Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
EmbERs7481
Maman Brigitte
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 162L
1,456 Elo+
Party 1
Ravana
Ravana
ReadnRainJoe
Ravana
Level 124
God Stats
2W - 9L
1,345 SR
Queue Stats
1,281W - 1,282L
1,363 Elo+
Solo
Maui
Maui
RealHuntman97
Maui
Level 82
God Stats
4W - 2L
1,557 SR
Queue Stats
130W - 104L
1,478 Elo+
Party 1
Vamana
Vamana
xKolbmister
Vamana
Level 108
God Stats
0W - 1L
1,412 SR
Queue Stats
28W - 43L
1,383 Elo+
Party 1
Team Averages
Level 99
1,463 SR
1,436 Elo+

VS

Team Averages
Level 82
1,502 SR
1,466 Elo+
Ne Zha
Ne Zha
Dabba Dustin
Ne Zha
Level 161
God Stats
10W - 4L
1,627 SR
Queue Stats
175W - 200L
1,466 Elo+
Party 2
Chaac
Chaac
Ekomsin
Chaac
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 119L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Forsyth19
Cu Chulainn
Level 66
God Stats
2W - 3L
1,402 SR
Queue Stats
134W - 167L
1,465 Elo+
Party 2
Zeus
Zeus
HissMirage_TV
Zeus
Level 51
God Stats
2W - 5L
1,362 SR
Queue Stats
239W - 247L
1,458 Elo+
Solo
Bacchus
Bacchus
XXSnipingxWolfXX
Bacchus
Level 67
God Stats
1W - 1L
1,620 SR
Queue Stats
43W - 43L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 11
5,871
839
4,854
12,393
6,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
EmbERs7481
Maman Brigitte
11
1 / 5 / 6
5,651
807
2,755
5,569
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
1
0 / 0 / 0
1,800
257
0
0
0
13
4 / 3 / 8
7,321
1,046
4,280
9,616
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
13
6 / 2 / 5
6,942
992
5,575
7,413
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 2 / 5
7,507
1,072
7,066
4,482
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Ekomsin
Chaac
12
1 / 3 / 8
6,631
947
5,630
7,038
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Forsyth19
Cu Chulainn
11
3 / 3 / 5
6,747
964
6,267
7,951
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 9
7,918
1,131
7,746
2,734
717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 7
7,478
1,068
5,572
9,895
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
11
Kills
13
13
Deaths
12
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
11
1.83
W
Ne Zha
4
2
5
3.25
W
Chaac
Ekomsin
Chaac
1
3
8
1.67
L
Maman Brigitte
EmbERs7481
Maman Brigitte
1
5
6
0.8
W
Cu Chulainn
Forsyth19
Cu Chulainn
3
3
5
1.83
W
2
1
9
6.5
L
Ravana
0
0
0
0
L
4
3
8
2.67
W
3
3
7
2.17
L
Vamana
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
32,281
34,991
Taken
32,100
21,443
Mitigated
25,289
11,133
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,854
738
605
4,681
12,393
6,937
0
5,556
6,660
11,290
237
W
Ne Zha
7,066
355
418
1,248
4,482
1,531
315
1,753
2,656
0
19,954
W
Chaac
Ekomsin
Chaac
5,630
266
132
754
7,038
6,727
0
1,941
4,999
0
9,485
L
Maman Brigitte
EmbERs7481
Maman Brigitte
2,755
117
529
0
5,569
2,112
0
2,195
3,335
5,255
0
W
Cu Chulainn
Forsyth19
Cu Chulainn
6,267
475
0
696
7,951
5,518
0
2,586
5,211
0
7,665
W
7,746
1,328
337
230
2,734
717
390
977
1,714
20,717
344
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
4,280
488
757
2,307
9,616
7,063
0
3,282
6,076
11,102
0
W
5,572
441
720
2,084
9,895
10,796
59
4,501
5,161
8,129
0
L
Vamana
5,575
1,297
547
1,707
7,413
5,331
0
2,201
5,099
0
11,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
36,281
49
Minions Killed
69
0
Camps Cleared
0
548,966
Distance Traveled
733,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,871
839
1
0
0
139,366
0
W
Ne Zha
7,507
1,072
20
3
0
169,219
0
W
Chaac
6,631
947
14
2
0
140,171
0
L
Maman Brigitte
5,651
807
10
1
0
115,545
0
W
Cu Chulainn
6,747
964
2
0
0
140,202
0
W
Zeus
7,918
1,131
26
4
0
144,127
0
L
Ravana
1,800
257
0
0
0
0
0
L
Maui
7,321
1,046
18
3
0
142,385
0
W
Bacchus
7,478
1,068
7
1
0
139,794
0
L
Vamana
6,942
992
20
3
0
151,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role