Player Matchup

Izanami
Izanami
CPaLlama
Izanami
Level 26
God Stats
2W - 3L
1,662 SR
Queue Stats
3W - 10L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
CobaltCloud01
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
D4rkAquafina23
Aphrodite
Level 50
God Stats
2W - 1L
1,843 SR
Queue Stats
48W - 70L
1,357 Elo+
Party 1
Shiva
Shiva
Gangrene360
Shiva
Level 167
God Stats
30W - 32L
1,595 SR
Queue Stats
782W - 832L
1,461 Elo+
Solo
Da Ji
Da Ji
SimpMelon
Da Ji
Level 101
God Stats
4W - 9L
1,342 SR
Queue Stats
56W - 55L
1,401 Elo+
Party 2
Team Averages
Level 71
1,588 SR
1,365 Elo+

VS

Team Averages
Level 80
1,547 SR
1,430 Elo+
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IceTypeZero
Vulcan
Level 84
God Stats
75W - 58L
1,609 SR
Queue Stats
247W - 243L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Mesogood69
Cthulhu
Level 38
God Stats
1W - 2L
1,258 SR
Queue Stats
3W - 6L
1,241 Elo+
Solo
Thor
Thor
Sir-GotEm17
Thor
Level 108
God Stats
23W - 19L
1,588 SR
Queue Stats
277W - 294L
1,467 Elo+
Solo
Nu Wa
Nu Wa
yziloid
Nu Wa
Level 105
God Stats
4W - 0L
1,781 SR
Queue Stats
4W - 3L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CPaLlama
Izanami
12
0 / 3 / 1
7,174
1,025
2,312
8,566
2,734
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
12
0 / 6 / 2
7,208
1,030
4,870
14,546
12,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
D4rkAquafina23
Aphrodite
12
0 / 5 / 1
7,147
1,021
1,535
8,084
4,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 0
6,591
942
1,795
2,843
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
SimpMelon
Da Ji
12
2 / 8 / 0
7,533
1,076
4,858
10,933
5,122
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

211

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 0 / 19
8,504
1,215
4,436
1,888
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
0 / 1 / 12
7,918
1,131
12,098
2,530
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mesogood69
Cthulhu
14
3 / 0 / 16
8,302
1,186
7,886
3,519
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
12 / 0 / 11
10,304
1,472
9,448
5,510
2,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nu Wa
yziloid
Nu Wa
14
6 / 1 / 15
8,664
1,238
6,827
3,911
1,203
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
96
2
Kills
23
23
Deaths
2
4
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
19
11.5
L
Izanami
CPaLlama
Izanami
0
3
1
0.17
L
Cthulhu
0
6
2
0.17
L
Aphrodite
D4rkAquafina23
Aphrodite
0
5
1
0.1
L
0
1
0
0
W
Vulcan
0
1
12
6
W
Cthulhu
Mesogood69
Cthulhu
3
0
16
11
L
Da Ji
SimpMelon
Da Ji
2
8
0
0.25
W
12
0
11
17.5
W
Nu Wa
yziloid
Nu Wa
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
40,695
44,972
Taken
17,358
26,242
Mitigated
8,415
4,418
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,436
318
0
507
1,888
609
0
140
1,748
16,292
0
L
Izanami
CPaLlama
Izanami
2,312
1,642
0
276
8,566
2,734
0
6,800
1,453
0
30,476
L
Cthulhu
4,870
202
206
119
14,546
12,707
0
10,063
3,842
16,368
0
L
Aphrodite
D4rkAquafina23
Aphrodite
1,535
268
1,744
1,925
8,084
4,151
0
6,013
1,778
19,546
0
L
1,795
0
0
148
2,843
1,528
0
1,686
1,040
0
5,139
W
Vulcan
12,098
178
0
454
2,530
957
0
1,089
1,441
37,825
506
W
Cthulhu
Mesogood69
Cthulhu
7,886
282
295
385
3,519
2,921
0
1,670
1,849
11,223
1,090
L
Da Ji
SimpMelon
Da Ji
4,858
1,283
0
0
10,933
5,122
0
4,312
6,472
0
10,055
W
9,448
1,374
0
129
5,510
2,725
0
1,924
3,586
129
14,498
W
Nu Wa
yziloid
Nu Wa
6,827
1,540
0
852
3,911
1,203
0
1,582
2,329
11,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
43,692
145
Minions Killed
144
3
Camps Cleared
4
532,342
Distance Traveled
685,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,504
1,215
27
4
1
137,310
0
L
Izanami
7,174
1,025
66
9
2
116,690
0
L
Cthulhu
7,208
1,030
22
3
0
128,862
0
L
Aphrodite
7,147
1,021
38
5
0
103,183
0
L
Shiva
6,591
942
6
1
0
57,575
0
W
Vulcan
7,918
1,131
72
10
2
143,992
0
W
Cthulhu
8,302
1,186
22
3
1
151,610
0
L
Da Ji
7,533
1,076
13
2
1
126,032
0
W
Thor
10,304
1,472
11
2
0
140,293
0
W
Nu Wa
8,664
1,238
12
2
0
112,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role