Player Matchup

Eset
Eset
DealerofGame
Eset
Level 149
God Stats
31W - 19L
1,657 SR
Queue Stats
443W - 394L
1,519 Elo+
Party 1
Anubis
Anubis
DrZwolle
Anubis
Level 49
God Stats
20W - 12L
1,684 SR
Queue Stats
138W - 134L
1,535 Elo+
Party 1
Martichoras
Martichoras
JacobTrixx
Martichoras
Level 107
God Stats
0W - 2L
1,307 SR
Queue Stats
283W - 273L
1,507 Elo+
Party 1
Bacchus
Bacchus
clarifyss
Bacchus
Level 69
God Stats
1W - 1L
1,742 SR
Queue Stats
101W - 83L
1,492 Elo+
Party 1
Susano
Susano
iiTzGoodRun
Susano
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,311 Elo+
Solo
Team Averages
Level 82
1,578 SR
1,473 Elo+

VS

Team Averages
Level 118
1,531 SR
1,481 Elo+
King Arthur
King Arthur
Blaystor
King Arthur
Level 123
God Stats
94W - 97L
1,569 SR
Queue Stats
424W - 413L
1,474 Elo+
Solo
Sylvanus
Sylvanus
REXterminator
Sylvanus
Level 87
God Stats
7W - 8L
1,617 SR
Queue Stats
501W - 513L
1,476 Elo+
Solo
Arachne
Arachne
Viziblyhidden
Arachne
Level 146
God Stats
8W - 3L
1,741 SR
Queue Stats
481W - 478L
1,511 Elo+
Solo
Nu Wa
Nu Wa
chahlee__wonton
Nu Wa
Level 165
God Stats
50W - 56L
1,528 SR
Queue Stats
355W - 362L
1,498 Elo+
Solo
Izanami
Izanami
kinngj
Izanami
Level 69
God Stats
5W - 4L
1,200 SR
Queue Stats
143W - 131L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,828
522
3,789
6,356
1,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DrZwolle
Anubis
15
1 / 4 / 0
8,443
563
8,599
11,129
5,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
JacobTrixx
Martichoras
14
1 / 9 / 0
7,577
505
6,078
13,722
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
clarifyss
Bacchus
10
0 / 3 / 0
6,240
416
4,136
11,348
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
9
2 / 4 / 2
6,288
419
3,158
9,426
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaystor
King Arthur
16
4 / 1 / 0
10,036
669
8,984
13,668
9,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
REXterminator
Sylvanus
13
1 / 0 / 10
8,779
585
5,574
8,120
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
14
2 / 2 / 3
8,224
548
2,912
12,540
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 2
10,000
667
6,965
5,501
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kinngj
Izanami
16
10 / 1 / 4
10,917
728
14,024
10,237
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
22
22
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blaystor
King Arthur
4
1
0
4
L
2
2
3
1.75
L
Anubis
DrZwolle
Anubis
1
4
0
0.25
L
Martichoras
JacobTrixx
Martichoras
1
9
0
0.11
W
Sylvanus
REXterminator
Sylvanus
1
0
10
6
W
Arachne
2
2
3
1.75
W
5
2
2
3
L
Bacchus
clarifyss
Bacchus
0
3
0
0
L
Susano
2
4
2
0.75
W
Izanami
kinngj
Izanami
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
38,459
51,981
Taken
50,066
22,989
Mitigated
25,673
13,079
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blaystor
King Arthur
8,984
602
0
4,270
13,668
9,729
49
8,441
5,227
0
66,141
L
3,789
429
141
1,053
6,356
1,473
0
1,997
4,150
53,991
2,021
L
Anubis
DrZwolle
Anubis
8,599
456
0
3,964
11,129
5,447
0
503
10,560
66,101
0
L
Martichoras
JacobTrixx
Martichoras
6,078
1,454
0
2,552
13,722
4,331
0
2,048
11,634
0
53,504
W
Sylvanus
REXterminator
Sylvanus
5,574
1,690
962
3,520
8,120
6,246
0
1,763
6,357
26,724
0
W
Arachne
2,912
1,399
0
6,885
12,540
3,947
0
3,433
9,107
0
66,494
W
6,965
1,585
0
1,574
5,501
1,675
380
1,261
4,240
80,847
588
L
Bacchus
clarifyss
Bacchus
4,136
729
0
1,448
11,348
9,226
0
4,882
6,299
19,508
0
L
Susano
3,158
785
0
3,921
9,426
2,512
0
2,388
6,799
0
28,553
W
Izanami
kinngj
Izanami
14,024
9,915
0
3,590
10,237
4,076
4,940
1,420
8,817
0
88,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
47,956
421
Minions Killed
554
0
Camps Cleared
0
1,388,633
Distance Traveled
1,510,305
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,036
669
112
7
0
274,367
0
L
Eset
7,828
522
124
8
0
314,658
0
L
Anubis
8,443
563
140
9
0
260,827
0
L
Martichoras
7,577
505
88
6
0
258,757
0
W
Sylvanus
8,779
585
26
2
0
283,975
3
W
Arachne
8,224
548
101
7
0
385,975
1
W
Nu Wa
10,000
667
160
11
0
306,653
2
L
Bacchus
6,240
416
23
2
0
320,962
0
L
Susano
6,288
419
46
3
0
233,429
4
W
Izanami
10,917
728
155
10
0
259,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role