Player Matchup

Nemesis
Nemesis
Gold II
cristobalfm
Nemesis
Gold II
Level 122
God Stats
0W - 1L
1,674 SR
Queue Stats
125W - 141L
1,479 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,674 SR
1,479 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 124
1,500 SR
1,404 MMR
Artemis
Artemis
Bronze V
JelpOG
Artemis
Bronze V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
cristobalfm
Nemesis
20
3 / 7 / 0
18,395
920
10,821
27,823
21,522
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ChronosArachneHe BoKaliSkadi

VS

Bans
Ne ZhaAh Muzen CabMedusaAnubisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JelpOG
Artemis
20
7 / 3 / 0
20,709
1,035
19,915
16,351
7,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
JelpOG
Artemis
7
3
0
2.33
L
Nemesis
cristobalfm
Nemesis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,821
Damage
19,915
27,823
Taken
16,351
21,522
Mitigated
7,118
2,868
Healing
1,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JelpOG
Artemis
19,915
12,163
0
1,279
16,351
7,118
2,708
608
15,743
0
131,576
L
Nemesis
cristobalfm
Nemesis
10,821
4,711
0
2,868
27,823
21,522
3,133
697
27,126
0
96,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,395
Gold Earned
20,709
170
Minions Killed
202
9
Camps Cleared
6
339,393
Distance Traveled
309,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
20,709
1,035
202
10
6
309,591
1
L
Nemesis
18,395
920
170
9
9
339,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role