Player Matchup

Atlas
Atlas
CDace23
Atlas
Level 144
God Stats
4W - 1L
1,588 SR
Queue Stats
203W - 211L
1,462 Elo+
Party 1
He Bo
He Bo
Daysaun
He Bo
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
JokersGr1n
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
THXHiccup
Ne Zha
Level 147
God Stats
11W - 5L
1,774 SR
Queue Stats
469W - 507L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
rdace13
Sun Wukong
Level 26
God Stats
1W - 1L
1,291 SR
Queue Stats
71W - 71L
1,448 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,468 Elo+

VS

Team Averages
Level 138
1,389 SR
1,441 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aries_OP
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,458 Elo+
Party 3
Ah Puch
Ah Puch
BGTXT
Ah Puch
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
19W - 30L
1,398 Elo+
Party 3
Janus
Janus
UltimateJayX
Janus
Level 143
God Stats
1W - 4L
1,118 SR
Queue Stats
63W - 86L
1,477 Elo+
Party 3
Yu Huang
Yu Huang
pokeruss1
Yu Huang
Level 131
God Stats
0W - 2L
1,324 SR
Queue Stats
20W - 30L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CDace23
Atlas
16
1 / 1 / 13
9,055
906
6,880
15,325
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Daysaun
He Bo
15
7 / 2 / 5
8,665
867
9,379
7,183
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JokersGr1n
Gilgamesh
14
6 / 4 / 11
8,919
892
10,624
12,061
12,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
THXHiccup
Ne Zha
15
7 / 3 / 11
8,997
900
11,332
9,210
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
rdace13
Sun Wukong
13
1 / 2 / 5
7,599
760
4,220
6,328
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 6 / 5
7,396
740
4,391
14,269
16,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Aries_OP
Anhur
14
0 / 4 / 5
7,360
736
3,447
8,255
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
BGTXT
Ah Puch
14
5 / 3 / 3
7,783
778
11,755
7,469
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 7
8,782
878
11,858
7,231
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
pokeruss1
Yu Huang
11
0 / 5 / 6
6,564
656
5,073
8,036
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
22
Kills
10
12
Deaths
22
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
5
0.58
L
Anhur
Aries_OP
Anhur
0
4
5
0.63
L
Ah Puch
BGTXT
Ah Puch
5
3
3
2.17
W
Atlas
CDace23
Atlas
1
1
13
7.5
W
He Bo
Daysaun
He Bo
7
2
5
4.75
W
Gilgamesh
JokersGr1n
Gilgamesh
6
4
11
2.88
W
Ne Zha
THXHiccup
Ne Zha
7
3
11
4.17
L
4
4
7
1.88
L
Yu Huang
pokeruss1
Yu Huang
0
5
6
0.6
W
Sun Wukong
rdace13
Sun Wukong
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
36,524
50,107
Taken
45,260
35,199
Mitigated
29,212
19,373
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,391
1,312
1,920
1,870
14,269
16,731
0
6,118
8,151
7,923
0
L
Anhur
Aries_OP
Anhur
3,447
1,693
0
1,250
8,255
3,429
0
3,560
4,695
0
14,694
L
Ah Puch
BGTXT
Ah Puch
11,755
0
105
1,667
7,469
2,681
0
1,572
5,897
22,190
0
W
Atlas
CDace23
Atlas
6,880
1,488
1,738
7,183
15,325
10,943
269
8,673
5,812
16,236
1,179
W
He Bo
Daysaun
He Bo
9,379
340
1,098
2,647
7,183
2,966
392
5,380
1,461
18,870
570
W
Gilgamesh
JokersGr1n
Gilgamesh
10,624
2,554
681
2,149
12,061
12,694
0
6,548
4,912
0
18,642
W
Ne Zha
THXHiccup
Ne Zha
11,332
1,411
814
2,068
9,210
4,194
54
5,779
2,865
0
25,789
L
11,858
202
496
209
7,231
3,017
0
2,685
4,546
20,443
0
L
Yu Huang
pokeruss1
Yu Huang
5,073
409
141
1,094
8,036
3,354
0
1,907
6,129
8,866
115
W
Sun Wukong
rdace13
Sun Wukong
4,220
221
341
654
6,328
4,402
72
3,814
2,002
0
12,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
37,885
142
Minions Killed
96
0
Camps Cleared
0
982,214
Distance Traveled
877,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,396
740
5
1
0
179,732
0
L
Anhur
7,360
736
30
3
0
162,507
0
L
Ah Puch
7,783
778
20
2
0
168,536
0
W
Atlas
9,055
906
34
3
0
204,089
0
W
He Bo
8,665
867
36
4
0
187,095
0
W
Gilgamesh
8,919
892
35
4
0
193,988
0
W
Ne Zha
8,997
900
17
2
0
187,826
0
L
Janus
8,782
878
34
3
0
213,036
0
L
Yu Huang
6,564
656
7
1
0
153,449
0
W
Sun Wukong
7,599
760
20
2
0
209,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role