Player Matchup

Hercules
Hercules
JaykeLeft
Hercules
Level 19
God Stats
1W - 2L
1,464 SR
Queue Stats
8W - 20L
1,382 Elo+
Party 2
Poseidon
Poseidon
Strong_Stoic14
Poseidon
Level 46
God Stats
2W - 7L
1,460 SR
Queue Stats
99W - 106L
1,355 Elo+
Solo
Bastet
Bastet
cazerella444
Bastet
Level 42
God Stats
5W - 10L
1,452 SR
Queue Stats
23W - 35L
1,320 Elo+
Party 2
Team Averages
Level 36
1,459 SR
1,352 Elo+

VS

Team Averages
Level 50
1,494 SR
1,383 Elo+
Merlin
Merlin
ODGDQuez
Merlin
Level 40
God Stats
26W - 16L
1,401 SR
Queue Stats
33W - 33L
1,339 Elo+
Solo
Ah Puch
Ah Puch
ScalierEagle317
Ah Puch
Level 25
God Stats
9W - 6L
1,494 SR
Queue Stats
34W - 46L
1,324 Elo+
Party 1
Erlang Shen
Erlang Shen
tony mont4n4 19
Erlang Shen
Level 85
God Stats
28W - 11L
1,587 SR
Queue Stats
485W - 471L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaykeLeft
Hercules
11
2 / 6 / 1
7,893
718
5,635
17,495
18,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
13
0 / 5 / 3
8,074
734
6,313
8,498
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
14
3 / 3 / 0
8,438
767
8,899
7,100
2,507
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ODGDQuez
Merlin
14
0 / 2 / 11
8,509
774
3,415
6,329
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
6 / 1 / 6
10,237
931
8,059
6,123
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
tony mont4n4 19
Erlang Shen
16
8 / 2 / 6
10,887
990
15,459
14,119
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
14
14
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
JaykeLeft
Hercules
2
6
1
0.42
W
Merlin
ODGDQuez
Merlin
0
2
11
2.75
W
6
1
6
9
L
Poseidon
0
5
3
0.3
L
Bastet
3
3
0
1
W
Erlang Shen
tony mont4n4 19
Erlang Shen
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
26,933
33,093
Taken
26,571
23,689
Mitigated
11,793
6,648
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JaykeLeft
Hercules
5,635
2,197
0
3,950
17,495
18,634
0
5,473
11,940
0
15,381
W
Merlin
ODGDQuez
Merlin
3,415
650
0
1,363
6,329
2,000
509
1,216
5,113
22,349
921
W
8,059
235
83
1,508
6,123
2,230
50
1,691
4,432
26,711
0
L
Poseidon
6,313
322
166
585
8,498
2,548
0
3,531
4,929
27,884
0
L
Bastet
8,899
1,036
0
1,947
7,100
2,507
0
2,236
4,845
0
20,832
W
Erlang Shen
tony mont4n4 19
Erlang Shen
15,459
9,075
0
6,113
14,119
7,563
381
3,422
10,697
0
40,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
29,633
89
Minions Killed
146
0
Camps Cleared
0
519,156
Distance Traveled
623,918
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,893
718
12
1
0
170,410
2
W
Merlin
8,509
774
41
4
0
202,897
2
W
Ah Puch
10,237
931
44
4
0
202,076
0
L
Poseidon
8,074
734
53
5
0
163,298
0
L
Bastet
8,438
767
24
2
0
185,448
0
W
Erlang Shen
10,887
990
61
6
0
218,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role