Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Potato-my-Butt66
Nut
Level 135
God Stats
3W - 3L
1,252 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Bacchus
Bacchus
kingmeechey85
Bacchus
Level 115
God Stats
14W - 6L
1,888 SR
Queue Stats
323W - 376L
1,469 Elo+
Party 1
Hachiman
Hachiman
stoneduster318
Hachiman
Level 33
God Stats
6W - 7L
1,398 SR
Queue Stats
19W - 17L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
vColdSteelv
Sun Wukong
Level 105
God Stats
74W - 51L
1,579 SR
Queue Stats
320W - 389L
1,457 Elo+
Party 1
Team Averages
Level 98
1,524 SR
1,480 Elo+

VS

Team Averages
Level 114
1,519 SR
1,503 Elo+
Ratatoskr
Ratatoskr
BlackScorpion54
Ratatoskr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,469 Elo+
Party 2
Neith
Neith
FyaAngles
Neith
Level 149
God Stats
61W - 75L
1,462 SR
Queue Stats
361W - 380L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Kutona2
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 2
Olorun
Olorun
PetterGriffen
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Atlas
Atlas
Wärd
Atlas
Level 263
God Stats
45W - 34L
1,633 SR
Queue Stats
128W - 93L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 1 / 15
9,422
1,178
7,539
4,691
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 10
9,796
1,225
3,764
3,866
1,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
16
5 / 0 / 19
9,907
1,238
10,600
7,880
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
16
15 / 2 / 5
11,016
1,377
17,343
9,722
3,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
vColdSteelv
Sun Wukong
16
1 / 0 / 20
9,482
1,185
11,624
9,176
8,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

352

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BlackScorpion54
Ratatoskr
14
2 / 9 / 2
9,307
1,163
11,890
17,953
6,375
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
FyaAngles
Neith
13
1 / 1 / 1
8,215
1,027
1,157
4,811
1,526
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Kutona2
Nu Wa
13
0 / 7 / 3
8,185
1,023
10,942
14,199
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 1
7,855
982
3,249
12,237
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Atlas
Wärd
Atlas
13
1 / 1 / 2
9,034
1,129
2,374
8,088
6,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
27
Kills
4
4
Deaths
28
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
15
9.5
L
Ratatoskr
BlackScorpion54
Ratatoskr
2
9
2
0.33
L
Neith
FyaAngles
Neith
1
1
1
1.5
L
Nu Wa
Kutona2
Nu Wa
0
7
3
0.21
L
0
10
1
0.05
W
4
1
10
9
L
Atlas
Wärd
Atlas
1
1
2
2
W
Bacchus
5
0
19
14.5
W
Hachiman
15
2
5
8.75
W
Sun Wukong
vColdSteelv
Sun Wukong
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,870
Damage
29,612
35,335
Taken
57,288
21,894
Mitigated
23,172
8,644
Healing
1,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,539
0
0
0
4,691
1,398
0
1,268
3,423
25,872
593
L
Ratatoskr
BlackScorpion54
Ratatoskr
11,890
2,937
0
364
17,953
6,375
0
5,102
12,723
0
30,938
L
Neith
FyaAngles
Neith
1,157
60
0
282
4,811
1,526
0
1,363
3,325
0
6,529
L
Nu Wa
Kutona2
Nu Wa
10,942
3,208
0
0
14,199
4,530
0
4,540
9,451
19,687
0
L
3,249
1,745
221
285
12,237
4,360
0
3,629
8,337
7,438
0
W
3,764
1,568
0
816
3,866
1,272
0
1,193
2,673
0
32,028
L
Atlas
Wärd
Atlas
2,374
1,115
0
495
8,088
6,381
0
1,908
6,092
16,808
0
W
Bacchus
10,600
1,515
0
2,770
7,880
7,072
0
4,444
3,436
18,461
1,980
W
Hachiman
17,343
13,439
0
3,583
9,722
3,242
0
5,329
4,393
0
27,981
W
Sun Wukong
vColdSteelv
Sun Wukong
11,624
2,910
0
1,475
9,176
8,910
0
4,331
4,845
0
25,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
42,596
203
Minions Killed
106
8
Camps Cleared
4
840,195
Distance Traveled
698,052
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,422
1,178
45
6
2
180,007
0
L
Ratatoskr
9,307
1,163
45
6
2
184,561
0
L
Neith
8,215
1,027
4
1
0
101,526
0
L
Nu Wa
8,185
1,023
12
2
0
140,222
0
L
Olorun
7,855
982
10
1
1
107,184
0
W
Nut
9,796
1,225
72
9
6
164,273
0
L
Atlas
9,034
1,129
35
4
1
164,559
6
W
Bacchus
9,907
1,238
29
4
0
173,850
0
W
Hachiman
11,016
1,377
24
3
0
137,584
0
W
Sun Wukong
9,482
1,185
33
4
0
184,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role