Player Matchup

Janus
Janus
CafuRs
Janus
Level 212
God Stats
399W - 333L
1,576 SR
Queue Stats
872W - 779L
1,547 Elo+
Solo
Hercules
Hercules
Ellie_Fushiguro
Hercules
Level 11
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Renzo128
Artemis
Level 147
God Stats
4W - 2L
1,719 SR
Queue Stats
46W - 48L
1,527 Elo+
Party 2
Sol
Sol
ZurgGryphon
Sol
Level 147
God Stats
1W - 1L
1,647 SR
Queue Stats
67W - 45L
1,590 Elo+
Party 3
Ullr
Ullr
ZurgWallaby
Ullr
Level 148
God Stats
1W - 3L
1,498 SR
Queue Stats
59W - 48L
1,575 Elo+
Party 3
Team Averages
Level 133
1,632 SR
1,548 Elo+

VS

Team Averages
Level 128
1,578 SR
1,548 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BofaDeez96
Rama
Level 26
God Stats
19W - 15L
1,313 SR
Queue Stats
86W - 79L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
HuitNeufDeez
Baron Samedi
Level 141
God Stats
8W - 8L
1,594 SR
Queue Stats
419W - 390L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Kuroiz
Cabrakan
Level 157
God Stats
9W - 5L
1,744 SR
Queue Stats
478W - 312L
1,629 Elo+
Solo
Serqet
Serqet
upcountrygiant4
Serqet
Level 157
God Stats
10W - 0L
1,741 SR
Queue Stats
212W - 199L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CafuRs
Janus
13
2 / 2 / 2
7,212
1,030
4,758
4,554
1,505
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
2 / 2 / 1
6,868
981
3,448
10,120
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
Renzo128
Artemis
12
0 / 1 / 2
6,735
962
5,343
5,720
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,515
931
4,070
5,686
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 1
7,096
1,014
2,753
5,623
4,265
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 0 / 3
6,815
974
7,635
7,169
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 1
7,110
1,016
3,805
4,011
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
HuitNeufDeez
Baron Samedi
13
1 / 1 / 4
7,098
1,014
5,219
3,446
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Kuroiz
Cabrakan
12
2 / 0 / 4
6,953
993
6,040
6,585
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 3 / 5
7,016
1,002
5,506
6,946
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
3
1.5
W
4
1
1
4.5
L
Janus
CafuRs
Janus
2
2
2
1.5
L
Hercules
2
2
1
1.25
W
Baron Samedi
HuitNeufDeez
Baron Samedi
1
1
4
3
W
Cabrakan
Kuroiz
Cabrakan
2
0
4
4
L
Artemis
Renzo128
Artemis
0
1
2
1
L
0
3
1
0.17
L
1
2
1
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
28,205
31,703
Taken
28,157
16,875
Mitigated
16,523
5,575
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,635
954
0
2,109
7,169
6,062
0
2,692
4,477
0
23,382
W
3,805
2,763
0
406
4,011
1,319
0
1,031
2,980
0
6,348
L
Janus
CafuRs
Janus
4,758
293
0
576
4,554
1,505
0
1,377
2,878
24,989
0
L
Hercules
3,448
1,031
0
2,045
10,120
5,622
0
4,818
4,941
0
9,269
W
Baron Samedi
HuitNeufDeez
Baron Samedi
5,219
431
856
1,257
3,446
1,962
397
934
2,512
20,391
328
W
Cabrakan
Kuroiz
Cabrakan
6,040
643
0
2,560
6,585
3,944
0
1,981
4,604
13,312
0
L
Artemis
Renzo128
Artemis
5,343
2,050
0
830
5,720
1,977
0
670
4,901
0
22,753
L
4,070
1,842
0
940
5,686
3,506
136
1,602
3,920
16,926
734
L
2,753
612
0
1,184
5,623
4,265
0
2,792
2,667
0
10,390
W
5,506
745
0
1,111
6,946
3,236
0
2,141
4,805
0
11,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
34,992
173
Minions Killed
127
0
Camps Cleared
0
685,509
Distance Traveled
732,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,815
974
48
7
0
174,875
0
W
Rama
7,110
1,016
4
1
0
108,579
0
L
Janus
7,212
1,030
61
9
0
128,435
0
L
Hercules
6,868
981
14
2
0
160,721
0
W
Baron Samedi
7,098
1,014
47
7
0
139,255
0
W
Cabrakan
6,953
993
17
2
0
176,107
0
L
Artemis
6,735
962
46
7
0
153,314
0
L
Sol
6,515
931
30
4
0
123,447
0
L
Ullr
7,096
1,014
22
3
0
119,592
0
W
Serqet
7,016
1,002
11
2
0
133,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role