Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BarbaricBard
Da Ji
Level 125
God Stats
7W - 8L
1,316 SR
Queue Stats
303W - 339L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
GIVIurkin
Cthulhu
Level 69
God Stats
5W - 4L
1,799 SR
Queue Stats
93W - 89L
1,492 Elo+
Party 3
Mulan
Mulan
ProjectVolts
Mulan
Level 100
God Stats
12W - 11L
1,580 SR
Queue Stats
279W - 285L
1,478 Elo+
Party 1
Skadi
Skadi
TFAJOJO
Skadi
Level 61
God Stats
13W - 13L
1,579 SR
Queue Stats
45W - 43L
1,475 Elo+
Party 3
Team Averages
Level 96
1,555 SR
1,482 Elo+

VS

Team Averages
Level 89
1,587 SR
1,457 Elo+
Sylvanus
Sylvanus
AgaetiBlodhren
Sylvanus
Level 101
God Stats
3W - 3L
1,900 SR
Queue Stats
90W - 86L
1,482 Elo+
Solo
Anubis
Anubis
Ayahuasca96
Anubis
Level 26
God Stats
10W - 8L
1,590 SR
Queue Stats
16W - 16L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 126
God Stats
211W - 185L
1,538 SR
Queue Stats
264W - 237L
1,497 Elo+
Solo
Neith
Neith
Killercapibara
Neith
Level 128
God Stats
89W - 87L
1,502 SR
Queue Stats
965W - 921L
1,455 Elo+
Solo
Achilles
Achilles
SRitodeBrazer
Achilles
Level 65
God Stats
6W - 10L
1,404 SR
Queue Stats
21W - 19L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 1
7,044
542
2,513
5,691
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 7
7,174
552
6,157
11,480
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
GIVIurkin
Cthulhu
12
2 / 0 / 2
7,040
542
6,769
7,262
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 2 / 1
8,351
642
8,505
12,492
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
TFAJOJO
Skadi
12
1 / 1 / 2
5,997
461
5,306
7,070
2,047
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 1
5,943
457
3,214
11,140
6,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
1 / 5 / 1
5,704
439
5,826
7,150
2,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Cucetiane
Nu Wa
11
1 / 0 / 0
5,660
435
6,316
4,858
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 0
6,744
519
2,790
6,223
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
SRitodeBrazer
Achilles
8
2 / 6 / 1
5,959
458
5,019
10,596
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
1
2.5
L
Sylvanus
0
2
1
0.25
L
Anubis
1
5
1
0.3
W
3
2
7
3.25
L
Nu Wa
Cucetiane
Nu Wa
1
0
0
1
W
Cthulhu
GIVIurkin
Cthulhu
2
0
2
3
L
1
2
0
0.5
W
7
2
1
3.75
L
Achilles
SRitodeBrazer
Achilles
2
6
1
0.42
W
Skadi
TFAJOJO
Skadi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
23,165
43,995
Taken
39,967
17,219
Mitigated
20,407
18,694
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,513
183
2,078
4,825
5,691
1,650
548
994
4,645
43,001
0
L
Sylvanus
3,214
1,012
1,947
4,534
11,140
6,803
0
3,945
7,195
23,832
0
L
Anubis
5,826
145
0
2,120
7,150
2,929
0
864
6,286
33,791
1,651
W
6,157
1,018
0
1,294
11,480
4,174
0
2,468
8,892
0
54,574
L
Nu Wa
Cucetiane
Nu Wa
6,316
2,210
0
962
4,858
1,554
0
2,226
2,632
35,385
954
W
Cthulhu
GIVIurkin
Cthulhu
6,769
543
549
1,399
7,262
3,131
0
4,003
2,892
46,038
766
L
2,790
559
0
2,309
6,223
1,920
0
1,983
4,240
0
52,181
W
8,505
1,277
0
5,824
12,492
6,217
0
2,570
9,506
0
57,525
L
Achilles
SRitodeBrazer
Achilles
5,019
1,422
0
1,744
10,596
7,201
0
264
10,332
0
22,449
W
Skadi
TFAJOJO
Skadi
5,306
2,121
0
2,725
7,070
2,047
26
4,391
2,443
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
30,010
433
Minions Killed
289
0
Camps Cleared
0
1,266,335
Distance Traveled
1,119,250
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,044
542
86
7
0
260,390
4
L
Sylvanus
5,943
457
32
2
0
230,819
1
L
Anubis
5,704
439
58
4
0
191,033
0
W
Da Ji
7,174
552
93
7
0
283,917
2
L
Nu Wa
5,660
435
54
4
0
252,510
6
W
Cthulhu
7,040
542
66
5
0
257,785
0
L
Neith
6,744
519
97
7
0
240,538
0
W
Mulan
8,351
642
104
8
0
237,566
2
L
Achilles
5,959
458
48
4
0
204,350
0
W
Skadi
5,997
461
84
6
0
226,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role