Player Matchup

Xing Tian
Xing Tian
Allninjaa
Xing Tian
Level 127
God Stats
1W - 3L
1,334 SR
Queue Stats
114W - 112L
1,431 Elo+
Party 3
Neith
Neith
Corillium
Neith
Level 137
God Stats
7W - 1L
1,757 SR
Queue Stats
271W - 137L
1,596 Elo+
Party 1
Anhur
Anhur
D0NK3yK0nG0818
Anhur
Level 117
God Stats
0W - 2L
1,269 SR
Queue Stats
19W - 23L
1,434 Elo+
Solo
Thoth
Thoth
IGetMeatSuck
Thoth
Level 124
God Stats
0W - 2L
1,313 SR
Queue Stats
115W - 114L
1,431 Elo+
Party 3
Hel
Hel
justjustin23
Hel
Level 146
God Stats
1W - 1L
1,835 SR
Queue Stats
278W - 157L
1,571 Elo+
Party 1
Team Averages
Level 130
1,502 SR
1,493 Elo+

VS

Team Averages
Level 131
1,497 SR
1,470 Elo+
Thanatos
Thanatos
DoctorA-ron
Thanatos
Level 139
God Stats
6W - 4L
1,552 SR
Queue Stats
176W - 169L
1,503 Elo+
Party 2
Fenrir
Fenrir
JoBros999
Fenrir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 161L
1,442 Elo+
Party 2
Thoth
Thoth
JonnyCakesss
Thoth
Level 149
God Stats
8W - 11L
1,433 SR
Queue Stats
303W - 293L
1,511 Elo+
Party 2
Yemoja
Yemoja
kiliksenshi
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,242 Elo+
Solo
Achilles
Achilles
vT Accid
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Allninjaa
Xing Tian
8
0 / 1 / 4
5,740
718
2,020
3,816
3,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Corillium
Neith
17
5 / 0 / 5
9,044
1,131
12,443
4,579
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 4
6,021
753
3,075
5,836
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 6
6,678
835
4,059
4,769
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 6
7,957
995
8,175
7,135
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoctorA-ron
Thanatos
13
2 / 2 / 5
7,196
900
5,378
5,444
2,112
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
JoBros999
Fenrir
12
2 / 3 / 6
7,065
883
3,537
7,015
6,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 1 / 5
7,718
965
7,538
5,120
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
12
1 / 3 / 5
6,565
821
1,576
5,424
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
vT Accid
Achilles
14
2 / 1 / 8
7,281
910
5,022
10,571
10,340
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
10
Kills
10
10
Deaths
10
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Allninjaa
Xing Tian
0
1
4
2
L
Neith
Corillium
Neith
5
0
5
7.5
L
0
4
4
0.5
W
Thanatos
DoctorA-ron
Thanatos
2
2
5
2.25
L
1
2
6
2
W
Fenrir
JoBros999
Fenrir
2
3
6
1.67
W
3
1
5
5.5
L
4
3
6
2.33
W
Yemoja
1
3
5
1.17
W
Achilles
vT Accid
Achilles
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,772
Damage
23,051
26,135
Taken
33,574
10,870
Mitigated
22,935
10,928
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Allninjaa
Xing Tian
2,020
99
0
784
3,816
3,190
0
1,534
2,282
2,279
0
L
Neith
Corillium
Neith
12,443
2,254
294
1,444
4,579
1,961
0
1,587
2,992
0
36,407
L
3,075
1,566
201
575
5,836
1,389
0
1,693
4,143
0
4,371
W
Thanatos
DoctorA-ron
Thanatos
5,378
447
752
3,400
5,444
2,112
0
1,777
3,667
0
10,075
L
4,059
222
161
250
4,769
1,543
0
2,843
1,926
6,846
0
W
Fenrir
JoBros999
Fenrir
3,537
218
1,211
1,401
7,015
6,532
0
2,316
4,699
0
6,517
W
7,538
428
283
850
5,120
1,843
0
2,696
2,424
28,733
199
L
8,175
346
4,065
3,154
7,135
2,787
165
3,305
3,830
16,331
1,587
W
Yemoja
1,576
10
2,705
595
5,424
2,108
0
1,634
3,790
3,846
55
W
Achilles
vT Accid
Achilles
5,022
848
217
1,519
10,571
10,340
0
5,337
5,234
2,610
10,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,440
Gold Earned
35,825
93
Minions Killed
91
0
Camps Cleared
0
777,625
Distance Traveled
874,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,740
718
1
0
0
106,045
0
L
Neith
9,044
1,131
56
7
0
193,842
0
L
Anhur
6,021
753
5
1
0
117,027
0
W
Thanatos
7,196
900
13
2
0
173,328
0
L
Thoth
6,678
835
9
1
0
167,441
0
W
Fenrir
7,065
883
10
1
0
183,791
0
W
Thoth
7,718
965
50
6
0
160,576
0
L
Hel
7,957
995
22
3
0
193,270
0
W
Yemoja
6,565
821
6
1
0
160,373
0
W
Achilles
7,281
910
12
2
0
196,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role