Player Matchup

Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
HATEIMGR8
Bacchus
Gold I
Level 132
God Stats
4W - 12L
1,291 SR
Queue Stats
697W - 680L
1,675 MMR
Solo
Thor
Thor
Platinum III
LLodaxx9030
Thor
Platinum III
Level 106
God Stats
139W - 126L
1,540 SR
Queue Stats
619W - 643L
1,737 MMR
Solo
Mulan
Mulan
Platinum V
Sandvik5
Mulan
Platinum V
Level 148
God Stats
25W - 18L
1,603 SR
Queue Stats
220W - 208L
1,657 MMR
Solo
Xbalanque
Xbalanque
Gold I
pepitedepoulet
Xbalanque
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,674 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,487 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 88
1,484 SR
1,599 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Nerfed_Noe
Neith
Gold IV
Level 129
God Stats
42W - 37L
1,573 SR
Queue Stats
74W - 81L
1,523 MMR
Party 1
Ganesha
Ganesha
Gold II
UltraWhiteout
Ganesha
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,647 MMR
Solo
Arachne
Arachne
Gold I
noestopfeeding
Arachne
Gold I
Level 57
God Stats
5W - 4L
1,345 SR
Queue Stats
31W - 24L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 1 / 4
7,126
648
6,662
4,619
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
HATEIMGR8
Bacchus
10
0 / 2 / 4
5,554
505
1,849
5,594
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 0 / 1
7,161
651
3,547
6,623
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Sandvik5
Mulan
12
0 / 2 / 4
6,641
604
4,322
8,762
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
pepitedepoulet
Xbalanque
13
3 / 2 / 2
7,426
675
2,832
5,177
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
FafnirKing ArthurChang'eAresThanatos

VS

Bans
RavanaSusanoCu ChulainnAwilixCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 4 / 0
5,811
528
3,249
8,656
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
 
Vulcan
8
0 / 4 / 0
4,661
424
1,694
4,851
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
12
1 / 2 / 1
6,224
566
2,706
6,328
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
2
0 / 0 / 0
3,786
344
0
1,328
347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 4 / 0
6,284
571
5,498
9,431
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
7
7
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
4
7
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
Vulcan
 
Vulcan
0
4
0
0
W
Bacchus
HATEIMGR8
Bacchus
0
2
4
1
W
6
0
1
6.5
L
Neith
1
2
1
0.75
W
Mulan
Sandvik5
Mulan
0
2
4
1
L
Ganesha
0
0
0
0
L
5
4
0
1.25
W
Xbalanque
pepitedepoulet
Xbalanque
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
13,147
30,775
Taken
30,594
13,074
Mitigated
11,964
10,927
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,662
899
0
2,274
4,619
1,264
770
1,345
3,274
45,341
0
L
Cthulhu
 
Cthulhu
3,249
267
106
2,497
8,656
5,721
0
936
7,637
26,946
710
L
Vulcan
 
Vulcan
1,694
0
0
886
4,851
1,159
0
2,729
1,816
18,968
0
W
Bacchus
HATEIMGR8
Bacchus
1,849
158
0
1,002
5,594
2,981
120
193
5,401
21,980
0
W
3,547
583
0
2,970
6,623
2,340
0
433
6,176
0
54,564
L
Neith
2,706
579
0
2,530
6,328
1,733
0
1,323
4,887
0
46,103
W
Mulan
Sandvik5
Mulan
4,322
172
0
2,004
8,762
4,776
0
2,441
5,781
0
39,557
L
Ganesha
0
0
0
72
1,328
347
0
535
675
761
0
L
5,498
4,060
0
1,863
9,431
3,004
0
2,245
7,068
0
36,528
W
Xbalanque
pepitedepoulet
Xbalanque
2,832
1,191
0
2,677
5,177
1,713
839
0
5,177
0
46,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
26,766
412
Minions Killed
237
0
Camps Cleared
0
1,136,530
Distance Traveled
880,215
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,126
648
87
8
0
216,674
0
L
Cthulhu
5,811
528
61
6
0
185,027
2
L
Vulcan
4,661
424
31
3
0
121,756
0
W
Bacchus
5,554
505
40
4
0
240,694
6
W
Thor
7,161
651
108
10
0
262,050
0
L
Neith
6,224
566
87
8
0
210,461
4
W
Mulan
6,641
604
81
7
0
215,108
3
L
Ganesha
3,786
344
0
0
0
118,072
2
L
Arachne
6,284
571
58
5
0
244,899
2
W
Xbalanque
7,426
675
96
9
0
202,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role