Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AynnePetrova
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Artio
Artio
Bakunin05
Artio
Level 84
God Stats
3W - 2L
1,523 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
HSILVA
Aphrodite
Level 48
God Stats
1W - 2L
1,110 SR
Queue Stats
15W - 13L
1,468 Elo+
Party 1
Nike
Nike
hiyouitsme__
Nike
Level 145
God Stats
9W - 6L
1,644 SR
Queue Stats
113W - 101L
1,492 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,478 Elo+

VS

Team Averages
Level 150
1,553 SR
1,493 Elo+
Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fraanzzo
Ravana
Level 141
God Stats
33W - 36L
1,523 SR
Queue Stats
122W - 116L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
GuaraCamp
Baron Samedi
Level 173
God Stats
4W - 2L
1,474 SR
Queue Stats
450W - 435L
1,465 Elo+
Solo
Maui
Maui
JulianCruz
Maui
Level 141
God Stats
3W - 5L
1,498 SR
Queue Stats
104W - 103L
1,505 Elo+
Party 2
Artemis
Artemis
KzCoanTFI
Artemis
Level 143
God Stats
7W - 3L
1,768 SR
Queue Stats
93W - 104L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 3 / 3
7,678
640
8,303
8,353
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
AynnePetrova
Nemesis
15
6 / 1 / 4
8,018
668
8,799
10,364
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artio
Bakunin05
Artio
11
3 / 1 / 1
7,395
616
2,914
7,955
5,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
HSILVA
Aphrodite
12
0 / 3 / 2
6,808
567
2,012
5,224
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
1 / 0 / 2
7,470
623
7,028
8,075
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 3 / 0
6,197
516
2,808
10,608
3,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Fraanzzo
Ravana
11
1 / 2 / 2
5,977
498
4,100
5,586
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
GuaraCamp
Baron Samedi
12
4 / 2 / 0
6,961
580
5,161
6,458
2,407
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 2 / 2
6,020
502
3,084
11,412
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
KzCoanTFI
Artemis
11
2 / 5 / 2
6,825
569
4,868
8,784
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
8
8
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
3
1.83
L
Chronos
 
Chronos
0
3
0
0
W
Nemesis
AynnePetrova
Nemesis
6
1
4
8
W
Artio
Bakunin05
Artio
3
1
1
3.5
L
Ravana
Fraanzzo
Ravana
1
2
2
1
L
Baron Samedi
GuaraCamp
Baron Samedi
4
2
0
2
W
Aphrodite
HSILVA
Aphrodite
0
3
2
0.33
L
1
2
2
1
L
Artemis
KzCoanTFI
Artemis
2
5
2
0.6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
20,021
39,971
Taken
42,848
16,636
Mitigated
18,816
17,429
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,303
5,079
0
3,885
8,353
2,530
848
888
7,465
0
59,966
L
Chronos
 
Chronos
2,808
470
0
4,009
10,608
3,292
0
227
10,381
43,783
0
W
Nemesis
AynnePetrova
Nemesis
8,799
3,706
0
3,334
10,364
3,371
0
1,924
8,440
0
57,389
W
Artio
Bakunin05
Artio
2,914
349
182
3,235
7,955
5,402
0
2,263
5,692
12,945
0
L
Ravana
Fraanzzo
Ravana
4,100
1,056
0
556
5,586
2,307
0
386
5,200
0
38,433
L
Baron Samedi
GuaraCamp
Baron Samedi
5,161
140
0
722
6,458
2,407
0
2,036
4,422
42,976
0
W
Aphrodite
HSILVA
Aphrodite
2,012
231
1,410
2,395
5,224
1,482
0
3,301
1,923
43,351
1,377
L
3,084
1,084
228
2,735
11,412
8,032
0
2,256
9,156
26,784
1,055
L
Artemis
KzCoanTFI
Artemis
4,868
2,480
0
1,754
8,784
2,778
0
434
8,350
0
42,258
W
7,028
371
0
2,988
8,075
3,851
0
2,492
5,583
0
48,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
31,980
385
Minions Killed
323
0
Camps Cleared
0
1,302,224
Distance Traveled
1,266,494
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,678
640
91
8
0
241,977
2
L
Chronos
6,197
516
72
6
0
261,141
2
W
Nemesis
8,018
668
85
7
0
299,951
0
W
Artio
7,395
616
15
1
0
279,152
5
L
Ravana
5,977
498
65
5
0
294,630
0
L
Baron Samedi
6,961
580
89
7
0
218,113
3
W
Aphrodite
6,808
567
110
9
0
264,237
2
L
Maui
6,020
502
19
2
0
260,529
5
L
Artemis
6,825
569
78
7
0
232,081
0
W
Nike
7,470
623
84
7
0
216,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role