Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
HowlingBuckets
Medusa
Gold IV
Level 49
God Stats
11W - 8L
1,582 SR
Queue Stats
51W - 55L
1,321 MMR
Party 1
Discordia
Discordia
Platinum V
Nintendo3DSXL
Discordia
Platinum V
Level 58
God Stats
24W - 14L
1,682 SR
Queue Stats
51W - 47L
1,737 MMR
Party 1
Ymir
Ymir
Gold V
TheMadBubby
Ymir
Gold V
Level 78
God Stats
3W - 1L
1,720 SR
Queue Stats
19W - 20L
1,497 MMR
Solo
Amaterasu
Amaterasu
Bronze III
deVariable
Amaterasu
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,597 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,630 SR
1,506 MMR
Kumbhakarna
Kumbhakarna
Gold V
BeetleExe
Kumbhakarna
Gold V
Level 59
God Stats
15W - 19L
1,523 SR
Queue Stats
44W - 46L
1,367 MMR
Party 2
Bakasura
Bakasura
Gold III
Moika
Bakasura
Gold III
Level 157
God Stats
1W - 1L
1,717 SR
Queue Stats
365W - 373L
1,502 MMR
Solo
Merlin
Merlin
Gold III
MrStealYoKnees
Merlin
Gold III
Level 125
God Stats
1W - 1L
1,623 SR
Queue Stats
42W - 36L
1,596 MMR
Party 2
Tyr
Tyr
Gold IV
Niburi00
Tyr
Gold IV
Level 89
God Stats
5W - 3L
1,784 SR
Queue Stats
155W - 169L
1,539 MMR
Solo
Freya
Freya
Gold II
xoloscuincle
Freya
Gold II
Level 168
God Stats
0W - 1L
1,502 SR
Queue Stats
34W - 38L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 2
7,692
641
2,956
6,826
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
6,830
569
3,639
3,558
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
Nintendo3DSXL
Discordia
14
4 / 2 / 3
8,356
696
7,662
4,582
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 1
6,464
539
1,412
7,933
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
deVariable
Amaterasu
13
4 / 0 / 0
7,682
640
7,543
9,167
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KuzenboLancelotHerculesNu Wa

VS

Bans
Maman BrigitteAgniMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeetleExe
Kumbhakarna
10
0 / 0 / 0
5,958
497
2,350
8,815
5,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bakasura
Moika
Bakasura
10
3 / 3 / 1
6,052
504
3,212
10,084
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 1
6,478
540
2,592
7,402
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,821
568
4,915
10,907
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 2
5,905
492
2,771
4,380
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
4
4
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
L
Kumbhakarna
BeetleExe
Kumbhakarna
0
0
0
0
W
0
1
0
0
L
Bakasura
Moika
Bakasura
3
3
1
1.17
L
1
6
1
0.25
L
0
4
0
0
W
Discordia
Nintendo3DSXL
Discordia
4
2
3
2.75
W
0
1
1
0.5
W
Amaterasu
deVariable
Amaterasu
4
0
0
4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
15,840
32,066
Taken
41,588
13,339
Mitigated
17,292
15,083
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,956
553
0
5,231
6,826
2,080
0
584
5,914
0
56,960
L
Kumbhakarna
BeetleExe
Kumbhakarna
2,350
103
0
1,686
8,815
5,722
0
1,460
7,355
24,807
1,590
W
3,639
1,144
0
258
3,558
1,172
0
708
2,659
0
56,606
L
Bakasura
Moika
Bakasura
3,212
2,185
0
3,774
10,084
3,026
10
2,625
7,459
0
25,887
L
2,592
0
0
631
7,402
1,960
0
4,331
3,071
42,210
1,190
L
4,915
925
0
3,998
10,907
5,202
0
0
10,907
0
51,236
W
Discordia
Nintendo3DSXL
Discordia
7,662
504
0
861
4,582
988
0
2,069
2,016
58,544
965
W
1,412
501
0
2,312
7,933
4,954
0
3,562
3,860
23,107
0
W
Amaterasu
deVariable
Amaterasu
7,543
3,701
0
6,421
9,167
4,145
0
0
9,167
0
52,485
L
2,771
800
0
2,330
4,380
1,382
0
499
3,881
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
31,214
424
Minions Killed
383
0
Camps Cleared
0
1,248,790
Distance Traveled
1,208,356
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,692
641
94
8
0
293,275
0
L
Kumbhakarna
5,958
497
46
4
0
249,671
6
W
Medusa
6,830
569
106
9
0
261,165
0
L
Bakasura
6,052
504
74
6
0
256,744
1
L
Merlin
6,478
540
93
8
0
225,979
0
L
Tyr
6,821
568
99
8
0
239,379
1
W
Discordia
8,356
696
104
9
0
256,640
5
W
Ymir
6,464
539
30
3
0
255,524
4
W
Amaterasu
7,682
640
90
8
0
182,186
0
L
Freya
5,905
492
71
6
0
236,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role