Player Matchup

Aphrodite
Aphrodite
Broomball16
Aphrodite
Level 69
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo
Izanami
Izanami
SamBChan28
Izanami
Level 84
God Stats
24W - 21L
1,625 SR
Queue Stats
73W - 88L
1,437 Elo+
Solo
Anubis
Anubis
T-h-e-D-a-r-k-1
Anubis
Level 36
God Stats
5W - 11L
1,500 SR
Queue Stats
57W - 60L
1,329 Elo+
Solo
Nu Wa
Nu Wa
TeaBagggginz
Nu Wa
Level 127
God Stats
59W - 44L
1,619 SR
Queue Stats
395W - 370L
1,441 Elo+
Solo
Charon
Charon
Voltz turtle
Charon
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,162 Elo+
Solo
Team Averages
Level 71
1,598 SR
1,339 Elo+

VS

Team Averages
Level 87
1,378 SR
1,424 Elo+
Chiron
Chiron
FRANCKY-10-FR
Chiron
Level 101
God Stats
1W - 4L
1,336 SR
Queue Stats
93W - 102L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
Jv_someone
Baba Yaga
Level 64
God Stats
3W - 3L
1,205 SR
Queue Stats
144W - 170L
1,467 Elo+
Party 1
Anhur
Anhur
XATENCY
Anhur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 36L
1,434 Elo+
Party 1
Olorun
Olorun
jaluvisi
Olorun
Level 206
God Stats
15W - 27L
1,350 SR
Queue Stats
501W - 482L
1,439 Elo+
Solo
Set
Set
jf_20k
Set
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 103L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Broomball16
Aphrodite
12
3 / 1 / 2
8,514
568
3,117
8,137
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
SamBChan28
Izanami
17
6 / 1 / 2
10,108
674
11,313
8,966
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 3
7,884
526
3,619
10,709
4,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 0 / 1
10,680
712
17,005
4,948
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
12
0 / 0 / 0
7,707
514
2,595
6,436
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,233
416
5,431
10,614
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Jv_someone
Baba Yaga
13
1 / 1 / 1
7,103
474
8,901
12,195
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
XATENCY
Anhur
11
1 / 6 / 2
6,325
422
5,533
13,252
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Olorun
jaluvisi
Olorun
4
0 / 2 / 0
4,655
310
636
4,009
634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
jf_20k
Set
11
1 / 3 / 0
6,429
429
1,360
12,049
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
5
5
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Broomball16
Aphrodite
3
1
2
4
L
2
3
0
0.67
L
Baba Yaga
Jv_someone
Baba Yaga
1
1
1
1.5
W
Izanami
SamBChan28
Izanami
6
1
2
7
W
0
3
3
0.5
W
6
0
1
6.5
W
Charon
0
0
0
0
L
Anhur
XATENCY
Anhur
1
6
2
0.33
L
Olorun
jaluvisi
Olorun
0
2
0
0
L
Set
jf_20k
Set
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
21,861
39,196
Taken
52,119
17,861
Mitigated
13,664
17,866
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Broomball16
Aphrodite
3,117
618
3,743
4,865
8,137
5,209
304
2,161
5,976
20,286
836
L
5,431
1,699
157
3,013
10,614
1,872
204
6,147
4,090
0
35,790
L
Baba Yaga
Jv_someone
Baba Yaga
8,901
130
0
3,243
12,195
3,663
0
6,956
4,940
49,491
2,024
W
Izanami
SamBChan28
Izanami
11,313
7,965
0
3,519
8,966
2,843
1,943
383
8,583
0
89,524
W
3,619
398
109
2,060
10,709
4,623
193
2,857
7,852
60,986
945
W
17,005
3,843
0
1,396
4,948
1,552
1,267
604
4,344
79,333
993
W
Charon
2,595
217
1,334
840
6,436
3,634
176
4,060
2,376
23,907
1,874
L
Anhur
XATENCY
Anhur
5,533
2,231
0
1,690
13,252
3,061
0
4,691
8,323
0
33,174
L
Olorun
jaluvisi
Olorun
636
98
0
480
4,009
634
0
2,961
723
6,130
1,615
L
Set
jf_20k
Set
1,360
757
0
1,365
12,049
4,434
0
4,098
7,740
0
40,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
30,745
441
Minions Killed
265
0
Camps Cleared
0
1,366,079
Distance Traveled
1,060,477
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,514
568
34
2
0
302,959
4
L
Chiron
6,233
416
66
4
0
174,726
0
L
Baba Yaga
7,103
474
77
5
0
314,055
0
W
Izanami
10,108
674
159
11
0
288,279
2
W
Anubis
7,884
526
89
6
0
277,447
0
W
Nu Wa
10,680
712
126
8
0
255,268
0
W
Charon
7,707
514
33
2
0
242,126
0
L
Anhur
6,325
422
43
3
0
259,217
1
L
Olorun
4,655
310
10
1
0
52,816
0
L
Set
6,429
429
69
5
0
259,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role