Player Matchup

Kali
Kali
BTPaladin
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 150L
1,487 Elo+
Party 2
Nut
Nut
CiakilledJFK203
Nut
Level 48
God Stats
8W - 9L
1,505 SR
Queue Stats
81W - 91L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
Supreme_Carti-
Ix Chel
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 45L
1,562 Elo+
Solo
Sylvanus
Sylvanus
m1lkyyw4y
Sylvanus
Level 148
God Stats
20W - 19L
1,498 SR
Queue Stats
278W - 255L
1,511 Elo+
Solo
Cthulhu
Cthulhu
p333q
Cthulhu
Level 114
God Stats
19W - 18L
1,516 SR
Queue Stats
72W - 102L
1,427 Elo+
Party 2
Team Averages
Level 103
1,504 SR
1,493 Elo+

VS

Team Averages
Level 106
1,592 SR
1,445 Elo+
Bellona
Bellona
FFearTaPanda
Bellona
Level 87
God Stats
6W - 4L
1,511 SR
Queue Stats
122W - 116L
1,423 Elo+
Party 1
Arachne
Arachne
FenrawrXD
Arachne
Level 120
God Stats
0W - 2L
1,745 SR
Queue Stats
115W - 106L
1,422 Elo+
Party 1
Surtr
Surtr
MackMej
Surtr
Level 88
God Stats
49W - 41L
1,558 SR
Queue Stats
258W - 246L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
SolidTester2360
Baron Samedi
Level 95
God Stats
4W - 9L
1,374 SR
Queue Stats
20W - 30L
1,376 Elo+
Solo
Sobek
Sobek
Tempest King327
Sobek
Level 142
God Stats
1W - 1L
1,771 SR
Queue Stats
100W - 93L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 0 / 0
3,497
699
1,256
3,539
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
1 / 1 / 0
3,450
690
1,736
2,902
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
4,127
825
2,170
2,615
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
m1lkyyw4y
Sylvanus
8
1 / 0 / 0
4,675
935
869
1,611
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
p333q
Cthulhu
6
1 / 1 / 1
3,648
730
3,850
3,808
1,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FFearTaPanda
Bellona
5
0 / 2 / 2
3,152
630
1,300
3,738
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
FenrawrXD
Arachne
6
1 / 0 / 0
3,289
658
1,386
2,627
708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
MackMej
Surtr
3
0 / 1 / 0
2,760
552
110
1,746
433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
SolidTester2360
Baron Samedi
6
0 / 1 / 1
3,157
631
1,310
2,617
791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
2 / 0 / 0
3,761
752
2,211
5,651
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
0
0
0
0
W
1
1
0
1
L
Bellona
FFearTaPanda
Bellona
0
2
2
0.5
L
Arachne
FenrawrXD
Arachne
1
0
0
1
L
Surtr
MackMej
Surtr
0
1
0
0
L
Baron Samedi
SolidTester2360
Baron Samedi
0
1
1
0.5
W
1
1
0
1
L
2
0
0
2
W
Sylvanus
m1lkyyw4y
Sylvanus
1
0
0
1
W
Cthulhu
p333q
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,881
Damage
6,317
14,475
Taken
16,379
4,773
Mitigated
7,398
5,296
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
1,256
634
0
692
3,539
1,104
0
349
3,190
0
16,352
W
1,736
939
0
490
2,902
681
0
796
2,106
0
13,824
L
Bellona
FFearTaPanda
Bellona
1,300
282
0
431
3,738
1,540
0
1,493
2,245
0
10,782
L
Arachne
FenrawrXD
Arachne
1,386
1,113
0
811
2,627
708
0
659
1,872
0
9,414
L
Surtr
MackMej
Surtr
110
9
0
730
1,746
433
0
763
983
139
4,870
L
Baron Samedi
SolidTester2360
Baron Samedi
1,310
0
38
460
2,617
791
0
1,461
974
12,140
0
W
2,170
283
153
1,411
2,615
687
0
1,219
1,396
19,700
145
L
2,211
187
0
2,757
5,651
3,926
0
2,009
3,642
8,652
2,015
W
Sylvanus
m1lkyyw4y
Sylvanus
869
477
0
566
1,611
649
429
0
1,611
19,364
8,540
W
Cthulhu
p333q
Cthulhu
3,850
522
270
1,714
3,808
1,652
0
1,068
2,740
15,542
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,397
Gold Earned
16,119
170
Minions Killed
80
0
Camps Cleared
0
529,511
Distance Traveled
475,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,497
699
35
7
0
135,433
0
W
Nut
3,450
690
18
4
0
100,685
0
L
Bellona
3,152
630
18
4
0
110,621
0
L
Arachne
3,289
658
25
5
0
131,658
0
L
Surtr
2,760
552
10
2
0
33,132
0
L
Baron Samedi
3,157
631
13
3
0
95,827
0
W
Ix Chel
4,127
825
51
10
0
101,800
0
L
Sobek
3,761
752
14
3
0
104,108
0
W
Sylvanus
4,675
935
47
9
0
63,895
0
W
Cthulhu
3,648
730
19
4
0
127,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role