Player Matchup

Chernobog
Chernobog
ItsEspr3ss0
Chernobog
Level 104
God Stats
11W - 14L
1,537 SR
Queue Stats
187W - 190L
1,489 Elo+
Party 1
Horus
Horus
Lilboyblue2626
Horus
Level 139
God Stats
13W - 10L
1,619 SR
Queue Stats
138W - 147L
1,480 Elo+
Party 1
Tiamat
Tiamat
Tragik Dino
Tiamat
Level 143
God Stats
24W - 20L
1,526 SR
Queue Stats
209W - 197L
1,491 Elo+
Solo
Awilix
Awilix
ooohyeahhh
Awilix
Level 120
God Stats
24W - 22L
1,618 SR
Queue Stats
474W - 437L
1,523 Elo+
Solo
Bacchus
Bacchus
terra592
Bacchus
Level 65
God Stats
15W - 14L
1,590 SR
Queue Stats
34W - 40L
1,462 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,489 Elo+

VS

Team Averages
Level 137
1,559 SR
1,541 Elo+
Mulan
Mulan
ChampionEight27
Mulan
Level 145
God Stats
2W - 0L
1,383 SR
Queue Stats
19W - 20L
1,544 Elo+
Party 2
Chronos
Chronos
FHEHAWKS15
Chronos
Level 154
God Stats
6W - 4L
1,730 SR
Queue Stats
34W - 30L
1,572 Elo+
Party 2
Ra
Ra
FinalxHope
Ra
Level 118
God Stats
1W - 0L
1,438 SR
Queue Stats
31W - 30L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
XxSCARFACEXLxX
Xbalanque
Level 145
God Stats
17W - 7L
1,732 SR
Queue Stats
114W - 108L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
baked orka
Cthulhu
Level 123
God Stats
14W - 14L
1,513 SR
Queue Stats
110W - 100L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItsEspr3ss0
Chernobog
14
5 / 2 / 5
8,684
511
11,914
8,713
3,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 8
8,499
500
7,179
15,864
12,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
1 / 4 / 7
8,551
503
11,500
10,150
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
ooohyeahhh
Awilix
15
6 / 5 / 3
8,606
506
11,996
13,444
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
terra592
Bacchus
11
1 / 6 / 1
6,389
376
8,267
16,729
12,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,080
593
10,732
19,223
18,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
FHEHAWKS15
Chronos
16
7 / 4 / 6
9,564
563
8,722
15,711
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 8
9,315
548
10,664
12,682
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
XxSCARFACEXLxX
Xbalanque
17
1 / 0 / 4
9,818
578
5,442
6,210
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
baked orka
Cthulhu
14
3 / 4 / 8
8,497
500
10,162
16,373
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
15
Kills
19
19
Deaths
15
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Chronos
FHEHAWKS15
Chronos
7
4
6
2.5
W
3
5
8
1.4
L
Chernobog
ItsEspr3ss0
Chernobog
5
2
5
3.75
L
2
2
8
3
L
Tiamat
1
4
7
1.13
W
Xbalanque
XxSCARFACEXLxX
Xbalanque
1
0
4
3
W
Cthulhu
baked orka
Cthulhu
3
4
8
1.75
L
Awilix
ooohyeahhh
Awilix
6
5
3
1.5
L
Bacchus
terra592
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,856
Damage
45,722
64,900
Taken
70,199
39,852
Mitigated
38,636
16,552
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,732
1,534
0
5,462
19,223
18,026
181
6,859
12,364
0
59,174
W
Chronos
FHEHAWKS15
Chronos
8,722
4,155
0
5,454
15,711
4,750
195
3,997
11,714
70,063
1,095
W
10,664
668
4,764
4,949
12,682
4,261
0
4,847
7,835
56,596
356
L
Chernobog
ItsEspr3ss0
Chernobog
11,914
5,400
0
2,134
8,713
3,552
0
3,486
5,008
0
65,080
L
7,179
3,681
729
4,436
15,864
12,445
307
7,927
7,340
0
28,805
L
Tiamat
11,500
798
0
2,193
10,150
6,861
0
5,042
4,941
66,052
0
W
Xbalanque
XxSCARFACEXLxX
Xbalanque
5,442
2,193
0
3,187
6,210
2,331
3,227
131
6,079
0
84,778
W
Cthulhu
baked orka
Cthulhu
10,162
491
589
4,653
16,373
9,268
0
4,183
12,190
33,656
0
L
Awilix
ooohyeahhh
Awilix
11,996
4,143
0
4,839
13,444
4,685
0
5,696
7,572
0
59,466
L
Bacchus
terra592
Bacchus
8,267
496
0
2,221
16,729
12,309
184
5,938
10,483
28,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
47,274
369
Minions Killed
507
0
Camps Cleared
0
1,676,183
Distance Traveled
1,656,445
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,080
593
98
6
0
310,160
2
W
Chronos
9,564
563
103
6
0
356,549
0
W
Ra
9,315
548
105
6
0
346,704
0
L
Chernobog
8,684
511
96
6
0
338,274
2
L
Horus
8,499
500
41
2
0
333,508
0
L
Tiamat
8,551
503
115
7
0
311,383
2
W
Xbalanque
9,818
578
144
8
0
312,070
3
W
Cthulhu
8,497
500
57
3
0
330,962
4
L
Awilix
8,606
506
84
5
0
381,136
5
L
Bacchus
6,389
376
33
2
0
311,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role