Player Matchup

Ne Zha
Ne Zha
CurtCrown11
Ne Zha
Level 143
God Stats
2W - 1L
1,157 SR
Queue Stats
30W - 28L
1,507 Elo+
Party 1
Anubis
Anubis
Erikus-Prime
Anubis
Level 80
God Stats
6W - 5L
1,607 SR
Queue Stats
263W - 259L
1,503 Elo+
Solo
Discordia
Discordia
Gr9em st72
Discordia
Level 160
God Stats
20W - 14L
1,459 SR
Queue Stats
55W - 49L
1,442 Elo+
Party 1
Charybdis
Charybdis
Lanren1234
Charybdis
Level 132
God Stats
6W - 1L
1,714 SR
Queue Stats
85W - 55L
1,534 Elo+
Solo
Fenrir
Fenrir
TathataHY
Fenrir
Level 78
God Stats
266W - 295L
1,439 SR
Queue Stats
448W - 449L
1,418 Elo+
Solo
Team Averages
Level 119
1,475 SR
1,481 Elo+

VS

Team Averages
Level 64
1,537 SR
1,425 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Blacksollus
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 2
Artio
Artio
FRANKDAS41
Artio
Level 35
God Stats
19W - 17L
1,664 SR
Queue Stats
216W - 250L
1,502 Elo+
Party 2
Vulcan
Vulcan
Strikefreedom28
Vulcan
Level 107
God Stats
11W - 11L
1,589 SR
Queue Stats
133W - 122L
1,487 Elo+
Solo
Danzaburou
Danzaburou
wolberine19
Danzaburou
Level 28
God Stats
1W - 5L
1,434 SR
Queue Stats
13W - 33L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 1 / 9
9,306
1,329
10,644
5,603
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
15
3 / 3 / 13
8,897
1,271
8,512
6,179
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Gr9em st72
Discordia
14
1 / 2 / 13
8,316
1,188
8,484
4,279
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lanren1234
Charybdis
14
5 / 0 / 9
9,690
1,384
9,571
4,056
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TathataHY
Fenrir
13
5 / 1 / 4
8,484
1,212
5,693
7,560
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

337

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 1 / 2
8,057
1,151
5,589
6,340
1,965
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Blacksollus
Thanatos
12
0 / 6 / 2
7,010
1,001
1,423
4,915
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
13
3 / 5 / 3
8,662
1,237
6,081
15,430
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 1
7,265
1,038
5,114
6,315
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
wolberine19
Danzaburou
13
2 / 5 / 2
8,317
1,188
5,292
13,972
4,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
20
Kills
7
7
Deaths
20
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
2
3
L
Thanatos
Blacksollus
Thanatos
0
6
2
0.17
W
Ne Zha
6
1
9
10.5
W
Anubis
3
3
13
3.17
L
Artio
3
5
3
0.9
W
Discordia
Gr9em st72
Discordia
1
2
13
3.75
W
Charybdis
Lanren1234
Charybdis
5
0
9
9.5
L
0
3
1
0.17
W
Fenrir
TathataHY
Fenrir
5
1
4
7
L
Danzaburou
wolberine19
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
23,499
27,677
Taken
46,972
10,693
Mitigated
24,513
5,627
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,589
234
0
270
6,340
1,965
0
2,484
3,604
18,658
795
L
Thanatos
Blacksollus
Thanatos
1,423
629
0
354
4,915
950
0
2,240
2,605
0
2,595
W
Ne Zha
10,644
2,499
0
1,192
5,603
1,997
0
2,794
2,299
0
28,075
W
Anubis
8,512
90
0
338
6,179
3,474
0
3,760
2,419
15,754
266
L
Artio
6,081
496
389
2,481
15,430
15,059
0
4,511
10,607
16,632
123
W
Discordia
Gr9em st72
Discordia
8,484
759
0
0
4,279
1,334
0
2,696
1,583
18,761
507
W
Charybdis
Lanren1234
Charybdis
9,571
4,369
0
1,235
4,056
1,432
0
2,274
1,782
0
36,155
L
5,114
47
0
0
6,315
2,007
0
2,042
4,149
18,178
0
W
Fenrir
TathataHY
Fenrir
5,693
1,173
0
2,862
7,560
2,456
0
4,808
2,752
0
7,234
L
Danzaburou
wolberine19
Danzaburou
5,292
2,032
0
1,366
13,972
4,532
0
4,305
9,435
0
20,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
39,311
169
Minions Killed
124
9
Camps Cleared
2
722,736
Distance Traveled
612,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,057
1,151
45
6
0
143,365
0
L
Thanatos
7,010
1,001
6
1
1
63,444
0
W
Ne Zha
9,306
1,329
38
5
1
167,254
0
W
Anubis
8,897
1,271
28
4
0
117,531
0
L
Artio
8,662
1,237
23
3
0
121,949
0
W
Discordia
8,316
1,188
33
5
2
145,620
0
W
Charybdis
9,690
1,384
68
10
6
140,038
0
L
Vulcan
7,265
1,038
18
3
1
147,184
0
W
Fenrir
8,484
1,212
2
0
0
152,293
0
L
Danzaburou
8,317
1,188
32
5
0
136,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role