Player Matchup

Neith
Neith
Gold IV
BoJegueHorseman
Neith
Gold IV
Level 118
God Stats
1W - 3L
1,434 SR
Queue Stats
331W - 388L
1,216 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
Bubbles Nat8194
Aphrodite
Bronze IV
Level 109
God Stats
0W - 2L
1,530 SR
Queue Stats
2W - 13L
1,043 MMR
Solo
Geb
Geb
Silver I
temp-48345137
Geb
Silver I
Level 84
God Stats
0W - 1L
1,474 SR
Queue Stats
22W - 32L
1,531 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,479 SR
1,263 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,562 SR
1,352 MMR
Jormungandr
Jormungandr
Silver III
CRICKEYMATE
Jormungandr
Silver III
Level 61
God Stats
16W - 12L
1,536 SR
Queue Stats
69W - 83L
1,097 MMR
Solo
Ne Zha
Ne Zha
Bronze III
DTSS2
Ne Zha
Bronze III
Level 149
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 1L
1,458 MMR
Solo
Persephone
Persephone
Gold III
ObscureDahlia
Persephone
Gold III
Level 68
God Stats
33W - 26L
1,635 SR
Queue Stats
52W - 51L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,770
777
6,236
9,236
3,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Bubbles Nat8194
Aphrodite
10
0 / 5 / 2
6,668
667
2,544
8,893
4,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
1 / 0 / 0
7,714
771
4,901
8,100
7,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
KumbhakarnaCthulhuNu WaAchilles

VS

Bans
KuzenboCerberusHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRICKEYMATE
Jormungandr
14
5 / 2 / 4
9,246
925
6,786
12,985
10,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
DTSS2
Ne Zha
14
2 / 1 / 5
8,264
826
7,360
7,998
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
ObscureDahlia
Persephone
15
2 / 0 / 5
9,290
929
9,377
3,587
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Aphrodite
Bubbles Nat8194
Aphrodite
0
5
2
0.2
W
Jormungandr
CRICKEYMATE
Jormungandr
5
2
4
3.5
W
Ne Zha
DTSS2
Ne Zha
2
1
5
4.5
W
Persephone
ObscureDahlia
Persephone
2
0
5
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,681
Damage
23,523
26,229
Taken
24,570
14,868
Mitigated
14,224
7,473
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,236
1,962
0
1,621
9,236
3,187
0
5,932
3,019
0
23,874
L
Aphrodite
Bubbles Nat8194
Aphrodite
2,544
324
1,799
2,417
8,893
4,206
0
5,571
2,983
9,221
0
W
Jormungandr
CRICKEYMATE
Jormungandr
6,786
1,449
320
2,132
12,985
10,042
43
3,108
9,871
23,560
1,633
W
Ne Zha
DTSS2
Ne Zha
7,360
1,293
0
1,594
7,998
2,893
286
2,606
5,392
0
21,060
W
Persephone
ObscureDahlia
Persephone
9,377
0
0
718
3,587
1,289
684
1,168
2,419
41,174
0
L
4,901
210
0
1,636
8,100
7,475
0
3,082
4,793
26,011
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
26,800
118
Minions Killed
144
0
Camps Cleared
0
460,269
Distance Traveled
577,550
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,770
777
61
6
0
168,099
0
L
Aphrodite
6,668
667
25
3
0
123,273
4
W
Jormungandr
9,246
925
40
4
0
187,799
3
W
Ne Zha
8,264
826
30
3
0
203,339
0
W
Persephone
9,290
929
74
7
0
186,412
2
L
Geb
7,714
771
32
3
0
168,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role