Player Matchup

Mercury
Mercury
DdogTheOG
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 107L
1,479 Elo+
Party 2
Ymir
Ymir
Eye_vee17
Ymir
Level 109
God Stats
8W - 8L
1,225 SR
Queue Stats
71W - 77L
1,503 Elo+
Solo
Sol
Sol
IX SAD IKO XI
Sol
Level 154
God Stats
7W - 6L
1,485 SR
Queue Stats
305W - 292L
1,489 Elo+
Party 4
Danzaburou
Danzaburou
Iced king 11
Danzaburou
Level 153
God Stats
2W - 9L
1,156 SR
Queue Stats
408W - 388L
1,490 Elo+
Party 4
Chaac
Chaac
Mi11er Time 21
Chaac
Level 49
God Stats
0W - 1L
1,235 SR
Queue Stats
54W - 47L
1,545 Elo+
Party 2
Team Averages
Level 117
1,320 SR
1,501 Elo+

VS

Team Averages
Level 125
1,530 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
JungleMonkey94
Surtr
Level 121
God Stats
4W - 3L
1,532 SR
Queue Stats
136W - 110L
1,495 Elo+
Party 1
Skadi
Skadi
SammySparky
Skadi
Level 88
God Stats
3W - 1L
1,600 SR
Queue Stats
47W - 51L
1,516 Elo+
Party 3
Ix Chel
Ix Chel
skoots7
Ix Chel
Level 163
God Stats
14W - 13L
1,518 SR
Queue Stats
344W - 345L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DdogTheOG
Mercury
9
1 / 2 / 0
4,447
635
2,731
5,869
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
4
0 / 0 / 1
3,559
508
974
2,702
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 3 / 0
3,844
549
2,375
5,315
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Iced king 11
Danzaburou
8
2 / 0 / 0
4,175
596
3,939
4,218
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 5 / 0
3,788
541
995
6,085
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
5 / 0 / 2
4,890
699
2,277
5,526
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
8
0 / 0 / 0
4,407
630
1,651
5,609
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 2
5,548
793
5,125
4,557
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 2 / 0
4,078
583
2,169
4,142
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
skoots7
Ix Chel
9
1 / 1 / 2
4,939
706
3,225
3,657
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
10
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
2
6
W
Sylvanus
 
Sylvanus
0
0
0
0
L
Mercury
DdogTheOG
Mercury
1
2
0
0.5
L
Ymir
0
0
1
0.5
L
0
3
0
0
L
Danzaburou
Iced king 11
Danzaburou
2
0
0
2
W
4
0
2
5
L
0
5
0
0
W
0
2
0
0
W
Ix Chel
skoots7
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,014
Damage
14,447
24,189
Taken
23,491
7,855
Mitigated
8,982
6,544
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,277
715
0
5,178
5,526
1,507
0
826
4,700
0
20,782
W
Sylvanus
 
Sylvanus
1,651
581
1,276
1,837
5,609
2,155
100
857
4,752
12,416
1,268
L
Mercury
DdogTheOG
Mercury
2,731
1,180
0
540
5,869
1,876
0
829
4,934
0
24,632
L
Ymir
974
376
0
1,438
2,702
1,399
0
368
2,334
5,664
545
L
2,375
852
42
2,054
5,315
1,192
0
2,547
2,768
19,635
621
L
Danzaburou
Iced king 11
Danzaburou
3,939
1,584
0
1,550
4,218
1,032
0
1,259
2,959
0
23,233
W
5,125
1,729
0
1,411
4,557
3,220
126
0
4,557
960
29,048
L
995
134
0
920
6,085
2,356
0
340
5,443
0
13,608
W
2,169
802
0
676
4,142
969
51
575
3,567
0
28,192
W
Ix Chel
skoots7
Ix Chel
3,225
222
210
1,280
3,657
1,131
0
981
2,676
32,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
23,862
157
Minions Killed
219
0
Camps Cleared
0
632,226
Distance Traveled
752,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,890
699
45
6
0
191,524
0
W
Sylvanus
4,407
630
27
4
0
132,626
0
L
Mercury
4,447
635
50
7
0
165,638
0
L
Ymir
3,559
508
6
1
0
65,375
2
L
Sol
3,844
549
32
5
0
127,724
0
L
Danzaburou
4,175
596
42
6
0
133,587
0
W
Surtr
5,548
793
42
6
0
157,968
4
L
Chaac
3,788
541
27
4
0
139,902
0
W
Skadi
4,078
583
42
6
0
125,687
0
W
Ix Chel
4,939
706
63
9
0
144,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role