Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
RalphPG2128
Neith
Silver II
Level 146
God Stats
4W - 1L
1,944 SR
Queue Stats
113W - 143L
1,105 MMR
Solo
Ix Chel
Ix Chel
Silver V
Shameonuu
Ix Chel
Silver V
Level 127
God Stats
5W - 13L
1,305 SR
Queue Stats
262W - 302L
851 MMR
Solo
Tiamat
Tiamat
Silver II
jacksonk12
Tiamat
Silver II
Level 128
God Stats
18W - 26L
1,453 SR
Queue Stats
125W - 143L
1,185 MMR
Solo
Susano
Susano
Silver IV
mojosodopebro15
Susano
Silver IV
Level 204
God Stats
3W - 2L
1,642 SR
Queue Stats
215W - 236L
729 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,569 SR
1,074 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,613 SR
1,174 MMR
Anubis
Anubis
Bronze I
 
Anubis
Bronze I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
FindingBnrs713
Nu Wa
Silver IV
Level 144
God Stats
11W - 8L
1,567 SR
Queue Stats
76W - 105L
928 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Gunnar_0507
Danzaburou
Silver I
Level 148
God Stats
25W - 20L
1,576 SR
Queue Stats
140W - 168L
1,199 MMR
Solo
Mulan
Mulan
Silver III
TX Endwood
Mulan
Silver III
Level 186
God Stats
15W - 10L
1,622 SR
Queue Stats
489W - 530L
997 MMR
Party 1
Nemesis
Nemesis
Silver I
natox23
Nemesis
Silver I
Level 147
God Stats
1W - 0L
1,799 SR
Queue Stats
55W - 65L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 2 / 1
4,212
602
2,042
5,218
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
4,080
583
3,303
4,438
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Shameonuu
Ix Chel
1
0 / 0 / 0
1,431
204
0
291
72
Tiamat
jacksonk12
Tiamat
8
0 / 0 / 0
4,531
647
1,294
3,025
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 1
4,161
594
2,472
5,704
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HeraThanatosArtemis

VS

Bans
AwilixCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 1
4,886
698
1,538
5,214
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 0 / 0
4,796
685
2,337
2,136
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gunnar_0507
Danzaburou
8
0 / 1 / 1
4,731
676
1,805
4,401
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
7
2 / 0 / 1
4,853
693
2,670
3,802
2,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
natox23
Nemesis
9
1 / 1 / 1
4,681
669
1,911
4,292
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
4
4
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Anubis
 
Anubis
1
0
1
1.5
W
0
0
0
0
W
Danzaburou
Gunnar_0507
Danzaburou
0
1
1
0.5
L
0
1
2
1
L
Ix Chel
Shameonuu
Ix Chel
0
0
0
0
W
Mulan
2
0
1
2.5
L
Tiamat
jacksonk12
Tiamat
0
0
0
0
L
1
1
1
1.5
W
Nemesis
natox23
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,111
Damage
10,261
18,676
Taken
19,845
6,666
Mitigated
7,479
6,842
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,042
440
0
1,412
5,218
3,224
0
208
5,010
10,662
0
W
Anubis
 
Anubis
1,538
0
0
3,130
5,214
2,053
60
184
5,030
38,724
682
W
2,337
502
0
710
2,136
455
0
924
956
24,549
0
W
Danzaburou
Gunnar_0507
Danzaburou
1,805
767
0
1,642
4,401
1,255
0
1,260
3,141
0
30,815
L
3,303
924
0
1,536
4,438
1,041
0
1,277
3,161
0
24,216
L
Ix Chel
Shameonuu
Ix Chel
0
0
0
0
291
72
0
291
0
0
0
W
Mulan
2,670
341
0
1,454
3,802
2,287
0
271
3,491
0
11,273
L
Tiamat
jacksonk12
Tiamat
1,294
86
0
1,258
3,025
973
0
1,213
1,812
20,943
2,215
L
2,472
575
0
2,636
5,704
1,356
0
823
4,881
0
17,195
W
Nemesis
natox23
Nemesis
1,911
674
0
698
4,292
1,429
0
401
3,891
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
23,947
139
Minions Killed
256
0
Camps Cleared
0
611,829
Distance Traveled
784,918
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,212
602
22
3
0
155,900
0
W
Anubis
4,886
698
67
10
0
148,094
0
W
Nu Wa
4,796
685
57
8
0
131,184
0
W
Danzaburou
4,731
676
52
7
0
129,489
2
L
Neith
4,080
583
32
5
0
151,209
1
L
Ix Chel
1,431
204
0
0
0
0
0
W
Mulan
4,853
693
18
3
0
174,772
9
L
Tiamat
4,531
647
52
7
0
134,710
2
L
Susano
4,161
594
33
5
0
170,010
2
W
Nemesis
4,681
669
62
9
0
201,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role