Player Matchup

Poseidon
Poseidon
Gold III
K3tchup5auce
Poseidon
Gold III
Level 127
God Stats
2W - 3L
1,459 SR
Queue Stats
185W - 189L
1,410 MMR
Party 3
Fenrir
Fenrir
Silver I
MutableExpert
Fenrir
Silver I
Level 109
God Stats
14W - 20L
1,501 SR
Queue Stats
194W - 215L
1,324 MMR
Solo
Medusa
Medusa
Silver II
PicanteSauc3
Medusa
Silver II
Level 106
God Stats
6W - 4L
1,731 SR
Queue Stats
157W - 171L
1,117 MMR
Party 3
Sylvanus
Sylvanus
Silver II
lts Gmoney
Sylvanus
Silver II
Level 126
God Stats
5W - 7L
1,502 SR
Queue Stats
32W - 46L
1,305 MMR
Solo
Cthulhu
Cthulhu
Gold II
xoloscuincle
Cthulhu
Gold II
Level 168
God Stats
17W - 11L
1,661 SR
Queue Stats
129W - 128L
1,390 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,571 SR
1,309 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,517 SR
1,314 MMR
Geb
Geb
Gold IV
Dewkes
Geb
Gold IV
Level 159
God Stats
17W - 17L
1,572 SR
Queue Stats
60W - 57L
1,467 MMR
Party 2
Bellona
Bellona
Bronze IV
JERIMIZER
Bellona
Bronze IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,219 MMR
Party 1
Scylla
Scylla
Silver I
Pokêmon
Scylla
Silver I
Level 61
God Stats
16W - 14L
1,545 SR
Queue Stats
19W - 21L
1,315 MMR
Party 2
Ravana
Ravana
Silver V
Uavhunter_
Ravana
Silver V
Level 139
God Stats
1W - 1L
1,467 SR
Queue Stats
2W - 8L
1,265 MMR
Party 1
Sol
Sol
Gold IV
tanquefelino
Sol
Gold IV
Level 153
God Stats
7W - 2L
1,500 SR
Queue Stats
235W - 233L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
K3tchup5auce
Poseidon
16
0 / 7 / 1
9,996
454
6,436
12,510
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 3
9,466
430
10,345
19,668
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
18
1 / 3 / 2
9,942
452
10,031
14,143
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
lts Gmoney
Sylvanus
12
1 / 6 / 3
8,820
401
5,206
19,348
13,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
xoloscuincle
Cthulhu
18
5 / 3 / 0
11,224
510
17,914
20,852
17,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
KumbhakarnaPersephoneHun BatzChaacOsiris

VS

Bans
AgniBakasuraAchillesAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dewkes
Geb
18
5 / 0 / 9
12,001
546
9,804
17,686
16,881
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
JERIMIZER
Bellona
19
2 / 3 / 3
12,273
558
10,497
23,902
22,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Pokêmon
Scylla
20
11 / 0 / 5
13,335
606
17,371
10,150
3,276
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Uavhunter_
Ravana
20
4 / 4 / 6
12,473
567
11,661
14,177
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 2 / 11
11,811
537
11,902
15,194
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
23
23
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
Dewkes
Geb
5
0
9
9.5
W
Bellona
JERIMIZER
Bellona
2
3
3
1.17
L
Poseidon
K3tchup5auce
Poseidon
0
7
1
0.07
L
2
4
3
0.88
L
Medusa
1
3
2
0.67
W
Scylla
Pokêmon
Scylla
11
0
5
13.5
W
Ravana
Uavhunter_
Ravana
4
4
6
1.75
L
Sylvanus
lts Gmoney
Sylvanus
1
6
3
0.42
W
1
2
11
3.25
L
Cthulhu
xoloscuincle
Cthulhu
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
61,235
86,521
Taken
81,109
45,686
Mitigated
53,649
27,203
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Dewkes
Geb
9,804
1,678
3,680
4,488
17,686
16,881
31
3,795
13,809
43,656
191
W
Bellona
JERIMIZER
Bellona
10,497
3,660
0
7,846
23,902
22,385
0
13,733
10,125
0
85,490
L
Poseidon
K3tchup5auce
Poseidon
6,436
573
0
776
12,510
2,386
0
9,384
2,806
79,566
1,624
L
10,345
2,086
0
7,215
19,668
7,427
0
6,917
12,553
0
84,558
L
Medusa
10,031
2,982
0
4,425
14,143
4,792
0
8,131
6,012
0
95,256
W
Scylla
Pokêmon
Scylla
17,371
1,486
0
3,701
10,150
3,276
381
5,947
4,047
123,266
0
W
Ravana
Uavhunter_
Ravana
11,661
3,226
0
6,090
14,177
6,397
707
5,733
8,362
0
111,872
L
Sylvanus
lts Gmoney
Sylvanus
5,206
1,023
3,075
4,706
19,348
13,137
0
11,813
7,435
22,525
0
W
11,902
6,982
0
7,588
15,194
4,710
574
2,531
12,615
108,185
1,987
L
Cthulhu
xoloscuincle
Cthulhu
17,914
2,080
458
6,548
20,852
17,944
0
2,143
18,695
86,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
61,893
592
Minions Killed
701
0
Camps Cleared
0
2,192,955
Distance Traveled
2,178,762
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,001
546
47
2
0
452,725
7
W
Bellona
12,273
558
155
7
0
399,386
0
L
Poseidon
9,996
454
157
7
0
442,165
9
L
Fenrir
9,466
430
113
5
0
466,022
2
L
Medusa
9,942
452
148
7
0
461,342
4
W
Scylla
13,335
606
204
9
0
455,005
3
W
Ravana
12,473
567
153
7
0
447,602
0
L
Sylvanus
8,820
401
40
2
0
426,436
7
W
Sol
11,811
537
142
6
0
424,044
2
L
Cthulhu
11,224
510
134
6
0
396,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role