Player Matchup

Bastet
Bastet
LonelyWolfy00
Bastet
Level 143
God Stats
28W - 13L
1,698 SR
Queue Stats
433W - 503L
1,562 Elo+
Solo
Hera
Hera
Tekkadan562
Hera
Level 291
God Stats
1W - 0L
1,608 SR
Queue Stats
81W - 87L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Tekkadan704
Baron Samedi
Level 159
God Stats
1W - 0L
1,264 SR
Queue Stats
22W - 31L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
Vondidoy
Hou Yi
Level 169
God Stats
9W - 4L
1,405 SR
Queue Stats
141W - 158L
1,510 Elo+
Solo
Sobek
Sobek
guillermo2000
Sobek
Level 156
God Stats
10W - 16L
1,526 SR
Queue Stats
509W - 509L
1,556 Elo+
Solo
Team Averages
Level 184
1,500 SR
1,504 Elo+

VS

Team Averages
Level 150
1,470 SR
1,508 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
jiggity090
Medusa
Level 185
God Stats
138W - 132L
1,492 SR
Queue Stats
447W - 472L
1,532 Elo+
Solo
Skadi
Skadi
xGrim Shotta
Skadi
Level 92
God Stats
6W - 12L
1,358 SR
Queue Stats
484W - 507L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,298
1,260
3,911
2,724
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 5
6,511
1,302
6,441
3,943
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Tekkadan704
Baron Samedi
11
1 / 2 / 5
6,256
1,251
5,904
3,984
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Vondidoy
Hou Yi
11
3 / 1 / 2
6,817
1,363
3,717
4,160
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 3
6,780
1,356
4,293
6,468
5,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

384

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 3
6,644
1,329
5,242
5,290
4,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
 
Ix Chel
11
1 / 3 / 2
6,440
1,288
4,827
5,188
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
11
0 / 1 / 4
6,016
1,203
4,761
10,404
6,471
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
jiggity090
Medusa
9
0 / 0 / 0
5,240
1,048
0
0
0
11
2 / 3 / 0
6,498
1,300
4,395
5,619
1,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
8
Kills
4
4
Deaths
8
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
3
2.5
L
Ix Chel
 
Ix Chel
1
3
2
0.67
L
Ao Kuang
 
Ao Kuang
0
1
4
2
W
1
0
5
3.5
W
1
1
5
3.5
W
Baron Samedi
Tekkadan704
Baron Samedi
1
2
5
1.75
W
Hou Yi
Vondidoy
Hou Yi
3
1
2
4
W
2
0
3
3.5
L
Medusa
jiggity090
Medusa
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
19,225
21,279
Taken
26,501
10,253
Mitigated
14,053
5,490
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,242
567
70
505
5,290
4,118
0
3,157
2,133
0
15,557
L
Ix Chel
 
Ix Chel
4,827
138
514
951
5,188
1,626
0
3,991
1,197
20,257
473
L
Ao Kuang
 
Ao Kuang
4,761
347
0
2,461
10,404
6,471
0
5,314
5,090
6,332
223
W
3,911
646
0
445
2,724
898
0
1,070
1,507
0
9,494
W
6,441
1,257
0
867
3,943
1,247
0
1,473
2,394
18,582
642
W
Baron Samedi
Tekkadan704
Baron Samedi
5,904
315
1,417
920
3,984
1,924
0
1,774
2,089
12,694
0
W
Hou Yi
Vondidoy
Hou Yi
3,717
1,776
0
0
4,160
1,180
0
1,864
2,262
0
9,435
W
4,293
378
0
1,841
6,468
5,004
0
2,526
3,834
6,402
0
L
Medusa
jiggity090
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
4,395
1,882
0
0
5,619
1,838
0
4,023
1,596
0
12,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
30,838
80
Minions Killed
89
3
Camps Cleared
4
564,361
Distance Traveled
461,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,644
1,329
19
4
2
122,983
0
L
Ix Chel
6,440
1,288
35
7
0
107,963
0
L
Ao Kuang
6,016
1,203
3
1
0
128,339
0
W
Bastet
6,298
1,260
14
3
2
125,444
0
W
Hera
6,511
1,302
32
6
0
102,894
0
W
Baron Samedi
6,256
1,251
19
4
0
100,154
0
W
Hou Yi
6,817
1,363
14
3
1
105,891
0
W
Sobek
6,780
1,356
1
0
0
129,978
0
L
Medusa
5,240
1,048
0
0
0
0
0
L
Skadi
6,498
1,300
32
6
2
102,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role