
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,008
105
1,322
3,360
7,020
3,614
114
2,539
4,408
8,473
0
W
Medusa
 
Medusa
4,148
981
651
1,275
5,983
1,819
493
2,951
3,032
0
12,004
W
Serqet
 
Serqet
5,777
722
0
1,058
5,468
2,583
107
1,065
4,403
0
6,301
W
Hachiman
BNYP
Hachiman
4,811
2,905
580
2,025
5,260
1,450
331
2,270
2,921
0
11,288
L
Anhur
3,826
2,800
198
723
5,169
1,546
0
790
4,176
0
5,375
W
6,076
276
923
393
3,231
1,027
248
1,294
1,871
10,593
0
L
1,975
162
0
1,078
7,306
5,288
0
2,280
4,681
0
5,824
L
Olorun
1,293
536
484
787
5,885
1,980
0
2,485
3,328
8,136
315
L
Zeus
8,885
66
0
1,028
5,366
1,782
0
2,652
2,641
15,005
0
L
Chiron
1,632
337
9
723
1,918
514
0
877
1,041
0
3,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
32,572
45
Minions Killed
58
0
Camps Cleared
0
378,034
Distance Traveled
526,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,132
1,426
5
1
0
114,407
0
W
Medusa
6,612
1,322
21
4
0
105,007
0
W
Serqet
6,170
1,234
2
0
0
108,058
0
W
Hachiman
6,817
1,363
17
3
0
98,575
0
L
Anhur
5,074
1,015
3
1
0
83,080
0
W
Vulcan
5,841
1,168
13
3
0
100,126
0
L
Tyr
5,309
1,062
5
1
0
92,405
0
L
Olorun
5,363
1,073
17
3
0
82,430
0
L
Zeus
5,700
1,140
16
3
0
82,222
0
L
Chiron
4,685
937
4
1
0
37,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role