Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DaLoneCheese
Cupid
Level 162
God Stats
1W - 0L
1,724 SR
Queue Stats
225W - 120L
1,738 Elo+
Party 1
Poseidon
Poseidon
Dietiez
Poseidon
Level 16
God Stats
2W - 0L
1,848 SR
Queue Stats
20W - 3L
1,811 Elo+
Party 1
Bacchus
Bacchus
SteVizzle
Bacchus
Level 129
God Stats
1W - 1L
1,665 SR
Queue Stats
140W - 80L
1,743 Elo+
Party 1
Osiris
Osiris
Umcomfirmed
Osiris
Level 156
God Stats
1W - 3L
1,158 SR
Queue Stats
250W - 116L
1,682 Elo+
Party 1
Team Averages
Level 120
1,579 SR
1,695 Elo+

VS

Team Averages
Level 135
1,560 SR
1,501 Elo+
Discordia
Discordia
 
Discordia
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BLOODYCORPZE
Horus
Level 16
God Stats
4W - 3L
1,816 SR
Queue Stats
89W - 82L
1,488 Elo+
Party 2
Susano
Susano
DegenerateLoser
Susano
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 116L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
gulisrazer
Zhong Kui
Level 177
God Stats
16W - 10L
1,483 SR
Queue Stats
178W - 200L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 0 / 5
5,873
1,175
1,092
3,169
1,001
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 3
7,007
1,401
2,408
1,682
505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Dietiez
Poseidon
11
0 / 2 / 7
6,081
1,216
2,859
3,720
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SteVizzle
Bacchus
11
1 / 0 / 7
6,526
1,305
1,525
1,611
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
11
2 / 0 / 6
6,805
1,361
2,966
3,451
2,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

401

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 2
6,229
1,246
6,515
3,954
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
 
Da Ji
9
0 / 2 / 1
5,209
1,042
1,097
2,210
986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
4,899
980
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 1
4,986
997
337
749
232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
gulisrazer
Zhong Kui
11
2 / 4 / 1
6,778
1,356
3,686
5,860
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
9
Kills
3
3
Deaths
9
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
5
3.5
L
Discordia
 
Discordia
1
2
2
1
L
Da Ji
 
Da Ji
0
2
1
0.25
L
0
0
0
0
W
5
1
3
6.5
L
0
1
1
0.5
W
Poseidon
Dietiez
Poseidon
0
2
7
1.75
W
Bacchus
SteVizzle
Bacchus
1
0
7
4.5
W
Osiris
2
0
6
5
L
Zhong Kui
gulisrazer
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,850
Damage
11,635
13,633
Taken
12,773
6,311
Mitigated
6,363
3,436
Healing
704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,092
304
0
264
3,169
1,001
0
2,129
958
0
7,606
L
Discordia
 
Discordia
6,515
211
0
0
3,954
1,241
0
1,176
2,778
20,501
0
L
Da Ji
 
Da Ji
1,097
0
0
0
2,210
986
0
1,038
1,172
0
2,729
L
0
0
0
0
0
0
0
0
0
0
0
W
2,408
1,496
1,146
631
1,682
505
0
1,268
366
0
21,316
L
337
120
0
0
749
232
0
383
366
0
337
W
Poseidon
Dietiez
Poseidon
2,859
712
0
130
3,720
1,005
0
2,975
617
14,389
0
W
Bacchus
SteVizzle
Bacchus
1,525
367
0
484
1,611
1,280
0
912
667
3,789
258
W
Osiris
2,966
1,166
0
781
3,451
2,520
0
2,470
918
0
7,792
L
Zhong Kui
gulisrazer
Zhong Kui
3,686
38
0
704
5,860
3,904
0
1,724
4,136
16,701
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
28,101
104
Minions Killed
79
8
Camps Cleared
3
450,524
Distance Traveled
218,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,873
1,175
11
2
2
96,053
0
L
Discordia
6,229
1,246
26
5
2
97,505
0
L
Da Ji
5,209
1,042
4
1
0
32,181
0
L
Horus
4,899
980
0
0
0
0
0
W
Cupid
7,007
1,401
57
11
1
92,755
0
L
Susano
4,986
997
0
0
0
11,347
0
W
Poseidon
6,081
1,216
27
5
3
96,544
0
W
Bacchus
6,526
1,305
1
0
0
65,923
0
W
Osiris
6,805
1,361
8
2
2
99,249
0
L
Zhong Kui
6,778
1,356
49
10
1
77,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role