Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cabester99
Kukulkan
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
285W - 299L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
FaintFawn270720
Zhong Kui
Level 155
God Stats
2W - 0L
1,363 SR
Queue Stats
81W - 71L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Nauturalis
Sun Wukong
Level 156
God Stats
7W - 7L
1,451 SR
Queue Stats
625W - 642L
1,529 Elo+
Solo
Bastet
Bastet
itzadoozi
Bastet
Level 178
God Stats
7W - 5L
1,383 SR
Queue Stats
399W - 418L
1,476 Elo+
Solo
Team Averages
Level 160
1,397 SR
1,523 Elo+

VS

Team Averages
Level 128
1,575 SR
1,567 Elo+
Nu Wa
Nu Wa
EGonce
Nu Wa
Level 67
God Stats
1W - 3L
1,478 SR
Queue Stats
127W - 136L
1,479 Elo+
Solo
Hachiman
Hachiman
For My Squad
Hachiman
Level 106
God Stats
2W - 3L
1,544 SR
Queue Stats
96W - 110L
1,476 Elo+
Solo
Osiris
Osiris
Opower77
Osiris
Level 153
God Stats
7W - 4L
1,665 SR
Queue Stats
321W - 332L
1,549 Elo+
Party 1
Pele
Pele
Tenryu2230
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 432L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
longlivedaking
Guan Yu
Level 157
God Stats
3W - 2L
1,689 SR
Queue Stats
595W - 395L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 3
5,915
1,183
334
3,911
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Cabester99
Kukulkan
12
1 / 0 / 5
6,354
1,271
2,272
2,904
1,020
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
FaintFawn270720
Zhong Kui
12
3 / 1 / 3
6,526
1,305
2,173
4,167
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Nauturalis
Sun Wukong
10
1 / 1 / 4
5,874
1,175
1,784
3,695
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
itzadoozi
Bastet
11
1 / 0 / 5
6,244
1,249
4,055
2,746
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EGonce
Nu Wa
7
0 / 1 / 1
4,626
925
1,224
1,459
419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
For My Squad
Hachiman
11
1 / 1 / 1
5,025
1,005
4,286
2,212
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
Opower77
Osiris
9
0 / 3 / 0
4,553
911
2,366
6,112
6,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,617
923
799
1,908
704
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 1
1,386
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
3
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
3
1.5
W
Kukulkan
Cabester99
Kukulkan
1
0
5
3.5
L
Nu Wa
EGonce
Nu Wa
0
1
1
0.5
W
Zhong Kui
FaintFawn270720
Zhong Kui
3
1
3
4.5
L
Hachiman
For My Squad
Hachiman
1
1
1
1.5
W
Sun Wukong
Nauturalis
Sun Wukong
1
1
4
3
L
Osiris
Opower77
Osiris
0
3
0
0
L
0
1
0
0
W
Bastet
itzadoozi
Bastet
1
0
5
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,618
Damage
8,675
17,423
Taken
11,691
8,723
Mitigated
7,998
7,434
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
334
84
1,916
815
3,911
2,149
827
103
3,774
3,640
112
W
Kukulkan
Cabester99
Kukulkan
2,272
406
59
308
2,904
1,020
1,166
627
2,277
12,730
0
L
Nu Wa
EGonce
Nu Wa
1,224
98
0
0
1,459
419
0
792
625
5,084
0
W
Zhong Kui
FaintFawn270720
Zhong Kui
2,173
70
865
1,377
4,167
2,615
43
206
3,825
9,639
908
L
Hachiman
For My Squad
Hachiman
4,286
1,709
0
440
2,212
578
0
492
1,680
0
10,515
W
Sun Wukong
Nauturalis
Sun Wukong
1,784
125
823
814
3,695
1,958
1,419
143
3,516
0
6,517
L
Osiris
Opower77
Osiris
2,366
316
0
920
6,112
6,297
0
2,651
3,342
0
5,522
L
799
0
444
575
1,908
704
0
451
1,337
0
2,716
W
Bastet
itzadoozi
Bastet
4,055
368
0
457
2,746
981
386
145
2,601
0
6,463
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
20,207
69
Minions Killed
33
0
Camps Cleared
0
501,657
Distance Traveled
286,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,915
1,183
11
2
0
82,049
0
W
Kukulkan
6,354
1,271
27
5
0
104,961
0
L
Nu Wa
4,626
925
5
1
0
42,148
0
W
Zhong Kui
6,526
1,305
24
5
0
91,440
0
L
Hachiman
5,025
1,005
15
3
0
83,597
0
W
Sun Wukong
5,874
1,175
5
1
0
100,439
0
L
Osiris
4,553
911
3
1
0
105,153
0
L
Pele
4,617
923
10
2
0
55,104
0
W
Bastet
6,244
1,249
2
0
0
122,768
0
L
Guan Yu
1,386
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role