Player Matchup

Ah Puch
Ah Puch
Lumpytoad
Ah Puch
Level 125
God Stats
11W - 8L
1,472 SR
Queue Stats
14W - 18L
1,401 Elo+
Solo
Bellona
Bellona
ParadoxPrime
Bellona
Level 148
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
TbotTheRobot
Fenrir
Level 143
God Stats
21W - 12L
1,654 SR
Queue Stats
263W - 224L
1,554 Elo+
Party 1
Ymir
Ymir
Zerattull
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Rama
Rama
smastersx
Rama
Level 155
God Stats
43W - 28L
1,660 SR
Queue Stats
311W - 283L
1,559 Elo+
Party 1
Team Averages
Level 135
1,593 SR
1,503 Elo+

VS

Team Averages
Level 117
1,454 SR
1,553 Elo+
Janus
Janus
Jandroĭd
Janus
Level 100
God Stats
103W - 115L
1,504 SR
Queue Stats
108W - 121L
1,458 Elo+
Solo
Ganesha
Ganesha
Joyuss
Ganesha
Level 127
God Stats
9W - 12L
1,495 SR
Queue Stats
575W - 577L
1,483 Elo+
Solo
Cliodhna
Cliodhna
LostBottom
Cliodhna
Level 87
God Stats
43W - 27L
1,650 SR
Queue Stats
98W - 73L
1,561 Elo+
Solo
Skadi
Skadi
SoldatGAY
Skadi
Level 129
God Stats
2W - 2L
1,321 SR
Queue Stats
106W - 59L
1,641 Elo+
Party 3
Surtr
Surtr
cykameme
Surtr
Level 144
God Stats
1W - 9L
1,299 SR
Queue Stats
93W - 64L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lumpytoad
Ah Puch
12
1 / 2 / 1
6,321
632
5,513
5,851
1,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ParadoxPrime
Bellona
10
2 / 0 / 1
5,905
591
3,796
6,533
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fenrir
11
3 / 2 / 1
5,755
576
1,826
5,715
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
0 / 0 / 3
5,685
569
945
3,838
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
10
2 / 0 / 2
5,430
543
1,615
4,462
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jandroĭd
Janus
2
0 / 1 / 0
3,404
340
0
580
67
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
Joyuss
Ganesha
9
0 / 1 / 0
4,619
462
1,149
4,423
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
LostBottom
Cliodhna
11
1 / 2 / 2
5,553
555
3,847
7,962
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
SoldatGAY
Skadi
11
3 / 1 / 0
6,009
601
3,819
5,808
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
cykameme
Surtr
10
0 / 3 / 0
5,244
524
4,032
6,131
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Jandroĭd
Janus
0
1
0
0
L
Ganesha
Joyuss
Ganesha
0
1
0
0
L
Cliodhna
LostBottom
Cliodhna
1
2
2
1
W
Ah Puch
Lumpytoad
Ah Puch
1
2
1
0.75
W
Bellona
ParadoxPrime
Bellona
2
0
1
2.5
L
Skadi
SoldatGAY
Skadi
3
1
0
3
W
Fenrir
3
2
1
1.75
W
Ymir
0
0
3
1.5
L
Surtr
cykameme
Surtr
0
3
0
0
W
Rama
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
12,847
26,399
Taken
24,904
10,777
Mitigated
8,490
10,037
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Jandroĭd
Janus
0
0
0
0
580
67
0
0
580
2,106
0
L
Ganesha
Joyuss
Ganesha
1,149
0
0
839
4,423
2,173
0
1,136
3,287
19,720
0
L
Cliodhna
LostBottom
Cliodhna
3,847
582
0
4,310
7,962
2,301
0
2,010
5,952
0
41,068
W
Ah Puch
Lumpytoad
Ah Puch
5,513
72
0
2,292
5,851
1,649
0
196
5,655
54,445
0
W
Bellona
ParadoxPrime
Bellona
3,796
880
0
1,458
6,533
4,217
0
259
6,274
0
34,955
L
Skadi
SoldatGAY
Skadi
3,819
1,401
0
516
5,808
1,518
0
3,259
2,549
0
40,866
W
Fenrir
1,826
346
0
3,225
5,715
1,839
0
400
5,315
0
34,190
W
Ymir
945
417
0
1,254
3,838
1,862
190
304
3,534
10,238
1,755
L
Surtr
cykameme
Surtr
4,032
1,592
0
1,989
6,131
2,431
0
0
5,637
600
31,244
W
Rama
1,615
878
0
1,808
4,462
1,210
0
249
4,213
0
37,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
24,829
315
Minions Killed
240
0
Camps Cleared
0
1,013,930
Distance Traveled
838,543
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,404
340
1
0
0
18,180
0
L
Ganesha
4,619
462
18
2
0
197,963
4
L
Cliodhna
5,553
555
78
8
0
240,832
0
W
Ah Puch
6,321
632
93
9
0
216,213
0
W
Bellona
5,905
591
69
7
0
207,352
0
L
Skadi
6,009
601
89
9
0
199,172
0
W
Fenrir
5,755
576
56
6
0
220,155
0
W
Ymir
5,685
569
24
2
0
186,870
0
L
Surtr
5,244
524
54
5
0
182,396
4
W
Rama
5,430
543
73
7
0
183,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role