Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bυnny
Artemis
Level 66
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
Cheliosz
Erlang Shen
Level 154
God Stats
17W - 15L
1,564 SR
Queue Stats
260W - 205L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
SirKingOni
Kuzenbo
Level 155
God Stats
11W - 8L
1,547 SR
Queue Stats
128W - 132L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
nunjamin953
Cthulhu
Level 108
God Stats
3W - 4L
1,243 SR
Queue Stats
130W - 133L
1,464 Elo+
Solo
Team Averages
Level 126
1,526 SR
1,499 Elo+

VS

Team Averages
Level 130
1,552 SR
1,529 Elo+
Charon
Charon
ClarasaurusRex1
Charon
Level 154
God Stats
7W - 10L
1,495 SR
Queue Stats
230W - 258L
1,465 Elo+
Party 2
Fenrir
Fenrir
CrustySock7211
Fenrir
Level 128
God Stats
4W - 5L
1,397 SR
Queue Stats
260W - 277L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Handercito
Cu Chulainn
Level 112
God Stats
3W - 1L
1,688 SR
Queue Stats
176W - 171L
1,541 Elo+
Solo
Hou Yi
Hou Yi
Im1BadSuperhero
Hou Yi
Level 145
God Stats
52W - 41L
1,643 SR
Queue Stats
413W - 378L
1,582 Elo+
Party 3
Ra
Ra
KDOOBIEE
Ra
Level 109
God Stats
4W - 4L
1,535 SR
Queue Stats
222W - 210L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 1
8,049
503
4,548
9,472
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Bυnny
Artemis
13
2 / 6 / 1
7,374
461
6,575
10,932
3,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
Cheliosz
Erlang Shen
14
5 / 4 / 2
8,239
515
11,010
17,400
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
SirKingOni
Kuzenbo
12
0 / 5 / 4
6,839
427
7,463
15,171
13,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
nunjamin953
Cthulhu
15
1 / 3 / 1
8,465
529
7,385
17,090
12,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,782
549
5,371
10,678
7,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
6 / 0 / 8
9,317
582
10,259
11,774
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Handercito
Cu Chulainn
16
2 / 2 / 3
9,726
608
10,197
14,034
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 4 / 3
9,277
580
12,024
9,792
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 3 / 2
10,561
660
13,440
9,055
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
23
23
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
L
Artemis
Bυnny
Artemis
2
6
1
0.42
L
Erlang Shen
Cheliosz
Erlang Shen
5
4
2
1.5
W
2
1
10
7
W
6
0
8
10
W
Cu Chulainn
Handercito
Cu Chulainn
2
2
3
1.75
W
5
4
3
1.63
W
8
3
2
3
L
Kuzenbo
SirKingOni
Kuzenbo
0
5
4
0.4
L
Cthulhu
nunjamin953
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
51,291
70,065
Taken
55,333
40,950
Mitigated
30,889
14,764
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,548
221
0
1,020
9,472
2,688
0
3,578
5,893
64,685
0
L
Artemis
Bυnny
Artemis
6,575
1,730
0
1,877
10,932
3,269
0
1,849
9,083
0
52,098
L
Erlang Shen
Cheliosz
Erlang Shen
11,010
6,488
0
4,569
17,400
9,118
0
6,235
11,025
0
66,271
W
5,371
1,049
292
2,143
10,678
7,337
334
3,727
6,607
23,253
4,334
W
10,259
2,145
0
2,319
11,774
5,245
0
3,423
8,333
0
60,158
W
Cu Chulainn
Handercito
Cu Chulainn
10,197
1,751
0
4,436
14,034
11,062
0
4,972
9,022
4,965
76,118
W
12,024
4,930
0
375
9,792
3,340
206
3,949
5,321
0
85,826
W
13,440
1,024
1,380
3,464
9,055
3,905
720
3,286
5,745
87,958
1,406
L
Kuzenbo
SirKingOni
Kuzenbo
7,463
2,200
0
3,380
15,171
13,454
16
4,186
10,795
25,439
0
L
Cthulhu
nunjamin953
Cthulhu
7,385
875
38
3,880
17,090
12,421
0
3,045
13,381
61,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
47,663
462
Minions Killed
569
0
Camps Cleared
0
1,572,798
Distance Traveled
1,621,405
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,049
503
130
8
0
290,949
3
L
Artemis
7,374
461
99
6
0
267,784
2
L
Erlang Shen
8,239
515
80
5
0
356,480
3
W
Charon
8,782
549
54
3
0
301,464
10
W
Fenrir
9,317
582
80
5
0
388,847
4
W
Cu Chulainn
9,726
608
140
9
0
289,154
5
W
Hou Yi
9,277
580
143
9
0
307,657
3
W
Ra
10,561
660
152
10
0
334,283
1
L
Kuzenbo
6,839
427
41
3
0
318,533
1
L
Cthulhu
8,465
529
112
7
0
339,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role