Player Matchup

Ares
Ares
HatiChasingMáni
Ares
Level 103
God Stats
2W - 1L
1,693 SR
Queue Stats
68W - 47L
1,604 Elo+
Party 1
Mercury
Mercury
LordSheepBoi
Mercury
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,531 Elo+
Solo
Da Ji
Da Ji
PlayerCrAz
Da Ji
Level 149
God Stats
0W - 3L
1,668 SR
Queue Stats
80W - 61L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
SkölChasingSol
Ah Puch
Level 128
God Stats
0W - 1L
1,316 SR
Queue Stats
22W - 20L
1,569 Elo+
Party 1
Hades
Hades
aveirobryan2
Hades
Level 45
God Stats
1W - 2L
1,172 SR
Queue Stats
117W - 128L
1,511 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,559 Elo+

VS

Team Averages
Level 119
1,522 SR
1,496 Elo+
Nu Wa
Nu Wa
Alucemial
Nu Wa
Level 102
God Stats
9W - 6L
1,608 SR
Queue Stats
527W - 533L
1,503 Elo+
Solo
Xing Tian
Xing Tian
D3Jack__
Xing Tian
Level 99
God Stats
1W - 1L
1,241 SR
Queue Stats
25W - 29L
1,493 Elo+
Party 2
Neith
Neith
Santinavi
Neith
Level 129
God Stats
1W - 1L
1,344 SR
Queue Stats
201W - 198L
1,554 Elo+
Solo
Atlas
Atlas
TheManW-oFear
Atlas
Level 141
God Stats
4W - 0L
1,732 SR
Queue Stats
23W - 30L
1,448 Elo+
Party 2
Nox
Nox
rush391
Nox
Level 126
God Stats
2W - 0L
1,684 SR
Queue Stats
145W - 146L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,519
815
5,002
10,119
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
LordSheepBoi
Mercury
10
0 / 6 / 3
6,039
755
1,848
7,015
2,459
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Da Ji
11
3 / 4 / 1
6,592
824
6,256
7,123
2,897
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 4
7,711
964
10,520
7,824
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
6,606
826
4,080
8,417
4,814
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alucemial
Nu Wa
14
2 / 1 / 14
7,769
971
7,494
4,037
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
D3Jack__
Xing Tian
14
4 / 2 / 16
7,912
989
5,731
10,812
9,331
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Santinavi
Neith
16
7 / 1 / 12
9,094
1,137
12,029
7,325
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
3 / 1 / 15
7,804
976
6,181
8,414
6,906
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
14
5 / 2 / 13
8,057
1,007
4,275
5,239
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
5
Kills
21
21
Deaths
7
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alucemial
Nu Wa
2
1
14
9
W
Xing Tian
D3Jack__
Xing Tian
4
2
16
6
L
0
4
4
0.5
L
Mercury
LordSheepBoi
Mercury
0
6
3
0.25
L
Da Ji
3
4
1
0.88
W
Neith
Santinavi
Neith
7
1
12
13
L
2
3
4
1.33
W
3
1
15
10.5
L
0
4
2
0.25
W
Nox
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
35,710
40,498
Taken
35,827
22,843
Mitigated
23,050
9,210
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alucemial
Nu Wa
7,494
2,393
473
142
4,037
1,567
1,290
2,604
1,433
22,169
0
W
Xing Tian
D3Jack__
Xing Tian
5,731
57
2,224
2,699
10,812
9,331
116
5,716
5,096
7,335
485
L
5,002
261
451
1,293
10,119
9,843
0
6,119
4,000
6,788
0
L
Mercury
LordSheepBoi
Mercury
1,848
0
0
475
7,015
2,459
0
3,529
3,486
0
6,587
L
Da Ji
6,256
1,119
780
566
7,123
2,897
0
3,318
3,805
0
12,446
W
Neith
Santinavi
Neith
12,029
2,224
848
2,696
7,325
3,190
1,278
4,458
2,867
0
25,978
L
10,520
150
0
2,647
7,824
2,830
0
4,616
3,208
29,042
215
W
6,181
1,808
814
1,798
8,414
6,906
135
4,338
4,076
14,372
285
L
4,080
176
511
2,487
8,417
4,814
0
5,505
2,912
16,208
0
W
Nox
4,275
442
742
1,159
5,239
2,056
201
2,361
2,878
8,988
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
40,636
96
Minions Killed
120
0
Camps Cleared
0
769,533
Distance Traveled
834,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,769
971
31
4
0
149,891
0
W
Xing Tian
7,912
989
6
1
0
186,427
0
L
Ares
6,519
815
6
1
0
159,875
0
L
Mercury
6,039
755
9
1
0
146,816
0
L
Da Ji
6,592
824
10
1
0
136,857
0
W
Neith
9,094
1,137
34
4
0
160,753
0
L
Ah Puch
7,711
964
39
5
0
176,238
0
W
Atlas
7,804
976
29
4
0
176,253
0
L
Hades
6,606
826
32
4
0
149,747
0
W
Nox
8,057
1,007
20
3
0
161,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role