Player Matchup

Aphrodite
Aphrodite
Silver I
Phantomslayer02
Aphrodite
Silver I
Level 139
God Stats
9W - 1L
1,672 SR
Queue Stats
9W - 2L
1,606 MMR
Party 1
Amaterasu
Amaterasu
Gold V
Smokes94
Amaterasu
Gold V
Level 147
God Stats
9W - 1L
1,645 SR
Queue Stats
10W - 1L
1,653 MMR
Party 1
Ganesha
Ganesha
Silver I
WhiteCharles4
Ganesha
Silver I
Level 93
God Stats
10W - 2L
1,622 SR
Queue Stats
11W - 4L
1,649 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,646 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,646 SR
1,587 MMR
Gilgamesh
Gilgamesh
Gold I
Soldier764
Gilgamesh
Gold I
Level 112
God Stats
15W - 12L
1,656 SR
Queue Stats
81W - 72L
1,588 MMR
Party 2
Heimdallr
Heimdallr
Gold III
YouAllFalseGMs_
Heimdallr
Gold III
Level 146
God Stats
47W - 37L
1,644 SR
Queue Stats
402W - 421L
1,561 MMR
Solo
Hera
Hera
Gold I
v3lo91
Hera
Gold I
Level 129
God Stats
6W - 7L
1,639 SR
Queue Stats
88W - 77L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Phantomslayer02
Aphrodite
19
9 / 1 / 8
12,441
957
10,948
13,636
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Smokes94
Amaterasu
19
13 / 2 / 8
12,990
999
13,456
22,348
22,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
17
0 / 1 / 17
11,055
850
9,777
13,529
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BacchusDiscordiaCerberusNe ZhaOdin

VS

Bans
KuzenboCthulhuBaba YagaGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Soldier764
Gilgamesh
14
1 / 10 / 1
9,389
722
11,501
18,257
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
YouAllFalseGMs_
Heimdallr
17
3 / 4 / 1
12,140
934
13,165
12,110
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
v3lo91
Hera
14
0 / 8 / 2
9,421
725
12,314
10,631
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
4
4
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Phantomslayer02
Aphrodite
9
1
8
13
W
Amaterasu
Smokes94
Amaterasu
13
2
8
8.5
L
Gilgamesh
Soldier764
Gilgamesh
1
10
1
0.15
W
Ganesha
0
1
17
8.5
L
Heimdallr
YouAllFalseGMs_
Heimdallr
3
4
1
0.88
L
Hera
v3lo91
Hera
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
36,980
49,513
Taken
40,998
35,613
Mitigated
20,020
25,179
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Phantomslayer02
Aphrodite
10,948
956
8,189
9,571
13,636
6,635
1,131
4,389
8,900
47,643
0
W
Amaterasu
Smokes94
Amaterasu
13,456
5,379
0
5,728
22,348
22,383
1,459
4,597
17,496
0
38,707
L
Gilgamesh
Soldier764
Gilgamesh
11,501
2,673
0
1,128
18,257
12,426
481
9,484
7,663
0
26,837
W
Ganesha
9,777
494
0
1,691
13,529
6,595
894
3,821
9,473
45,858
1,081
L
Heimdallr
YouAllFalseGMs_
Heimdallr
13,165
5,063
0
1,956
12,110
4,612
1,047
6,272
5,352
0
41,726
L
Hera
v3lo91
Hera
12,314
2,113
0
974
10,631
2,982
143
3,830
6,326
32,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
30,950
197
Minions Killed
145
0
Camps Cleared
0
878,156
Distance Traveled
603,591
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,441
957
99
8
0
254,962
0
W
Amaterasu
12,990
999
78
6
0
346,306
3
L
Gilgamesh
9,389
722
28
2
0
205,404
0
W
Ganesha
11,055
850
20
2
0
276,888
0
L
Heimdallr
12,140
934
61
5
0
201,572
2
L
Hera
9,421
725
56
4
0
196,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role